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Spells:
Heal
Flash
Ability Order
Frost Shot (PASSIVE)
Ashe Passive Ability



I'm pretty sure most of you have already heard the term "Glass Cannon".
If you have not, the term refers to a full out offence character that is very fragile and obviously, will pretty much rape in the fields of justice.
Before you begin, not that the seals that are above are not correct, instead of





PROS:
- She has a pretty decent range
- She has her
Volley to create a sudden "burst" of damage
- She has an in built far ranged scout ability
- She has a slow that takes a lot to escape from
- She has a global ultimate
- She is one of the few characters in the game who can have a stun duration of above 2 seconds
- She can kite well with her slow.
- She has good poke potential
- She can have good money with the passive from her
Hawkshot



CONS:
- She has weak defense and health
- She is item dependent
- She has low damage
- She requires a certain level to be really effective in hunting and killing(Around level 13)
- She has no escape or movement abilities
- She has a useless passive after the first wave of minions of the game
- She requires patience to use(farming and waiting for the right time)


Runes




As said in the first section of this guide, they wouldn't allow me to select the seals for flat damage so I have to use


Here is the ACTUAL runes if you are still confused:
Marks:

Seals:

Glyphs:

Quintesence:

Total Bonuses:
22 Attack Damage
Why did i pick such runes? Simple, for a glass cannon, all you do early is farm and these runes MAXIMIZE FARMING POWER.
Some may say these runes are wrong because last hitting is based on skill, which is true, however, this build requires you to rush a

If you use any other runes can you imagine how low your damage would be? If that is the case, what is the point of getting attack speed and critical chance?
The runes were meant to get you to at least 110 damage as soon as possible and this is the fastest way i figured that would work.
This damage has good synergy with your critical chance, allowing you to deal at least 230 damage per hit(not counting reductions). On most AP carries and AD carries, this can mean a lot.


Defense:9
Utility:0
Having a standard 21/9/0 mastery tree for an AD carry would mean that you have all the attack damage boosting masteries plus a small farming help bonus from


Being a glass cannon, your health pool is really pathetic. Being up against an AD carry(considering a standard line up), maxing




Word of advice, get a ward or tell your support to do his job properly.


HIASDASNDASUSADASASASDADASDBDASJ












In earlier sections of this guide,


MY PERSONAL RATING FOR




Like every other spell,


However, if it takes one more hit to kill you and your opponents attempt to tower dive you early, it can be a baiting tool where once he comes into tower range, you cast

When used correctly, this spell benefits the user a lot.
MY PERSONAL RATING FOR





MY PERSONAL RATING FOR



HIASDASNDASUSSADAADSASDADASSASDSDBDASJOther Choices:
HIASDASNDASUSADASASASDADASDBDASJ





In the eyes of some,






Starting you kite with ghost requires you to back off a certain distance and if your opponent has a gap closing skill, you could be in trouble even with the move speed.


MY PERSONAL RATING FOR






MY PERSONAL RATING FOR



Mobility in a champion is good, but would you sacrifice



MY PERSONAL RATING FOR




Some of you



This is skill is maxed second, taking the first point at level 4.


This skill is maxed last, taking the first point at level 2.


This skill is maxed first and a point is taken when the game starts.


Take a point in this skill whenever you can, as with all ultimates, to be pumped at levels 6,11 and 16.

Maxing out

Every minion you kill grants around 20 gold, with this skill, every minion grants around 25 gold. Killing 4 minions yields the gold of 5 minions, this could be very helpful in the early game where you need to rush farm to get your items fast.
An example would be, to rush an

Without

With

This saves you the time of killing near 40 minions, which could mean a lot to the team or you getting your next item faster than the usual 1 gold from level 1

I cannot stress this enough but maxing first


After maxing








This ability is amazing, however due to


Next, would be







Lastly, your ultimate, I don't think i really need to explain this. A stun, a slow, it's global, what other explanations could one possibly ask for?









VS HEAVIER CASTER TEAMS:







VS HEAVIER TANK TEAMS:







VS HEAVIER AD OFFENSE TEAMS:







Note that I didn't mention how to fight fast enemies, if you haven't figured it by now, you deserve a facepalm from the world.
Selection of items:



























Calculations
Black Cleaver armor reduction:200-45=155
Last Whisper armor reduction:200-40%=120
I hope now you see why i picked










Video:
Vayne doing an orb walk
The video demonstrates how to orb walk. Attacking and walking in this motion with your



Oh did I miss what you should do in the early game? That was my bad, here is a pie chart i drew to show you exactly what to do in the early game.

!REMEMBER THAT THIS GUIDE REQUIRES MASSIVE EARLY FARMING, PATIENCE IS KEY, DO NOT GET TAUNTED OR TEMPTED INTO KILLING ANYONE! Loads of time for that when you're fed!




- She needs to farm a
Berserker's Greaves,
Phantom Dancer,
Phantom Dancer and an
Infinity Edge as fast as possible to be effecttive.
- KITE WITH
Ashe
- ABUSE THE
Frost Shot FOR HAVING NO COOLDOWN and USE IT TO ORB WALK.
- View the enemy team before deciding on your last two items, do not just rush into the standard build.
- Try not to miss your ultimate :)

Knowing all these things, you can start playing































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