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Recommended Items
Spells:
Teleport
Ignite
Items
Ability Order
Warpath (PASSIVE)
Hecarim Passive Ability
MY FEELING ABOUT PATCH 5.11







At the moment I'm not going to rewrite this guide for afternerf-

TL;DR: I DO NOT recommend playing


Hello:) I'm Diamond EUW Top main. My favourite champions are
Riven and
Hecarim
I was Gold S2 and S3, ended up being Plat5 S4 and already got Diamond in S5.

Hecarim is strong toplaner with decent lane sustain. His playstyle can be compared to
Irelia's, because both of this champions relies of
Trinity Force and they both have similar roles in teamfights.
Hecarim is good for those who like fast gameplay, who like cathing people out of position and for those who like split-pushing.
Hecarim becomes a great tank Late- and Mid-game and he can change game result.
I climbed from Platinum 4 To Diamond 5 almost exclusively playing
Hecarim.


I was Gold S2 and S3, ended up being Plat5 S4 and already got Diamond in S5.






I climbed from Platinum 4 To Diamond 5 almost exclusively playing






































Your kill combo is:






It's pretty simple. You will master this combo after one-two games.
That's the most important part to know as
Hecarim.
To lane properly as
Hecarim you have to have good understanding of creep wave control. You have to know, when to push, when to freeze, when to let your opponent push.
I recommend you to push your lane if you have good vision control: you have wards around your lane and look at minimap for enemy jungler location often. Shoving your enemies under the tower may force them to miss so cs or waste mana for them (
LeBlanc,
Cassiopeia,
Lissandra). It also helps if you cannot kill your lane opponent (
Shen,
Sion,
Malphite) because pushed lane gives you an opportunity to roam, which is the key of winning games as
Hecarim.
Freezing lane is good if your enemy is melee and will get tons of harrass from you without being able to harrass you back (
Riven (if behind), early-game
Nasus,
Lee Sin). Freeze your lane if you're ahead and don't have any opportunity to roam or to stop farm-reliant champions like
Nasus
You should let your opponent push you under the tower if you got unfortunate early levels and gave some kills. It gives your jungler opportunity to gank.
TL;DR: Push and roam when ahead, freeze to avoid farm snowballing and stay under the turret when you're far behind.

To lane properly as

I recommend you to push your lane if you have good vision control: you have wards around your lane and look at minimap for enemy jungler location often. Shoving your enemies under the tower may force them to miss so cs or waste mana for them (







Freezing lane is good if your enemy is melee and will get tons of harrass from you without being able to harrass you back (




You should let your opponent push you under the tower if you got unfortunate early levels and gave some kills. It gives your jungler opportunity to gank.
TL;DR: Push and roam when ahead, freeze to avoid farm snowballing and stay under the turret when you're far behind.
As a
Hecarim, you want to have longer trades with your opponents because of heal that your
Spirit of Dread provides and low cooldown on
Rampage when stacked.
I can't really tell you how to lane, you should find your own playstyle, but I can give you few tips:
1. You can fight in creep waves better than most of the champions, one signle
Rampage used in a creep wave heals you for at least 60 HP when
Spirit of Dread is active and that's one autoattack from an enemy. Keep that in mind
2. Try to keep your
Rampage stacks up, but don't waste all your mana on these. If your opponent won't realise you have 2
Rampage stacks and will go for a trade, you will outtrade them.
3. Don't waste your
Spirit of Dread. This ability gives you hard healing and you can heal around 100 HP from your burst at lvl6. Enemies often forget about this, so this is your advantage.
4. READ THIS! If your jungler will let you take wraiths jungle camp, TAKE THEM! I STRONGLY recommend doing this against
Riven. Buy
Crystalline Flask > take Wraiths camp > Go back to base > Buy
Cloth Armor (If against
Riven) or
Vision Ward and tons of
Health Potions and
Mana Potions > Use your
Teleport to go back to lane. With this you're going to have level advantage (Only 1-2 creeps will die by themselves when you're away) and will have great lane sustain.



