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Spells:
Flash
Exhaust
Items
Ability Order
Time in a Bottle (PASSIVE)
Zilean Passive Ability
Threats & Synergies
Blitzcrank
Blitzcrank is a match-up you do NOT want to go against often. Zilean does not have a dash or any means of a quick escape from Blitzcrank's hook. The best you can do is stun him before-hand or slow him and speed yourself up to juke. Just play around his silence once Blizcrank gets 6.
Introduction
Exhaust eliminates most burst from assassins and damage from the enemy ADC/carry.
Ignite although you have more kill pressure and reduces heals, you're Zilean. Exhaust saves lives. Unless you're going against a Soraka ignite isn't worth running.
Runes
One important concept of Zilean is his ultimate timing. The more you play, the more comfortable you'll get with the timing. Zilean can bait out many things with his ultimate and convert that bait into a pick. You never want to use your ultimate early making it useless. Especially with DOT's (dot= Damage over time//EX: Ignite Decimate Seastone Trident) you don't wanna ult someone when the DOT is about to wear off. But it's better to be safe than sorry!
Time Bomb's lobbing animation isn't the quickest so it can be juked easily. So keep this in mind when predicting movements to land a stun.
Throughout the game, your Time Bomb is a good zoning tool. In choke points in jungle, you can place your bombs right next to each other (so that if an enemy where to step in the middle, it instantly stuns.)
When you're setting up a gank, your E: Time Warp is HELLA strong. Whether its to slow the enemy into double bomb and stun, or to speed up your jungler. Even if its to catch someone out, Zilean slow into double stun of very powerful.
During teamfights, you want to look for stuns on the carry or multiple people. If you can stop the front line from getting to your backline with your stun, that relieves a lot of pressure from your carries. But if you get the carry/ies in a stun, you take away most of the damage from the enemy team.
When at baron or dragon, you can get easy set-up with your stun. Especially against a mainly melee enemy composition in baron. You can stun the enemy jungler and leave an open window to steal the big objective(s).
Depending on who your ADC/Carry is, your bombs half-life castor minions by level 3. So ADC's such as Jinx , Graves , or any other ADC that could clear creeps easily to shove quickly.
Sometimes harassing isn't always the best choice. For example, if you want to freeze the lane and the bomb is on the enemy ADC or support, they could bring the bomb to the creeps to break the freeze. Just as a support, you never want to roam when the enemy bot lane is freezing the lane. This will deny your ADC a ton of exp and gold.
Utilizing Zilean's passive, Heightened Learning is an important part in gaining an advantage in your lane. Those one-two minions difference in levels could mean the rise or fall of your lane. Also, those who aren't used to laning against a Zilean won't expect the earlier levels. (Going to update when I find the best way to utilize new passive 5.21.)
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