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You are Garen's worst nightmare. Even if his defenses are higher than average, keep the pressure up to make sure his perseverance passive doesn't activate and he should go down rather easily, especially since your bleeding stacks goes right through his defenses, just like your noxian guillotine.
Renekton
Renekton is very nimble for his size, and can deal A LOT of damage early game. Make sure to not engage him with low health, as he can do easily 250 - 300 damage in a single combo as soon as lv3.
Nothing you cannot beat, though.
Teemo
Ah... Teemo. Almost everyone's nightmare. He can poison you from afar and his blind dart ability can make any encounter turn in his favor rather fast. Engage him after his blind dart goes away, and time your Noxian Guillotine well to end the fight as quickly as possible. You might want to buy control wards too if he plants a lot of shrooms.
Cho'Gath
A rather easy time awaits you here. Just pummel him away, since Cho Gath's stats are slightly lower than average early game. Do be careful if he invests a lot of points in his vorpal spikes, and do not engage him with lower than 500 HP once he hits lv6, as he can quickly end you with Feast.
Nasus
Nasus is another rather easy fight. Just keep the pressure up to make sure he cannot increase the power of his Syphon Strike ability. Once he hits lv6, be careful as his Fury of the sand ability can make him quick hard to kill.
Just wait it to go away and punish him for trying that old trick on you.
Illaoi
Illaoi is a very powerful champ, but so are you. However, in an all out fight you will probably get overpowered, so it is important to play it smart.
Kill her tentacles as soon as they come out, and keep moving around if there are multiple tentacles around you.
If you see her smash the ground and multiple tentacles come out of the ground, leave, NOW! Either by walking away or flashing, you do not want to stay there.
If she pulls your soul out, you will have to act differently depending on the situation. If you are below half HP, simply run away and dodge the tentacles this ability summons. If you are high on health, engage her, preferably not next to your soul, and pummel away.
Yasuo
Yasuo is a rather difficult champ to categorize, so he will be a threat lv3.
Pretty much every Yasuo are going to pack conqueror, meaning they will do increasingly more damage and eventually heal from it in long battles. That makes them extremely dangerous opponent.
Try to dodge his tornadoes as best you can, and punish him for every mistakes he makes.
Also, do not engage on low health as Yasuo is very nimble and get really fast to you with his dashing ability, blocking any hope you have to escape.
There's no doubt a good Yasuo will tear you apart in the lategame, but containing him now will make a huge difference and improve greatly your chances of winning the game.
Fiora
Fiora is a rather tricky one to fight. She can block some of your abilities with her parry ability and her grand duel ability does true damage, so she can stack the damage up rather quickly.
If you are engaging her with one of your allies and she kills your partner with her grand duel ability, be careful, as she can restore quite a lot of HP this way.
Irelia
Irelia is extremely quick and can pile up damage early, especially if she gets a Sheen as a first item. However, she relies A LOT on her stun to hit to be able to hurt you. So when you see her throw a blade, start moving in an eratic manner, preparing to dodge. If you can dodge her stun, go in and punish her for her miss.
Just
Kennen
Kennen is not a very common top champion, but encountering him as Darius can be VERY troublesome.
Whenever he gets in range, try to apprehend him and dish out as much damage as you can.
When Kennen stays far, try to avoid getting too many stacks of mark of the storm, as you can get stunned if you get too many.
And be VERY careful if you get low on HP, because his slicing maelstorm ability can do quite a bit of damage and it stuns you, making you a very easy target for a kill.
Sion
While Sion looks very intimidating, he's not that bad. Quite the opposite, actually, especially with Darius.
Just avoid his decimating smash by leaving the area shown. Roar of the slayers does laughable damage and his shield can be broken by damaging it enough, making it deal no damage.
Plus, Sion's base HP is rather low early game, so agressive Sions will just end up giving you free kills.
The only thing to be careful about is if Sion carries the rune arcane comet and levels up roar of the slayers first.
Not only his roar of the slayers slows you and deal extra damage because of it, arcane comet becomes pretty much undodgeable, making this attack even more annoying.
Swain
Swain is not a very common top, but he can be quite difficult to handle if you are not prepared for him.
Swain's tactic is pretty much going to be this:
1)He will fire his hand and try to root you in place with it.
2)He will then cast his W with you in the center of his cast. If he rooted you first, it is pretty much impossible to dodge.
3)Swain will then pull you in, dealing some extra damage.
4)He will then cast his noxian bolts, dealing more damage if you are close to you.
This can be quite a nasty combination, dealing a good amount of damage and giving him soul shards, healing him and making his next ultimate stronger. The key here is to dodge his hand. If you can do that on a regular basis, either by moving or using minions as shields, and then punish him for his miss, you should be able to overcome him. Do be careful, as he is probably one of the most threatening mages in close combat.
Darius... The noxian might... The lane bully... Many names are used by league's community to describe Darius, and they are all accurate. Darius is a very strong fighter, able to take quite a lot of punishment and can simply turn into a ruthless killing machine if the fight lasts long enough.
Pros / Cons
Pros / Cons
Pros
-He is probably one of the strongest champions early game.
-Darius has probably one of the strongest passive skill on league of legend, noxian might.
-Darius can slow, regain health and deal true damage, making him quite a powerful opponent.
-He is rather easy to use.
-His ultimate move recharges for a short time if you kill your opponent with it, meaning he can use it multiple times in a row if you play your cards well.
Cons
-Darius has no real escape options, which means if the fight goes wrong, he will most likely die.
-Even if Darius has decent range with some of his moves for a fighter, he lacks long range attacks, making him quite vulnerable to long range champions, like Teemo and Swain.
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