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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Blade's End (PASSIVE)
Talon Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Diana
One of Talon's top counters, Diana duels effectively with any assassin, especially Talon.
Ideal
Strong
Ok
Low
None
Introduction

I'm Pauguster, a gold 2







Pros
|
+ High Burst + Great Mobility + Can win any lane easily after 6 + Amazing scaling + Good farming |
Cons
|
- Weak Dueling - Weak early game (pre 6) - Only real escape is ult |
Much like any other assassin, Talon is incredibly bursty and mobile. By using ![]() ![]() ![]() ![]() ![]() ![]() |
Talon has no autoattack steroids save his passive, Mercy, which he can barely proc himself. Furthermore, he has no movement steroid unless you're willing to burn a 45 second cooldown for ![]() |

Runes




- greater quintessence of armor penetration: You will find people building a lot of armor against teams with a Talon mid. This will help you get past that.
Greater Mark of Attack Damage: Talon is purely an AD champion. Enough said.
Greater Glyph of Magic Resist: Since most of the enemies in mid lane deal primarily magic damage, this will help your survivability immensely.
Greater Seal of Health: Flat health is very useful for a champion with such a bad early game. This lets you stay in the lane longer and take more hits from enemy champions.

Mercy |
Mercy Autoattacks deal higher damage to CCed targets. Mercy may seem like a pretty bad passive for a champion with only one way of utilizing it, but in team fights you'll find your targets at least slowed most of the time. This is how you will be able to fight champions like ![]() ![]() |
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![]() Talon's next autoattack deals increased damage and applies a bleed. This ability separates good ![]() ![]() |
![]() |
![]() Throws blades in a cone, dealing damage on the way out and back in and slowing the target. Talon's bread and butter, and an extremely stylish ability, lies in ![]() ![]() |
Cutthroat |
Cutthroat Dashes behind a target, briefly slowing them and increasing Talon's damage to them for a short time. This ability is really simple, but there are a few things you can do to maximize its effectiveness. Because the ability is instant and isn't a dash, it can be used to avoid abilities such as ![]() ![]() ![]() ![]() |
![]() |
![]() Sends out blades in a ring that deal damage on going out and coming back. Also stealths Talon and increases his movement speed. Talon's ultimate is honestly one of the best ultimates in the game. It has a low cooldown and can be used in a lot of different ways. Here are a few:
|

ABILITY SEQUENCE
As you can see I like max



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![]() ![]() ![]() |
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![]() ![]() |
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This item provides the most flat armor pen in the game (with conflicting values depending on the target's armor compared to ![]() ![]() ![]() ![]() ![]() |
![]() |
I used to pick up ![]() ![]() ![]() ![]() |

Some Healthy Alternatives:
![]() |
You may find yourself getting ![]() ![]() |
![]() |
This item is really good as well. I think it is outshined by its counterparts like ![]() |
![]() |
![]() ![]() ![]() |
![]() |
With possibly one of the best actives in the game, this item also provides nice damage and protection. Get this against ![]() ![]() |

Although I've already gone over several of these things, I figured I'd lay them out in an easy to read manner to summarize my points.

Laning:
Much of the countering options I have listed in the summary, but there are some general tips you need to know for laning as any melee champion, specifically Talon.- First, note that you will likely not win in farm early unless you want to take a lot of damage. Using
Rake for harass is seldom efficient until around level 7, unless you are able to both get minions with it and snag your opponent. Do note that while your cs may suffer in early levels, you can usually catch up once you get your
Tiamat, which, when combined with
Rake, will keep them pushed and losing out on cs while you get the entire wave. Do this especially if your opponent is playing passively after one or two kills and your side lanes are struggling.
- When facing ranged champions, you're usually going to double point
Rake at levels 1 and 3, with a point in Cutthroat at level 2. The problem with Talon's early game is that without
Noxian Diplomacy, his damage is negligible upon getting on top of them, but without Cutthroat you will never land
Noxian Diplomacy. This is why we play conservatively early game and mostly stick to a harass/farm technique with
Rake. It is also preferred to let your opponent push early game, because you are extremely susceptible to ganks.
- This is something that most skilled players do naturally, but it may need to be spoken for newer players: Do not go in on the opponent unless you or your opponent has done one or more of these things:
- You have killed them and gone back, granting you an item advantage.
- You have out-farmed them by at least 20 farm and gone back, granting you an item advantage.
- They have burned an important ability for the purposes of farming, such as
Ahri's
Orb of Deception.
- They do not have
Flash, and you have either
Flash or
Ignite.
- They do not have their ultimate.

