If you believe you have skill with Ez then this is the build to play with. It offers no way of survivability other than a trinity, but if you play Ez right then you should not be touched. The first item build offers a good way to farm early with the BF and attk speed boots. It gives steady consistent control over fights with the trinity mid game. And late game you should be dominating with the completed BF items. The second build focuses on Ez's skills for dmg. The early game is the same as you rush the BF sword. However the next two items to be rushed are cooldown boots and a Sheen to compliment6 Ez's q skill. Then mid game rush the trinity as usually. And late game build according to the situation i.e.,if they have lots of armor build last whisperer or if they are doing lots of dmg then rush a lifesteal item as usually. The last item build is for counter zoning. If the other team putting on the pressure then rush long swords (I like to rush three)and my early game q hits hard. The goal is to out dmg and out harass who is zoning you so they fall back. And even if it is just for a few second use the passive that was proc'd by the q to farm as much as possible for every little ounce of gold counts. Mid game rush trinity and late game build a normal Ad carry as usually.
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