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Zed Build Guide by TeemoOnly

Do not deny me //Zed Guides Patch 7.22

Do not deny me //Zed Guides Patch 7.22

Updated on December 1, 2018
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League of Legends Build Guide Author TeemoOnly Build Guide By TeemoOnly 8 1 38,962 Views 0 Comments
8 1 38,962 Views 0 Comments League of Legends Build Guide Author TeemoOnly Zed Build Guide By TeemoOnly Updated on December 1, 2018
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Runes:

1 2
Domination
Electrocute
Sudden Impact
Eyeball Collection
Relentless Hunter

Sorcery
Scorch
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Introduction

Hello There, Im a Zed player. Zed is fun champ to play, Special if you like to smash adc and others midlaner. Zed is not hard to play at all, people say Zed is braindead, its true but you do need skillz to play him to. You have to know what you are doing. I like to champs that's people hate. Like Zed, Talon, Akali, and other assassins.

Zed is the classic assassin everyone hate, He is extremely good at 1vs1 and can escape pretty easy.
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Gameplay

At level 1 you wanna take Razor Shuriken to begin harassing your mid lander and last-hitting minions, cux sometimes you cant move up to auto-attack.

Lvl 2 you wanna tok take Living Shadow, you will do the samethings and just keeping farming and leveling up.

At level 3 you can harass more, at level 3 you can do are pretty good W-E-Q combo, Zed Dmg is alot with his Passive, if you land every spelles and ability you might get first blood with Ignite

After hitting 6 you wanna go all in, zed is one of the strongest after he hitting level 6, but you need to hit all the combo to kill anyone. Your burst is pretty Strong. What you want to do after hitting level 6, W, E, Q and basic attack and then R, with Ingite that's should be a free kill.
The most common lane you'll want to gank is bot lane, since both enemy bot laners will be 1-2 levels below you at all times, making them easy pray. However, never discard top lane if the enemy top laner is over-extended and is a champion that isn't too hard to kill; top lane tends to have far less wards than bot lane since it doesn't have a support with Sightstone to light up the top side of the map.

Mid game.
You wanna to roam alot cux when you are a midlaner, and you are probely higher level and most likely get one or two kills out from the roam. ROAM ALOT
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Out Of lanes.

Outside of the laning phase, you wanna play for getting adc to rage or spilt push. Zed as spilt pusher is pretty good, He is pretty strong 1vs1 and have great escape.

In team fights your job is pretty simpel. ***ainate one of the carry, You dont have to initiate though, you wanna go in last or sometime like that. You need to make sure that enemy team use most of them cc before you go in. If they still have all cc up you will be useless at teamfights.

Spilt pushing, if you wanna spilt pushing make sure you team take go to other lanes, or focus on taking dragons, barron. Enemy team will always send one or two after you and that's should be easy barron for your teammates. Adc are useless against Zed, but you need to hit your combo and play right. Sometimes they will build Zhonya's Hourglass but anyway you should oneshot them anyway with out your Death Mark.
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Ability

Contempt for the Weak
INNATE: Zed basic attacks against targets below 50€ maxium health deal 6/8/10% of the target maxium health bouns magic damge.

Razoer Shuriken
ACTIVE: Zed Throws his spinning blades forward, dealing physical damge to all enemies they pass through. Reduced to 60€ against units beyond the first. Active Living Shadows also throw a shuriken towards the target point.

Living Shadow
First cast: Zed's Shadow Hadshes forward, remaining in place for 5 seconds and being able to minic Razer Shuriken and Shadow Slash
Second Cast: While within 1300 units of each other zed and his shadow blink to their respective locations, swapping places.

Shadow Slash
Active: Zed and his Living Shadows Slash, dealing physical damge to surrounding enemies.

Death Mark
PASSIVE - REAPER OF SHADOWS: Scoring a takedown with/while Death Mark is active permanently grants Zed non-stacking bonus attack damage (he always keeps the highest value between his current bonus and his latest takedown).
FIRST CAST: Zed becomes Playful untargetable for 0.75 seconds while dashing behind the target enemy champion, marking them on arrival, becoming Ghost ghosted for 3 seconds, and spawning a Living Shadow Living Shadow at the cast location which lasts for 6 seconds. Death Mark can be reactivated after 0.5 seconds of Zed's reappearance.
For the next 3 seconds, the mark stores a percentage of all physical and magic damage Zed deals to the target, detonating at the end of the duration to deal physical damage.
SECOND CAST: Regardless of distance between each other, Zed and Death Mark's Living Shadow Living Shadow blink to their respective locations, swapping places.
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Pros / Cons

Pro: Zed is suck a bruiser, Have a lot of damage. People hate him aka ADC be like ****you zed. Might be hard to play sometimes.
Pros
- Fun to play
- Great burst potential
- Looks cool as f##k
- Rewarding when you pull off some smooth moves
- Strong farming/lane phase
- Destroys squishies
- Hardly banned

Cons
- Steep learning curve
- Bug on his ult, if you get rooted in place as you ult you cant use any abilities for the rest of the game
- Energy regen is slow, have to use it carefully
- Struggles against tanky champs early to mid game
- Ult is easily countered
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Items

Long Sword
Long Sword + Refillable Potion: This start gets you started on your first core item while also giving you a little sustain through Refillable Potion that'll prove to be very cost efficient as you won't have to spend gold on pots for the entire game.

Duskblade of Draktharr
Duskblade of Draktharr: You'll want to rush this due to the massive damage increase it gives you.

Youmuu's Ghostblade
Youmuu's Ghostblade: This is your next core item as it gives you a lot of damage but more importantly the active will help you get in range of enemies to get your damage through in the first place. It's also great for simply being mobile in fights and helping you escape.

Guardian Angel
Guardian Angel: At this stage it's a good idea to pick up a defensive item like Guardian Angel so you're harder to kill; more damage at this stage is often overkill since you have the damage to 1-shot squishies with a proper spell rotation anyway.
Edge of Night
Edge of Night: This could be a potential replacement for Mortal Reminder or Guardian Angel against teams where the spell shield is very useful, e.g. vs Twisted Fate. That being said, I don't like it much after the nerfs and rarely ever build it anymore.
Maw of Malmortius
Maw of Malmortius: This can be pretty good against high magic damage teams or burst. You would generally start off with a Hexdrinker which can be a pretty good item in lane if you're in a tough matchup where you want to survive burst.
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League of Legends Build Guide Author TeemoOnly
TeemoOnly Zed Guide
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Do not deny me //Zed Guides Patch 7.22

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Teamfight Tactics Guide