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Choose Champion Build:
- Evelynn Jungle
- Evelynn top/mid
Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Demon Shade (PASSIVE)
Evelynn Passive Ability
Little Bit about me :P
SHADOW WALK -RANGE: 700
PASSIVE: Evelynn enters stealth after being out of combat for 6 / 5 / 4 / 3 seconds, regenerating 2% of her missing mana every second and ignoring unit collision while stealthed.
Entering combat or using an ability ends Shadow Walk. Evelynn can also be seen by nearby enemy champions even when stealthed, though being revealed this way or by True Sight icon true sight does not end Shadow Walk.
HATE SPIKE - RANGE: 500 SPEED: 2000 COST: 12 / 18 / 24 / 30 / 36 MANA COOLDOWN: 1.5
ACTIVE: Evelynn projects a line of spikes, dealing magic damage to enemies struck.
DARK FRENZY - COST: 40 MANA COOLDOWN: 15
ACTIVE: Evelynn enters a frenzy, removing all Slow icon slows affecting her. For the next 3 seconds, she gains bonus movement speed and is Ghost ghosted.
BONUS MOVEMENT SPEED: 30 / 40 / 50 / 60 / 70%
Dark Frenzy's cooldown is reduced by 1 second every time Evelynn damages an enemy champion with an ability, and its cooldown is refreshed on enemy champion takedowns.
RAVAGE - RANGE: 225 COST: 50 / 55 / 60 / 65 / 70 MANA COOLDOWN: 9
ACTIVE: Evelynn slashes her target twice, dealing physical damage and applying on-hit effects with each slash. Additionally, she gains bonus attack speed for 3 seconds.
AGONY'S EMBRACE -RANGE: 650 / 250 / 500 COST: 100 MANA COOLDOWN: 120 / 100 / 80
ACTIVE: Evelynn impales enemies in target area, dealing magic damage and Slow icon slowing them for 2 seconds, capped at 1000 against monsters.
MAGIC DAMAGE: 15 / 20 / 25% (+ 1% per 100 AP) of target's current health
SLOW: 40 / 60 / 80%
Evelynn siphons her victims' pain, shielding herself for up to 6 seconds for every enemy champion hit by Agony's Embrace.
SHIELD STRENGTH PER CHAMPION: 150 / 225 / 300
(Thank you LOLwikki for the Definitions)
PASSIVE: Evelynn enters stealth after being out of combat for 6 / 5 / 4 / 3 seconds, regenerating 2% of her missing mana every second and ignoring unit collision while stealthed.
Entering combat or using an ability ends Shadow Walk. Evelynn can also be seen by nearby enemy champions even when stealthed, though being revealed this way or by True Sight icon true sight does not end Shadow Walk.
HATE SPIKE - RANGE: 500 SPEED: 2000 COST: 12 / 18 / 24 / 30 / 36 MANA COOLDOWN: 1.5
ACTIVE: Evelynn projects a line of spikes, dealing magic damage to enemies struck.
DARK FRENZY - COST: 40 MANA COOLDOWN: 15
ACTIVE: Evelynn enters a frenzy, removing all Slow icon slows affecting her. For the next 3 seconds, she gains bonus movement speed and is Ghost ghosted.
BONUS MOVEMENT SPEED: 30 / 40 / 50 / 60 / 70%
Dark Frenzy's cooldown is reduced by 1 second every time Evelynn damages an enemy champion with an ability, and its cooldown is refreshed on enemy champion takedowns.
RAVAGE - RANGE: 225 COST: 50 / 55 / 60 / 65 / 70 MANA COOLDOWN: 9
ACTIVE: Evelynn slashes her target twice, dealing physical damage and applying on-hit effects with each slash. Additionally, she gains bonus attack speed for 3 seconds.
AGONY'S EMBRACE -RANGE: 650 / 250 / 500 COST: 100 MANA COOLDOWN: 120 / 100 / 80
ACTIVE: Evelynn impales enemies in target area, dealing magic damage and Slow icon slowing them for 2 seconds, capped at 1000 against monsters.
MAGIC DAMAGE: 15 / 20 / 25% (+ 1% per 100 AP) of target's current health
SLOW: 40 / 60 / 80%
Evelynn siphons her victims' pain, shielding herself for up to 6 seconds for every enemy champion hit by Agony's Embrace.
SHIELD STRENGTH PER CHAMPION: 150 / 225 / 300
(Thank you LOLwikki for the Definitions)
MID/TOP
This is a must have for every lane and jungle for flanking and surprising them without being seen.
Dont use this mid, but top lane instead of ignite you could take this if you think you will not be getting kills or you need to push your opponent out.
Take this mid or top if you you will be killing them and need it for healing champions such as Swain, Garen, Lissandra, Ahri, Akali, and Nidalee
JUNGLE
Take this no matter what to clear your jungle camps and Chilling smite
For Evelynn mid, taking this into ranked is risky. If you do well in lane and help your team through early game the win is easy, However if you fall short and cant keep up than you are just dead weight to your team, and easy gold for the other. In ranked I recommend playing her VS a passive or late game scaling mid laner, for example, Katarina, Ahri, Azir, Zed, Yasuo, Zyra, Karma, or any other off-pick. When playing Evelynn jungle you dont really need to worry about the other teams champions just keep an eye on who YOUR team picks, if they pick an AP assassin then dont pick Evelynn. Also if your team needs a tank then dont pick Evelynn
When ahead with any sort of Evelynn you want to make sure you are getting around the people you dont really care about, such as tanks and melee fighters. your targets are the squishy support and the squishy adc. Also when your ahead also help your team get ahead with you, because again.. EVELYNN CANNOT SOLO CARRY I cant stress this enough.
COUNTERS
Anvia is a B**** to play against, She can keep you away from a safe distance while also keeping you on your toes. When playing against her dont piss her off, Also dont engage and try to farm feed yourself because she can instantly kill you and her kiting is spectacular.
Again with the stuns and slows, Xerath can burst you down when ever you try to do something. I recommend you try to get your items as fast as you can then help other lanes out and live off of kills and assists from other lanes.
This guys also with the slows and the stuns but also with a shield and a speed boost, Basically do the same thing as Anivia and Xerath but this time once in a blue moon you might be able to fight him when hes stepping out of line or getting to cocky.
Dont pick Evelynn....
FAVORS
Azir is a really easy match up, Pre-six he has no way of getting away besides dashing away with his sand soldiers. Even then they are really slow and he can still take damage, Abuse your pre six burst and punish him for getting to close or staying at low health.
Ahri is easy to play against because her is the only thing going for her, her kill potential vs you is close to none. Avoid her and you have basically won your lane.
Easy match up, The only thing you need to be worried about is her . when she uses this be sure to be aware on whether she is going to go in and burst you down or shes going to run.
Evelynn is a good champion mid, if you know how to play her. I hope this guide taught you many things to help you climb. If you have any questions or concerns or just want to give me some feedback please do so! Thank you for checking out my Evelynn guide, Best of luck to you!
-The King Of Kats
-The King Of Kats
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