Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Moonsilver Blade (PASSIVE)
Diana Passive Ability
Introduction
Introduction
// This guide will hopefully help you become a better Diana player, she is a fun assassin AP champ that usually goes mid lane and can also jungle. (Jungle Guide coming soon.) Also this is my first guide so constructive criticism will be noted. // SPECIAL THANKS: Credits to jhoijhoi for the template, which you can find here. |
Pros / Cons
Pros
+ Great burst champ. + One of the more tanky AP champs. (Although still "squishy") + Good wave clear. + Easy farm from distance with ![]() + Can do fast wraiths while taking little damage with ![]() |
Cons
- Not a big treat in lane till 6. - Not the greatest at escapes. - Focused in team fights. - Weak against a good poke champ early. |
Masteries
![]() |
// This is a pretty typical mid AP champ mastery setup, move speed is nice on melee champs and the buff increase will give you an edge if enemy mid doesn't have the mastery. |
Runes
Runes






Greater Quintessence of Ability Power: // The only viable Quint i can see being on
Diana the only other one would be
Greater Quintessence of Movement Speed for skill shot champs.
Greater Mark of Magic Penetration: // Mandatory Rune.
Greater Glyph of Ability Power: // You can trade these out for more Scaling if you want a little better late game (Scaling benefits more at level 8)
Greater Glyph of Scaling Ability Power: // You can trade these out for Flat AP if you want a stronger level 1-7 game.
Greater Seal of Armor: // Solid rune on almost any Champ another viable option is
Greater Seal of Mana Regeneration
Ability Explanation
-
Crescent Strike(Q): //
Diana bread and butter skill, hits everything in its path and also enemies affected by this will cause your ultimate to suffer no cooldown.
TIP: Can be use to check bushes the debuff applies vision of a target.
-
Pale Cascade (W): // Does AOE damage around
Diana Also applies a shield that will shield for 2x if all 3 orbs hit enemies.
TIP: Use when clearing waves and Wraiths to take minimal damage.
-
Moonfall (E): // An ok soft CC, will pull enemies around
Diana towards her and also slow them. Helpful in ganks and also keeps people close for your (W).
-
Lunar Rush (R): // Gap closer that also does damage. If enemy is affected by your (Q) and you use this skill there is no cooldown allowing you to use it more than once in a short time frame.
NOTE: You can only ult once per debuff.
-
Moonsilver Blade : // Passive scales off AP and on every 3rd auto attack deals the bonus damage ability also cleaves.
Lich Bane synergies will with this passive.
Items
![]() ![]() |
I don't see this item on alot of ![]() ![]() |
This item is great if you need ALOT more burst towards the end of your build. This item is very common on AP mids and I usually pick this up myself. But this item isn't by any means a staple in this build. If you need to "tank up" grab a GA instead. |
Teamfights
![]() |
// ![]() ![]() ![]() ![]() Other than these basics as an assassin champ you will be looking for someone out of place to burst down before a teamfight. Try to keep enemy wraiths and buffs warded to make this easier. |
Summary
![]() |
// CONCLUSION: ![]() Feel free to leave feedback, also i will be adding a "Match-up" section as soon as i get more experience in mid lane with her. // SPECIAL THANKS: Credits to jhoijhoi for the template, which you can find here. |
![]() |
You must be logged in to comment. Please login or register.