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Recommended Items
Spells:
Heal
Flash
Items
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ideal
Strong
Ok
Low
None
Laning Phase
When your support engage don't E in if you don't have your flash because the enemy jungler can appear and wreck you, that's why if you don't have your flash keep your E to escape when the enemy jungler gank.Also care Madlife thresh by dodging his hook without your E.
In the early game, it's hard to farm with yours AA, but when you got your tear you can farm with AA and your Q spell. When your team don't teamfight you must keep farming, also try to play safe and farm because in this guide the tear build is a late game build that denies your early,to make you win late game.
Ezreal has a powerful ultimate:
- AOE ultimate (but damages are reduced after hitting severals units)
- Map range
- 500 base damages level 11
- You can steal objectives.
- You should ult in tf on the ennemy team.
- You can push or farm with.
- You can engage or disengage.
- His ultimate cannot be cancelled
- AOE ultimate (but damages are reduced after hitting severals units)
- Map range
- 500 base damages level 11
- You can steal objectives.
- You should ult in tf on the ennemy team.
- You can push or farm with.
- You can engage or disengage.
- His ultimate cannot be cancelled
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