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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Umbra Blades (PASSIVE)
Nocturne Passive Ability
Introduction





It's my first guide so don't get cocky if things missing...
_
+ Fast Jungle Clear Speed
+ Great Ganker (Especially after lvl.6)
+ Best Gank Abillity
Paranoia
+ Can Snowball Hard
+ Great Offtank Late-Game
- Need Items To Get Tanky
- Not Great or Reliable CC (Low Duration/Not-Instant Fear)
- Must Land
Duskbringer For A More Successfull Gank
- No Escape Mechanics

+ Fast Jungle Clear Speed
+ Great Ganker (Especially after lvl.6)
+ Best Gank Abillity

+ Can Snowball Hard
+ Great Offtank Late-Game
- Need Items To Get Tanky
- Not Great or Reliable CC (Low Duration/Not-Instant Fear)
- Must Land

- No Escape Mechanics
_
.
This mix will give you a bit of everything to help you scale into the game. 9x
Greater Mark of Attack Damage will make your hits hurt more (especially in early game) and help you clear jungle faster. 9x
Greater Seal of Armor to make out of jungle without problem and also make enemy ADs hurt less. 9x
Greater Glyph of Scaling Magic Resist so you can tank a bit more Magic Damage in ganks and in teamfights. 3x
Greater Quintessence of Movement Speed to roam through map faster and to chase down enemies. Also they give you more Speed to stay close your enemies while you land the
Unspeakable Horror.
You can change
Greater Quintessence of Movement Speed for
Greater Quintessence of Attack Damage, Greater Quintessence of Armor Penetration or even
Greater Quintessence of Attack Speed if you feel like MS isn't essential to you. (But I like MS)

.
This mix will give you a bit of everything to help you scale into the game. 9x





You can change



_
__
Starting with, I believe that 21/9/0 masteries are better for an offtank
Nocturne. They help you put more damage on people you gank in early game and get more kills or assists, as well as, clearing jungle in high speed. Also, in late game
Devastating Strikes
provides you with Armor Penetration that help you kill faster the carries and hurt even the tanks.
Butcher
will help you clear even faster your jungle so it's a point well spent.
Executioner
though helps you finish enemies off and
Frenzy
grants you 5% attack speed for every critical strike you land with your TriForce (stack at 15%), which stacked with the passive of
Shroud of Darkness and the buff from its active (if you time it well) gives you an overall of +85% to +95% attack speed for 3 secs (Not Bad...).
Now about
Expose Weakness
, I get it to help my teammates deal even more damage to enemies hit by my skills (
Duskbringer/
Unspeakable Horror/
Paranoia ). If you like, you can change this mastery for
Double-Edged Sword
.
Now about the Defence Tree,
Enchanted Armor
increase your resistances and make you tankier,
Veteran Scars
and
Juggernaut
gives you extra health and
Tough Skin
and [Bladed Armor]] makes your jungling even easier.

__
Starting with, I believe that 21/9/0 masteries are better for an offtank






Now about





Now about the Defence Tree,




_______________________________


Always buy
Hunter's Machete, 5x
Health Potion and
Stealth Ward as the game starts.
Hunter's Machete gives 5 hp per hit on jungle monsters so it's really nice there and 5x
Health Potion allows you to be fairly healthy throughout your route and it makes killing camps easier. Use your
Stealth Ward to secure your red buff while you take it. In firt back you can sell it and buy a
Sweeping Lens instead, to clear lanes from opponents' Wards and make sure that you can gank without being noticed.
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Your two first items must be
Spirit of the Ancient Golem and
Phage. So rush them through farming or successfull ganks. I prefer
Spirit of the Ancient Golem over
Spirit of the Elder Lizard because that makes you tankier and balances the 21/9/0 masteries.
Phage is a crucial item that not only gives you AD and Health but also helps you stay near your enemy when you land your
Unspeakable Horror.
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After these two are ready, you can either complete your
Trinity Force or build
Randuin's Omen. I suggest going with
Randuin's Omen cause that will make you a lot tankier and you will last much longer in teamfights. Also its active will help your team in teamfights or help you catch someone or even get away from your chaser. The
Trinity Force priority is suggested if your game going well and you can last long in teamfights already . In this case rush it and snowball even harder.
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After these are ready, finish your build with a
Blade of the Ruined King and a
Spirit Visage. Same as before the order depends on what you need. You need to get tankier to survive the fights? Get
Spirit Visage. You last long enough to kill everyone? Get
Blade of the Ruined King.
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Buy your
Ninja Tabi whenever you feel like. I recommend to buy them after you finish your
Phage as soon as you have 3x
Greater Quintessence of Movement Speed that provides you enough Speed for your early game.
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Remember to buy 1x
Stealth Ward and about 2x
Health Potion every time you recall. This will help you secure your jungle and keep you healthy and ready to fight.



Always buy







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Your two first items must be






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After these two are ready, you can either complete your




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After these are ready, finish your build with a




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Buy your



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Remember to buy 1x








____________________________________

As a jungler you need to take
Smite cause jungling is not viable without it. For second spell I strongly recommend
Flash, cause it gives you the ability to close gaps between you and your targets, make it out of dangerous situations and escape from your chasers. In my opinion, as soon as
Nocturne doesn't have any good escape mechanism, this spell is necessary.


As a jungler you need to take



SPAE
Start your jungling from your Blue Buff (aka
Ancient Golem). With the new
Smite you can smite the Golem and have it up again as soon as you reach to your Red Buff (aka
Lizard Elder). After you are done with your Blue Buff, go straight to Wraith Camp and clear it. Next take your Red Buff and gank mid or bot lane. Before taking the Red Buff remember to place your
Stealth Ward behind the camp to be sure that noone comes to steal it from you. After ganking a lane go to Wraith Camp and Wolf Camp and clear them. Head to Wight above, kill it (use
Smite) and then gank top lane. After this recall, buy your items, clear your jungle and gank lanes. Have in mind that
Dragon spawns at 2:30 and you must have control of it. Ward it and with the first opportunity secure it.
Baron Nashor spawns at 15:00 so remember to ward, so you know if enemy team goes for it. Aside from checking for wards while ganking, use your
Sweeping Lens to clear enemy wards from Dragon and Baron, so they loose vision of them.
In higher elos is usual to clear only the buff camps and go straight for a gank. After your gank you can clear the rest of your jungle and then gank another lane.
Try to keep a balance between farming and ganking. Don't forget yourself at lanes waiting for a chance to gank way too long. Also remember that
Nocturne is a greater ganker after lvl 6 so try to rush 6 for better ganking potential.

Start your jungling from your Blue Buff (aka








In higher elos is usual to clear only the buff camps and go straight for a gank. After your gank you can clear the rest of your jungle and then gank another lane.
Try to keep a balance between farming and ganking. Don't forget yourself at lanes waiting for a chance to gank way too long. Also remember that

_
I changed
Banshee's Veil with
Spirit Visage in main build, cause eventually I believe that it suits better for late game
Nocturne than
Banshee's Veil.
Working on gank procedures...

I changed




Working on gank procedures...
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