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Choose Champion Build:
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Tanky Thresh
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AP Thresh Top/Mid
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AD Thresh
Recommended Items
Runes: Lethal Tempo
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Ghost
Teleport
Items
Threats & Synergies
Ivern
(This is a placeholder for ban options) Personally I eather ban Malphite, Kled or Nasus since those are your worst enemies if they know what they are doing so out of those you can choose what you personally dislike playing againts.
Senna
Senna's damage, stun and range goes well with Thresh. Gotta love enemy Senna as well so you can take em souls
Senna
Senna's damage, stun and range goes well with Thresh. Gotta love enemy Senna as well so you can take em souls
Champion Build Guide

I currently have 400k+ mastery points and have started to do some livestreaming



The biggest downside I can think of is not being able to flash over walls and you can't dodge over for example

Ofcourse you can pick


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Lethal Tempo is a really good rune for Thresh top, since you get good scaling and damage. It helps with poking and longer trades.
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Fleet footwork is also great if you want just a little more damage and sustain (mostly for sustain). You can also use it if you want to go crit Thresh wich does deal alot of damage but you're really weak and in lategame can get oneshotted.
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Press the attack is useful if you want to play more aggressive it's great againts most matchups and is currently my favourite rune for Thresh plus it's fun to use.
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Precision

Presence of mind is great since Thresh has some slight mana problems and this pretty much removes that problem. Also if you're going


Overheal Is only useful if you're going


Legend: Alacrity is great for Thresh since the attack speed is real useful for him and it's the only one useful from the second row from him.

Last stand is the best choice for Thresh from the last row with


Coup de grace isn't really that good since you can get more value out of


Resolve

Revitalize just boost's your lantern nothing special, it might be viable, but there are better choices

Conditioning gives a real juicy amounts of armor and magic resist. Always useful to have this

Bone plating is great in matchups againts champions with a lot of poke



Overgrowth boosts your health scaling so it's also super useful allowing you to become tankier

Second wind is also good againts poke lanes, so you can get some health back.

Unflinching is good if they have alot of stun, slow etc. you just don't want to deal with
Remember that you can mix and match all the lesser runes as you see fit.
Titanic Hydra
Titanic Hydra
Great tank item for Thresh. It helps with clearing the wave, allows you to poke and gives good stats
Great tank item for Thresh. It helps with clearing the wave, allows you to poke and gives good stats
Heartsteel
Heartsteel
I see heartsteel (and Jak'sho)as the only mythic that fits what we need as Thresh top plus the hp scaling can get goofy in long matches with your passive.
I see heartsteel (and Jak'sho)as the only mythic that fits what we need as Thresh top plus the hp scaling can get goofy in long matches with your passive.
Jak'sho the protean

Jak'sho is a great, since it covers both defence types well, and building this means you can get Titanic hydra earlier, since you don't build this first
Sunfire Aegis
Sunfire Aegis
Sunfire is okay now... Nothing special, since it's not a mythic anymore. Bit more situational
Sunfire is okay now... Nothing special, since it's not a mythic anymore. Bit more situational
Wit's End
Wit's End
It's great. I would say this is a must build as a second or third item and is great even againts mostly AD teams.
It's great. I would say this is a must build as a second or third item and is great even againts mostly AD teams.
Thornmail
Thornmail
Thresh can apply grievous wound with this easily with E and Q, plus it gives some good armor.
Thresh can apply grievous wound with this easily with E and Q, plus it gives some good armor.
Deadman's plate
Can work with many builds, it gives movement speed and HP and armor. It helps with gap closing so you can hit Flay better.
Abyssal mask
Abyssal Mask is a good way for Thresh to get magic penetration and it helps the team. You also get magic resist so that doesn't hurt.
Anathema's chains
Basically this item gives damage reduction (from a single enemy) and reducec tenacity from whoever you put it on so thats a nice bonus. Activate this item on the enemies carry or ADC.
Blade of the ruined king
It's a great item to add into your build when going againts a tanky opponents and is great extra damage into your build if you aren't interested in Wit's End
Frozen heart
Pretty situational item since usually you don't have any reason to make this and you are better off with building some better items (The only reason to build this is againts some high attack speed opponents).
Force of nature
This is a great item for Scout uuh I mean Thresh since the magic resistance on this item is great againts heavy ap enemies and to movement speed is also good.
Silvermere dawn
Really situational. Mainly used if the enemy team has a Mordekaiser, but you don't have to build this if you don't think that you need it. Also can be build it the enemy has Malzahar. But the health and attack damage this item provides is okay.
Deadman's plate
Can work with many builds, it gives movement speed and HP and armor. It helps with gap closing so you can hit Flay better.
Abyssal mask

