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CAN'T DECIDE ON AD OR AP? WELCOME TO HYBRID EZREAL!
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Spells:
Flash
Ghost
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Introduction
My AD Ezreal guide can be found here. I recommend checking it out!
So, without further adieu, I bring you my new Hyrbid Ezreal build!
=Rising Spell Force=
=Mystic Shot=
Using this attack with Sheen is probably my favorite combination in the game. When you fire Mystic Shot, it procs Sheen's effect to deal the extra damage on hit. At level 18 with Sheen, you'd deal an extra 101 damage with your Mystic Shot, which is pretty fancy.
There are some nice tricks you can do with this move.
-
-Running away from enemies and firing back at them as they chase you to get some damage in is helpful.
-Sheen automatically procs as you shoot Mystic Shot, so you add that damage to your already beefy mystic shot.
-A fun thing to do is set up a Key Binding for Smart Casting. What this does is it uses the spell of your choice in the direction and area your mouse is pointed it. I have my A and S keys set to Smart Cast my First and Second spells and spam both of them at the same time for some nice damage. It's also useful when kiting and running away.
=Essence Flux=
=Arcane Shift=
-
- Jump through walls when needed
- Move yourself closer to an enemy and add a quick burst combo along side Mystic Shot, Essence Flux and Trueshot Barrage
- Combine with Flash to traverse large areas in a short amount of time, to either flee or chase
- Dodge enemy attacks
- Find and damage enemies in bushes or Fog of War (works through walls)
- Find hidden wards
=Trueshot Barrage=
One trick I like to use is when I'm at a turret, I'll shoot this into enemy minions and get my stacks of Rising Spell Force in an effort to take the turret down.
Another useful tip would be to send this down a lane where creeps are lined up, preferably when they're low on health. You'll end up hitting the creeps, giving you an extra bit of gold. Use this when you're like 100 gold away from getting that next item; super useful!
Offense
Utility
Marks
Greater Mark of Desolation
Armor Penetration is the name of the game. It will forever be your ally in this build. It allows you to ignore armor stacked up against you and your physical attacks. Since 
Seals
Glyphs

If you feel that you want the Flat Cool down runes, then by all means use them. They are far superior early game. This is all just a preference, though.
Quintessence
Greater Quintessence of Desolation
More. Armor. Pen. It's pretty self explanatory. This extra boost helps out all game, especially in the beginning. Your 
However, some people don't like the risk going in there without defense. It's up to you on what you want to do. Personally, I think a nice alternative would be

Flash


Recently, this spell was nerfed so it cannot dodge incoming enemy projectiles. With this in mind, please take a moment to reconsider other alternatives. Other spells are very useful, such as ignite or cleanse. However, since I'm a fan of flash still, I'll keep the masteries and summoner spells unchanged.
Ghost
Possible Alternatives












Doran's Blade


Lich Bane
The Black Cleaver
Void Staff
Rabadon's Deathcap

Hextech Gunblade
Additionally, defensive items are always an option. Things like


After purchasing all the items and leveling up to level 18, I'd like to show you the total amount of damage each of Ezreal's spells deal. This is considering if we were to do true damage.
I have not yet gotten around to recalculating the numbers since the patch. Stay tuned for more!
Rabadon's Death Cap
Lich Bane
Void Staff
Black Cleaver
Hextech Gunblade
Boots
Cost: 16630 Gold
Rabadon's Death Cap
155
Lich Bane
80
Void Staff
70
Hextech Gunblade
75
Mastery
18
_____________________
398
+30% from Rabadon's Effect (114)
517.4 AP
Black Cleaver
55
Hextech Gunblade
60
______________________
115 Bonus Attack Damage
101 + 115 = 216 Attack Damage
Spells-
Mystic Shot:
115 (+216) [+517.4]
______________________
825.4 Damage
Essence Flux:
280 (+362.18)
______________________
642.18
Arcane Shift:
275 (+388.05)
______________________
663.05
True Shot Barrage:
650 (+465.66)
_______________________
1105.66
A recent game of my success with this build! I went a different item sequence due to how the game was playing out, as how most games should go. Further proving you should find your own way to tackle an opposing team. On a side note, I ended up dealing twice the damage that the other Ezreal did. Hyrbid ftw.
I have not yet gotten around to recalculating the numbers since the patch. Stay tuned for more!
Rabadon's Death Cap
Lich Bane
Void Staff
Black Cleaver
Hextech Gunblade
Boots
Cost: 16630 Gold
Rabadon's Death Cap
155
Lich Bane
80
Void Staff
70
Hextech Gunblade
75
Mastery
18
_____________________
398
+30% from Rabadon's Effect (114)
517.4 AP
Black Cleaver
55
Hextech Gunblade
60
______________________
115 Bonus Attack Damage
101 + 115 = 216 Attack Damage
Spells-
Mystic Shot:
115 (+216) [+517.4]
______________________
825.4 Damage
Essence Flux:
280 (+362.18)
______________________
642.18
Arcane Shift:
275 (+388.05)
______________________
663.05
True Shot Barrage:
650 (+465.66)
_______________________
1105.66
A recent game of my success with this build! I went a different item sequence due to how the game was playing out, as how most games should go. Further proving you should find your own way to tackle an opposing team. On a side note, I ended up dealing twice the damage that the other Ezreal did. Hyrbid ftw.

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