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Corki Build Guide by Zyvran

Jungle An Incorrect Guide to Corki

Jungle An Incorrect Guide to Corki

Updated on October 27, 2021
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League of Legends Build Guide Author Zyvran Build Guide By Zyvran 1,789 Views 0 Comments
1,789 Views 0 Comments League of Legends Build Guide Author Zyvran Corki Build Guide By Zyvran Updated on October 27, 2021
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Runes: Standard

1 2 3
Precision
Fleet Footwork
Overheal
Legend: Alacrity
Cut Down

Sorcery
Absolute Focus
Waterwalking
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2
Regular
LoL Summoner Spell: Challenging Smite

Challenging Smite

LoL Summoner Spell: Flash

Flash

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Middle Lane
Ranked #37 in
Middle Lane
Win 54%
Get More Stats
Middle Lane Ranked #37 in
Middle Lane
Win 54%
More Corki Runes
>

Threats & Synergies

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Champion Build Guide

An Incorrect Guide to Corki

By Zyvran
A Guide to Corki Jungle?
"You must be joking, right?"

To be entirely honest with you, yes, this build started as, and still is, a meme.
Who am I?
I am Zyvran, a Corki enthusiast that started playing in Season 10, and, as you'd expect, am only Silver II.

Could I be higher? Probably, but I don't play that much ranked.

I have played over 100 games on Corki, with ~25 of them in the Jungle.

I at one time had a 69% winrate in Normal Draft with Jungle Corki.

Now, with all that out of the way, let's get into the guide.
First Clear
"Early jungling as Corki kinda sucks."

For Corki to succeed, he needs a bot lane leash.

Kite the single camps to the best of your ability, every tick of Fleet Footwork adds up.

As for Wolves and Chickens, you'll want to stand still, as kiting with your E on is ineffective for damage output.

Ideally, you'll be on the red side of the map, so you can start bot and blue buff.

If you're on this side, you can full clear.
Blue > Gromp > Wolves > Raptors > Red > Krugs
Use smite on the Gromp and the large Krug.
Remember to take a second point in Q at level 3; W is useless for clearing.

If you are on the Blue Side, meaning you start Red Buff, you will usually only do 5 camps.
Red > Raptors > Wolves > Blue > Gromp > Scuttle
Use smite on Blue and on the Scuttle Crab.
Unlock W at level 3 on this side, as the enemy jungler may be in the river looking for Scuttle as well.
Gameplan
Corki, as a champion, is a scaler, who loves to get to his powerspikes by farming.

Jungle Corki reflects this.

You will be doing a lot of farming when playing jungle Corki.

Not that he can't gank; with his W you can gap close with surprising effectiveness when enemies inevitably disrespect the pick.

Corki scales amazingly, with both items and levels.

His clear gets much better at level 6, as the rockets can be used frequently, and have good AoE damage themselves.

His clear also improves drastically when you buy your Sheen or Noonquiver.

After your first base, buy a Control Ward, and put it on the Dragon area. You want to stall until 8 minutes before doing Dragon.
The Package
The Package is the main thing people play Corki for.

Your first Package spawns at 8 minutes, and it respawns every 4 minutes after use.

With Jungle Corki, you want to use your Packages to secure advantages so you can secure objectives with less pressure.

Package spawns every 4 minutes; Dragon spawns every 5.

If you were able to keep the enemy team from taking the first Dragon, congratulations, every single Dragon is yours, for the rest of the game.

If you pick up the Package, the enemy team will have one of two reactions:
    Run in fear.
    Stay and die.
It's that simple. The Package is the most powerful ability in the game, with a ridiculous 1400% Bonus AD scaling.

If they back off, you get the Dragon.
If they don't, you kill them, then get the Dragon.

You can also Leeroy Jenkins in with the Package to steal the Dragon, which I've pulled off a couple times.

Reminder: After casting Special Delivery, you can immediately use Valkyrie.
Mid and Late Game
As the game progresses, Corki only gets more powerful. When you get your 3 item core of Mythic, ER, and Muramana, you're able to one shot almost anyone.

Now you'll have to make a choice, whether you want to save Package for Dragon, Baron, or just for a push to try to end the game.

At this point, you can take Oracle Lens or Control Wards and try to one shot squishies from a bush.

Keep in mind, Corki is practically an ADC, meaning you one shot people, and they one shot you.

As you get closer to full build, your damage becomes insanely high. Once you hit level 16, your R has a 150% AD scaling, and combined with RFC and ER, you can be a budget poke mage.

If you can get your team to ARAM with you once you get Package, you should be able to end off of one good push.
Tips and Combos
Every third R is a "Big One" that deals double damage, marked by the red charges on your ammo bar.

Shoot a couple rockets to cycle to your Big One before picking up the Package; It refills all of your rockets.

Q gives vision to an area along with anyone it hits.

You can use W immediately after Package.

Package is Unstoppable, so you can bait the enemy team by dashing through CC.

As for combos, there's really only one.

Q > R3 > Auto is the most effective one shot combo, you can easily pop people that aren't paying attention.
Conclusion
Should you play Corki jungle?

Probably not lol

but it's fun, try it when playing with a couple friends if you're looking for something new to try.

Thanks for reading~

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