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Recommended Items
Spells:
Flash
Teleport
Items
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ideal
Strong
Ok
Low
None
Explanation of Summoner Spells
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I would prefer ![]() ![]() ![]() |
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Good early game when you're still stuck to lane. It helps you to keep up with your enemy and also save your turret by killing all the minions and scaring the enemy away. You can also troll your opponent or to get some kills. It could get you to team fights faster via wards. May be used with homeguard to give them a little shock. Ganking via wards using ![]() |
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Works as well if not planning to buy ![]() ![]() ![]() |
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Works well if you're supporting other people. This health restore could also turn the tide of a game. It does not only affect you, but also one of your ally. It also boost the target and yourself, so it will be a great summoner skill when chasing enemy for kill(s) or when running away from the enemy (or ![]() ![]() |
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Not recommended for a tank. ![]() ![]() |
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Very "good". Smite can only be used on ![]() ![]() |
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This is the best summoner spell ever! So good that I want to... What???? It is not available at Summoner's Rift????!!!! What is this???!! |
Basically, we are talking about a tanky amumu here. So the runes always matter.
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This is a ![]() |
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Armor. Really useful against Zed, which have bonus for attack power. Really gets tanky late game, cause its armor! So many champions rely on it to survive!!! Sorry, I got too bored. I did not choose health cause health can be easily bought in game and usually in early, armor is important than health as no armor pen. can be bought in early game. |
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Same thing. I didn't choose magic power cause it is tank |
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I choose the ![]() ![]() |
Lets start with the red one.
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The reason Why I did not choose the blue side cause this is a tank guide. We do not need the
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The reason why I chose
![]() ![]() But if you are buying ![]() |
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Now lets go to the green side.
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I chose health regen over armor and magic resist. Why? Health regen is one of the most important thing for lane campers. In order to maximize the time doing nothing at the turret, health regen will be required to bring the health back to normal. Furthermore, the runes had already a lot of defense items, so we can take a little rest on armor and MR, scarcely they have armor and MR pen. |
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Using my spells, there is no heals or shields right? So there is no need in adding
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Both
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As you can see in my item list, I put in a lot of different items instead of a recommended build. This is really because the build depends on the opponent you are facing.
If you are facing opponents that will most likely buy armor or magic penetration, buying health items will be the most suitable.
But if you are facing opponents that will buy damageous items, then resist items will be the best.
let's start with armor
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I do not need to explain why I chose the boots, just because they are the only shoes with the aliments. ![]() ![]() |
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A get along with ![]() ![]() ![]() |
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A good item to be an offtank. ![]() |
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Nice amount of armor. ![]() |
Now the magic resist.
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Banner of the command will be better than ![]() ![]() |
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