Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Ignite
Flash
Ability Order
Assassin's Mark (PASSIVE)
Akali Passive Ability
ChangeLog
10/24: Clarified how to use





Thanks to Searz for the awesome guide format! ! You can find it here.
TIP: Mouse-over any item or abilities to see their tooltip.
Hi everyone, welcome to my Akali guide. This is my first guide, so don't expect it to be legendary or anything. I've been playing Akali for a while now, and I want to share what build I use to be successful in your LoL careers! xDD
Btw, I'm pretty new to this coding stuff, so bear with me here. >.<
If you don't understand any of the terminology in my guide, go
TIP: Mouse-over any item or abilities to see their tooltip.
Hi everyone, welcome to my Akali guide. This is my first guide, so don't expect it to be legendary or anything. I've been playing Akali for a while now, and I want to share what build I use to be successful in your LoL careers! xDD
Btw, I'm pretty new to this coding stuff, so bear with me here. >.<
If you don't understand any of the terminology in my guide, go
here
Runes are very important on Akali to trigger her passives. Don't play Akali if you don't have the necessary runes to trigger her passive, unless you want to have a REALLY bad early-game.
![]()
|
![]() Ignite I think ignite is a must because it increases your burst and you want to kill your enemy ASAP. ![]() Flash Flash is for when you need to get out of the fight. A good way to escape is to use ![]() ![]() Ghost Good for chasing champions, but I think flash is just overall better. It's situational I guess. ![]() Exhaust Against a heavy AD team comp. |
I max my skills like this 99% of the time because there really isn't an alternative. I max









COMBO:







This pretty much guarantees a kill as long as you're not focusing a full tank.


Tips and tricks:
- Remember that
Mark of the Assassin refunds energy when proc'd.
- Wait for
Mark of the Assassin to come off cooldown before you use
Shadow Dance to reach your enemy. You can use your
Twilight Shroud to make your enemy surprised when you burst them down.
Use



Tips and tricks:
- Don't forget that this makes you a bit more tanky and slows your enemies.
- Don't wait too long to use this skill, or you'll already be dead. On the other hand, don't waste this skill, as it uses an abundant amount of energy.
- Use
Twilight Shroud to escape ganks easily. Try to keep enough energy to use
Twilight Shroud at any time in lane.
- Remember that you are still vulnerable to AoE and skillshots while in
Twilight Shroud
- In teamfights, using
Twilight Shroud on stragglers running away can be useful. It slows them, makes you tanky, and your
Abyssal Mask aura also takes effect, increasing you and your AP carry's burst. This allows your team to catch up and destroy them quickly.
An AoE-dealing damage that procs your


Tips and tricks:
- This uses a fair amount of energy, so don't spam it.
- This skill does a lot of damage; don't underestimate it. Especially after Trinity Force.
Abuse

Tips and tricks:
- Be careful when you use this skill; the enemy will have a chance to use all his skills if you don't burst him down quickly.
- Surprise the enemy by using
Shadow Dance out of
Twilight Shroud after you have
Mark of the Assassin'd to proc and unload all your skills after that for the kill.
This build is built for a team with an average early-game AD offtank, AP carry, AD carry, Support, and a Jungler (preferably without a stun/root/snare). If their top has amazing harass early-game, then I suggest you to not use Akali. Also, if their jungler does have a stun/root/snare, consider if Akali is worth taking.
Recommended Sequence:
This build is ideal against AD offtanks because once you hit 6 and have your
Hextech Revolver, you can poke them a bit with
Mark of the Assassin. Then, you can burst them down easily. Even if you don't kill them, you can still bully them out of lane, so you can get freefarm to get your gunblade/shoes. After
Hextech Gunblade, though, the laning phase will probably be over. This is when you get
Abyssal Mask to survive the AP carry's burst while you melt their face. Late game,
Rabadon's Deathcap and
Trinity Force are bought after for more burst. Deathcap gives massive AP and increases your burst by a lot. Since Akali is more of an AP carry, the enemy will probably build MR to counter the AP top+mid team comp. This is why Trinity Force is bought. If the enemy team doesn't build MR, you can always opt to build a
Lich Bane instead.
Build 1






Recommended Sequence:
This build is ideal against AD offtanks because once you hit 6 and have your







