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Recommended Items
Runes: Conqueror
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Threats & Synergies
Renekton
My personal ban. He has dashes and annoying damage. So I prefer not to play againts him.
Amumu
Stun is powerful
Amumu
Stun is powerful
Champion Build Guide
Pros
Simple kit. Sett's kit is really simple to learn and understand.
Can tank huge amounts of damage. If you build tank you'll naturally be quite
tanky and with Sett's W you can release a big *** shield that deals devastating amounts of damage
You can do some wild plays for example diving under turrets since the turret shots will give you grit and if the enemy is low you can just run at him and get away safely
Cons
Easily kited. Sett himself doesn't have great range, but you'r E and Q speed boost will help with that somewhat. Enemy champs with range and mobility will just shoot you and evade.
Predictable. With Sett's kit being as simple as it is it will also work againts you, because everyone should know what you do and have atleast some sort of a plan on what to do againts you, but if you're mannly enoguh you'll win!
Conqueror
Conqueror is great for Sett, because he can stack it super easily by beating the piss out of his enemies + with E + AA + Q you can get around alot of stacks quick
Grasp of the Undying
Grasp is great for Sett since his trading cycle allows you to get alot of stacks for your Grasp fast + it will deal good damage too, so what's not to like? Also you get access to demolish so you can start deconstructing the towers.
Hail of Blades
HoB is pretty much only useful if going againts Yasuo, Yone and Kled
This rune allows you to get a cheesy early lead because when activated Sett will start attacking like a ****ing JoJo Stand. You can usually get a free lvl 1 kill or force the enemy to recall if you play your cards right.
Triumph is the only greater rune worth picking from Precision since Sett doesn't use mana and Overheal is not worth it
Legend: Alacrity is the rune I run since the lifesteal isn't worth it and IMO itr brings more value for you than Legend: Tenacity speaking of
Legend: Tenacity it's decent maybe worth it if you're going Grasp but that's debatable
Last Stand is the last rune and is the only one worth even considering
Demolish is only worth IF you're going Grasp since the other choices aren't worth it.
Second Wind is super good for Sett since benefits from the healing alot
Overgrowth I'd pick this only if you're going tank Sett otherwise it's not that useful
Revitalize makes your Haymaker shield go even crazier and if you build Sterak's Gage it will boost that too
Unflinching it's tenacity, but unlike with precision you don't haev to sacrifice attack speed for it
Laning will be easier than tank
Consistent damage
All of your abilities scale off of AD
Able to 1v1 well
AA's will destroy
Points for Tank
Lategame menace
AA's don't deal that much damage
Hard lanin phase if not rushing BORK
Haymaker will destroy everything
Easy to destroy towers if you're building Hullbreaker
All and all Sett is a champion that anyone can play and learn so it's easy to get consistent with winning if you put in the effort to truly learn the champion.
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