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AP Soraka: No, my horn doesn't poke through my Deathcap
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thanks to FalseoGod for this adorable picture <3
This guide is being updated slowly atm.
Other possible options-
Greater Quintessence of Health
Greater Quintessence of Ability Power
Greater Mark of Magic Penetration: These give you a nice little boost to your damage and stack with your Starcall's debuff. I don't recommend any other choices, these are by far the best option.
Greater Seal of Armor: These are very good, I wouldn't swap them out for anything.
Greater Glyph of Scaling Magic Resist: Again, these are really good, I wouldn't swap them out for anything.
generally I use these because they allow you to push the enemy around without making yourself too vulnerable.
Teleport- allows you to return to your lane faster after recalling if you feel you're gone too much/too long.
Barrier: This is not a bad spell, generally. Echoes a KirbyCake style Soraka. GG
Infuse is your main source of damage. Starcall and Astral Blessing are really interchangeable in the skill order. Both of them are strong in certain situations and weak in others. Generally, unless you're dealing with a lot of physical damage, you'll go ahead and max Starcall after Infuse.
or : Either of these are good options in top lane. You could also opt for Sorcerer's Shoes if you're doing well in lane.
: A little early health and AP is always good, the MRpen is just a nice little bonus.
: strong against a high AD top early game. Also provides much needed CDR without sacrificing defensive stats.
Mid to late game-
: This is pretty much core on AP Soraka. It gives her health and a little much needed CC.
: Core on all AP casters and you are no exception.
: Gives you quite a bit of AP and some MRpen, which is always good. The magic damage passive synergizes very well with Starcall's MR reduction.
If AP bruiser Soraka isn't really your thing, feel free to check out my support Soraka guide instead
If you don't, leave a comment so I know what's wrong and can try to fix it.
Have a great day!