Abyssal Mask is a good way for Thresh to get magic penetration and it helps the team. You also get magic resist so that doesn't hurt.
Anathema's chains
Basically this item gives damage reduction (from a single enemy) and reducec tenacity from whoever you put it on so thats a nice bonus. Activate this item on the enemies carry or ADC.
Blade of the ruined king
It's a great item to add into your build when going againts a tanky opponents and is great extra damage into your build if you aren't interested in Wit's End
Frozen heart
Pretty situational item since usually you don't have any reason to make this and you are better off with building some better items (The only reason to build this is againts some high attack speed opponents).
Force of nature
This is a great item for Scout uuh I mean Thresh since the magic resistance on this item is great againts heavy ap enemies and to movement speed is also good.
Silvermere dawn
Really situational. Mainly used if the enemy team has a Mordekaiser, but you don't have to build this if you don't think that you need it. Also can be build it the enemy has Malzahar. But the health and attack damage this item provides is okay.
Anathema's chains

Basically this item gives damage reduction (from a single enemy) and reducec tenacity from whoever you put it on so thats a nice bonus. Activate this item on the enemies carry or ADC.





Heartsteel is a great item to get some health and since Thresh has some range he can proc it quite easily, but sadly this item doesn't bring alot of value to Thresh all things considered.
Heartsteel is better than Jak'sho in specific matchups, but you can build it instead if that is what you feel like!

Jak'sho is the primary mythic to go for if you want to pick what is "better" since the resistances are great and now you'r ability to last in longer fights is increased because the boost Jak'sho gives. The healing is also quite juicy.
In conclusion Jak'sho is better in most of your games, but that doesn't mean that Heartsteel sucks or you should never build it. You can also experiment with what works better for you.
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Pros:
Ranged toplane
Good armor with passive
Easy laning phase if played properly
Good CC
Easy for team to gank with W
E can knock enemies back making it harder to engage
Enemies won't know what to expect
the hook + E combo at tower can cheese you some early kills
Cons:
Cooldowns are high
Learning curve
Squishy champ early
Low mobility
Slow MS
Team can flame you and jg might not ever gank top wich can make you lose lane
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It takes 10 seconds to fully charge it but you can't auto attack because it resets it. (Hitting a

Also Thresh's passive helps with going tank because one soul provides you with 1 Ability Power, 1 Armor and some magic damage.

Thresh's passive is


Thresh's Q is the hook aka


Thresh's W is


Thresh E is




Thresh's ultimate is

Earlygame
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Midgame
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Late game
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Electrocute is most likely the only rune that works with AP Thresh mid though don't fact check me on that.
But you can change
Cheap Shot with
Taste of Blood if that is what you think is better or what the enemy team is.
Taking



All and all you get much more value out of



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Press the Attack is pretty much the best rune for AP Thresh top because it's useful in all stages of the game from early to late.
And that is because you can poke your lane opponent and deal good damage with it. Plus you can try to proc it first and then deal huge damage with your abilities. It also syncs well with the


All the minor runes are the same!

This is also great on top, but don't build


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