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Choose Champion Build:
-
AD Teemo
-
AP Teemo
Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Guerrilla Warfare (PASSIVE)
Teemo Passive Ability
Introduction
Don't pick teemo
if you dont have two tanky champions in ur team.
if you are not good control.
if you are not good map reading.
if you are not good hit and run style.
if you choice for AD carry(bot) because other AD carries have longer range than Teemo.
if you choice for AP nuker(mid) because Teemo is not nuker.
if you choice for jungler(jungle) because Teemo has glass body.
Teemo is strong to
who slower than Teemo.
who has low range than Teemo.
who doesn't have rush skil and high damege.
AD Runes
Precision
Fleet Footwork
Phase Rush
AP Runes
Precision
Fleet Footwork
Phase Rush
These Rune settings are for deal more damage with Hybrid Penetration runes. Hybrid runes exist for Teemo.
Of course, you can use Greater Mark of Armor Penetration,
Greater Mark of Attack Damage,
Greater Mark of Attack Speed,
Greater Mark of Magic Penetration,
Greater Quintessence of Ability Power,
Greater Quintessence of Magic Penetration, Greater Quintessence of Armor Penetration,
Greater Quintessence of Attack Damage, Greater Quintessence of Hybrid Penetration instead of Greater Mark of Hybrid Penetration and
Greater Quintessence of Movement Speed.
But I dont have enought money to buy Greater Mark of Hybrid Penetration, so I use
Greater Mark of Attack Speed.
Runes




AP Runes
Runes




These Rune settings are for deal more damage with Hybrid Penetration runes. Hybrid runes exist for Teemo.
Of course, you can use Greater Mark of Armor Penetration,







But I dont have enought money to buy Greater Mark of Hybrid Penetration, so I use


I master












Players forgets posion damage of



Set bush and river in early game, it givse high viability form gank. Lets set near by Baron and Dragon in middle game because most teamfight outbreaks cause of Baron and Dragon. If you set


Don't forget buy 1~2 Sight Ward every time when you come back to home. If you try to save 75~150 Gold, you offer 300 Gold to enemy. Don't be stupid. Depending on the situation, you should change item sequence.
AD Items
Wit's End deals 42 magic damage.
Warmog's Armor gives extra health point. These are helps in early game. And these day all laners use
Warmog's Armor even abandon a offence item.
Blade of the Ruined King: Teemo has shorter range than other AD carries(Teemo has 500 range). Life steal makes safer play who has short range like Teemo. These day many champs get
Warmog's Armor, that's why Teemo gets
Blade of the Ruined King.
Last Whisper reduces armor, and it is all AD carries's core item. This is good with
Blade of the Ruined King.
Black Cleaver is new OP item. This is good with
Blade of the Ruined King.
Runaan's Hurricane is instead of
Wit's End in late game. This is one of AD carries's core item.
Wit's End deals low damage in late game, so
Runaan's Hurricane is better than
Wit's End in late game. But dont get
Runaan's Hurricane in early game because
Wit's End is better than
Runaan's Hurricane in early game, and
Runaan's Hurricane should push lane easily.
Runaan's Hurricane is good with
Black Cleaver, and
Blade of the Ruined King.
AP Items
Malady deals 15+10% of AP magic damage and reduce magic resistance. It deals every basic deal with 55% AP because
Malady,
Spellsword
, and
Toxic Shot.
Rod of Ages gives extra HP. These day many champs get
Warmog's Armor, so we should have round 1000HP, but
Rod of Ages is expensive and it should get before 20 min.
Rabadon's Deathcap increase 25% AP. It makes increase damage
Malady,
Toxic Shot, and
Spellsword
.
Void Staff is all AP nukers's core item. It makes around 0 magic resistance with
Malady and
Sorcerer's Shoes.
Rylai's Crystal Scepter gives extra health, but slow does not work with
Toxic Shot.
Sigh... Maybe
AD Items






















AP Items
















Sigh... Maybe
Hit and Run
Don't fight 1 vs 1
If you fight 1 vs 1, you should fight with your minions.
Set
Noxious Trap in bush and on river at early game it givse high viability form gank(don't carry 0 or 3
Noxious Trap). But don't think like 'I have
Noxious Trap, so I don't need Sight Ward.' Buy Sight Ward!!! Teemo is good in early game at top, but easy to die.
Don't fight 1 vs 1
If you fight 1 vs 1, you should fight with your minions.
Set



In middle game, set
Noxious Trap near by Baron and Dragon(people have teamfight to get Baron and Dragon). During teamfight set
Noxious Trap front of your AD carry and AP nuker and use
Blinding Dart to opposite AD carry and hit with basic attack as AD carry. And dominate map with
Noxious Trap.




Teemo is strong at early game
and who slower than Teemo, who doesn't have rush ability, and who has shorter range than Teemo
If you play AP Teemo, check ur teammates' champions.
If there are 2 tankers (jungler and supporter), u should choice AP Teemo(i mean weak body teemo)
Your play style alaways HIT AND RUN. Dont forget this style.
In early game, set
Noxious Trap at river side and bush to prevent gank. and in middle game, set
Noxious Trap near by Baron and Dragon(people have teamfight to get Baron and Dragon)
during teamfight set
Noxious Trap front of your AD carry and AP nuker and use
Blinding Dart to opposite AD carry and hit with basic attack as AD carry.
If this guide was helpful, votes plz.
and who slower than Teemo, who doesn't have rush ability, and who has shorter range than Teemo
If you play AP Teemo, check ur teammates' champions.
If there are 2 tankers (jungler and supporter), u should choice AP Teemo(i mean weak body teemo)
Your play style alaways HIT AND RUN. Dont forget this style.
In early game, set


during teamfight set


If this guide was helpful, votes plz.
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