![]() Hextech Revolver Get ![]() ![]() Sorcerer's Shoes These shoes help you burn through the opponent's MR. If the enemy team has a lot of cc, consider buying ![]() |
_____ |
![]() Hextech Gunblade Try to get ![]() ![]() Abyssal Scepter This item is good because your AP carry benefits from the unique passive. It also helps you survive the enemy AP carry's burst. |
You pretty much want these items every game because they are needed for Akali to survive fights while bursting people down.
As I said, I like taking
Trinity Force to fully utilize my 30/0/0 masteries. I get it instead of
Lich Bane because your enemies will probably be stacking MR with the 2 AP (Top and Mid) comp. You may want to take
Lich Bane if your opponents are not stacking MR, though. Otherwise, take
Trinity Force. The crits from
Trinity Force do moderate damage once you unload your kit and waiting for cooldowns(this scales with the crit damage mastery).
Hextech Gunblade gives you some AD as well to go with your
Sheen proc.
More Uses:







More Uses:
Phage gives perma-slow.
- Extra health.
- More movement speed.
- Allows you to kite more easily.
You already have
Abyssal Mask to burn through some MR while increasing your burst AND making you more tanky. Also,
Void Staff doesn't give any defensive stats whatsoever, so you will be taken down more easily. The lifesteal and spell vamp won't keep you alive if you're being focused by the enemy.
Abyssal Mask also increases your burst AND your AP carry's burst because the aura reduces MR (you will be in close range). The ranged AP carry most likely will be taking
Void Staff to further increase your team's damage output. This is why it is recommended that you take
Abyssal Mask while your AP carry takes
Void Staff.
Remember: You're always more useful when you're alive, not dead.






Remember: You're always more useful when you're alive, not dead.
![]() Quicksilver Sash This item is good if the other team has a lot of AP and CC. ![]() Warmog's Armor Good item against true damage or champions with high burst potential. |
_____ |
![]() Rylai's Crystal Scepter I find this item too expensive to be bought, but it's good because of the HP and more reliable perm-slow ( ![]() ![]() Deathfire Grasp ![]() |
Akali has a hard time laning in the first few levels, but try to get as many last-hits as possible. Also, getting a
Hextech Revolver at level 6 is a good choice because then you can start zoning your opponent more. If they try to go in, use
Mark of the Assassin on them, use
Twilight Shroud to wait for your cooldown, then burst them down. After level 6, laning becomes much easier and more controllable. Be sure to ward top river to look out for ganks. Health Potions are never a bad thing as well. Buy AP/AD pots when appropriate, and remember: farm, farm, farm.
Tip on getting ganked: When pushing your lane, be careful of jungle ganks. Every time you go back, try to buy some wards to have vision of the river, especially if the enemy jungler has a lock-on stun/snare/root (Such as
Maokai). This allows you to shroud and dodge the stun/root/snare, allowing you to safely escape the gank.
Matchups that I don't recommend are:
It mostly depends on your skill level, but I feel that Akali has a hard time laning against these champs. If you're against one of them, farm as much as possible and try not to feed them. Ask your jungler for ganks when your lane is pushed, and you should be fine. Then, you can start melting people after laning phase is over.



Tip on getting ganked: When pushing your lane, be careful of jungle ganks. Every time you go back, try to buy some wards to have vision of the river, especially if the enemy jungler has a lock-on stun/snare/root (Such as

Matchups that I don't recommend are:








It mostly depends on your skill level, but I feel that Akali has a hard time laning against these champs. If you're against one of them, farm as much as possible and try not to feed them. Ask your jungler for ganks when your lane is pushed, and you should be fine. Then, you can start melting people after laning phase is over.
In teamfights, Akali's role is to burst down the most threatening opponent. If you're fed, consider if the 1-for-1 is worth it, and see if your team can 4v4 the other team without their strongest champion (your team won't have you). If you're lucky, though, you can escape with just a sliver of health. Most likely, the trade will be worth it and your team will probably get an objective, which helps greatly. Try to stay with your team because if you get caught, your team will have just lost a lot of burst damage. IMO, knowing when to enter the fight makes or breaks an
Akali. Don't jump into the fight immediately. Have your jungler (who should be pretty tanky) initiate fights and after all cc has been blown, jump on the most threatening opponent. This will most likely be the AD or AP carry. Remember that you have a lot of spell vamp and life steal, so the HP bars may look deceiving. Don't get too overconfident, though. Use
Twilight Shroud when necessary.


Keep in mind that
Akali is a very situational pick and should not be picked before the other team picks their top. If you're facing a hard laning matchup, feel free to change the build a bit to fit your needs.
Thanks to:
Me for making the guide.
You for reading my guide.
Riot for making such an awesome champion.
Feedback is appreciated and I will update changes if needed. Drop a comment/like if you want. ;)
Byee!!

Thanks to:
Me for making the guide.
You for reading my guide.
Riot for making such an awesome champion.
Feedback is appreciated and I will update changes if needed. Drop a comment/like if you want. ;)
Byee!!
You must be logged in to comment. Please login or register.