I can't really tell you how to lane, you should find your own playstyle, but I can give you few tips:
1. You can fight in creep waves better than most of the champions, one signle


2. Try to keep your


3. Don't waste your

4. READ THIS! If your jungler will let you take wraiths jungle camp, TAKE THEM! I STRONGLY recommend doing this against








That's VERY important thing to do as
Hecarim. Roaming lets you help other lanes with your awesome ganking potential.
Your primary target is going to be mid-lane and most mid-lane champions don't have good escapes, so going for a gank with just your E active force them to use their
Flash in 75% times. After flash is wasted you can go for a kill gank.
If their midlane is good-warded or playing very safe you can try to counter-jungle. For this I recommend you to buy a
Vision Ward and place it in your lane river/tri-bush and use your trinket ward in the enemy jungle. Take their camps, kill if possible. IT'S DOUBLE-EDGED SWORD! You either help all the lanes by shutting down enemy jungler or get behind gold- and level-wise because you missed cs on your own lane!

Your primary target is going to be mid-lane and most mid-lane champions don't have good escapes, so going for a gank with just your E active force them to use their

If their midlane is good-warded or playing very safe you can try to counter-jungle. For this I recommend you to buy a

Mid-game is where
Hecarim shines.
Your main aim is to oneshot enemy carries (ADC is usually much easier to kill). And for that we will need our
Trinity Force and
Stealth Wards around the map. Every time support lefts their ADC alone — go for a kill. With
Trinity Force and
Ignite you will be able to oneshot ANY ADC unless they outplay you.
TL;DR: Kill every lonely squishy target on the map >:)
If you played everything correctly and enemy team didn't place enough wards, you will never have a 5v5 teamfight mid-game. Doing a 5v4 teamfight is easy for
Hecarim: Use
Devastating Charge >
Onslaught of Shadows on their backline >
Spirit of Dread > Spam
Rampage (Try to knock someone from the backline into your team). Don't be afraid about getting killed, our
Spirit of Dread provides us infinite healing against champions in its radius for 4 seconds: you with your team will do tons of damage to keep your HP Bar fine even without any tank items.

Your main aim is to oneshot enemy carries (ADC is usually much easier to kill). And for that we will need our




TL;DR: Kill every lonely squishy target on the map >:)
If you played everything correctly and enemy team didn't place enough wards, you will never have a 5v5 teamfight mid-game. Doing a 5v4 teamfight is easy for






If enemy team composition is unengageable, you're far behind or you just want to apply more map pressure — go SPLIT-PUSH!
That's loved playstyle of many players and it really annoys enemy team. They are forced to stop you all the time and you usually get 2-3 people from enemy team at your lane, when your team can take objectives or do favourable fights. And you know what's even better? YES,
Hecarim will almost always ESCAPE. You don't even need
Flash for this, that's why I don't take it.
Proc
Sheen with your
Rampages and towers/inhibs will go down in no time. BUT, don't forget to ward your back or you will get killed for nothing, that's the most important part of split-pushing.
That's loved playstyle of many players and it really annoys enemy team. They are forced to stop you all the time and you usually get 2-3 people from enemy team at your lane, when your team can take objectives or do favourable fights. And you know what's even better? YES,


Proc


The hardest period of the whole game for
Hecarim. Your damage is relatively low now and your main role is to zone their carries or to protect yours. You can't do easy oneshots for single targets because everyone groups up at that moment of game. Take
Greater Stealth Totem or
Oracle's Lens and give your team map control. If you're the only one in your team who can engage, do it when you think you should. If you have more engagers, it's better to wait for their engage and then try to use your
Onslaught of Shadows to zone enemy carries/protect yours.
Usually, if you got to late game with
Hecarim, you have to pray for your team to carry you. You are no more than a meatwall and yes,
Sion does his meatwall job MUCH better late-game.




Usually, if you got to late game with


I STRONGLY recommend you to turn "Autoattack" OFF in Game Settings. If you get rooted and use
Devastating Charge while being rooted when ANY enemy unit is in autoattack range, you WILL AUTOMATICALLY AUTO THIS TARGET! It killed me at least 6 times in my 50
Hecarim games.


Hope this guide helped you to learn
Hecarim. I will add more information later and I plan to make this guide in-depth. Maybe there will be some videos. Also working on better guide design.
Leave your match histroy screenshots with winning streaks in comment section:) they will be in this chapter;)
English is not my native language, if you find some spelling errors, feel free to PM me with these and I'll fix them.
Wish every of you good luck getting your Diamond!

Leave your match histroy screenshots with winning streaks in comment section:) they will be in this chapter;)
English is not my native language, if you find some spelling errors, feel free to PM me with these and I'll fix them.
Wish every of you good luck getting your Diamond!
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