General Mechanics:
- Ganking is as important as you'd expect on
Talon, but it's also important to note that
Talon is extremely efficient at destroying turrets through his
Noxian Diplomacy. If your lane is pushed, your opponent is in lane, and the opposing bot or top lanes are gankable (i.e. pushed and lacking correct warding) go ahead and gank as you're pretty much guaranteed a kill.
- One of the scariest things about a good
Talon player is their ability to snowball. But to do this you will need to be patient, because you will see a lot of cautious mid laners. Try to be aggressive after your first kill, coming from unexpected angles and initiating from the fog of war with your
Shadow Assault. Once you have several kills and a
Youmuu's Ghostblade paired with
Mobility Boots, you should almost think of mid lane as if you were a trap door spider. If somebody pushes too far into it, come from the side and take them out. Just be sure that you know where the rest of their team is before you do this, though.
- Teamfighting is another strength of
Talon's. He excels because of his ability to deal intense and unstoppable single-target damage while still being able to take chunks out of nearby opponents' health bars. You should consider it your sole duty to make sure that their highest damage-dealer is dead early in the team fights. If you die in the process, then it will still be a win for you because of the extra aoe damage you dealt while taking this target out.

Ability Combos:
I gave these names but you don't have to call them anything. Just be familiar with the several combos that
- The "Out of Nowh-Oh, they're dead.":Study a squishy target's location. Make your way to them. Before you get near them, activate your
Youmuu's Ghostblade and
Shadow Assault. When you get close enough, Cutthroat,
Rake in the direction they will be going, and AA +
Noxian Diplomacy reset. It takes experience to know how far away you need to be to activate your
Youmuu's Ghostblade and
Shadow Assault and whether or not the target is squishy enough to die, but if you pull this off it's very easy to continue to snowball. Use this in teamfights as well.
- The "Sure, Buy a Pink Ward.":This will almost always kill your opponent in lane unless they have their flash up. It's helpful to understand Input Buffering. For the sake of formatting I will not directly place the URL here but here is a link to a guide on Offensive Input Buffering: Input Buffering. Essentially, if you're ahead, just input buffer Cutthroat until you land it, AA +
Noxian Diplomacy reset,
Rake, and
Shadow Assault all as fast as you can. Don't stay in
Shadow Assault, just call it back immediately. Most champions will die instantly if you have even a slight advantage. This is hard to pull off in team fights but is your most practical way of dealing the highest amount of damage, if you can catch them by surprise. Most likely you will have to use the first combo listed, though.
- The "Surprise Duelist": This is for facing melee champions, namely
Yasuo, or possibly
Zed if he's aggressive. Send out your
Rake in their direction, AA +
Noxian Diplomacy reset, and AA again. Don't continue autoattacking as the longer this goes on the worse the trade gets for you. Get your damage in and run back out while they're slowed. If you think you can secure the kill, Cutthroat to them. If you have
Shadow Assault up, use it after your second autoattack to minimize trade potential.

6/23/2016
Going to start keeping this thing up to date and adding new stuff. Added updated champions and items, added lengthy "Gameplay & Mechanics" section. Also updated items and masteries to reflect current changes. Made changes to Pros and Cons section to make it more aesthetically appealing. Being very nit-picky.6/30/2016
Added more in-depth descriptions of build paths in terms of items.
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