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Spells:
Teleport
Heal
Ability Order
Gathering Fire (PASSIVE)
Karma Passive Ability
HUGE RE-CONSTRUCTION GOING ON!



v1.0.0.112 The CDR on


Inner Flame

Heavenly Wave


Note: This also heals minions. You can use it like this if you want to delay an enemy champion. But it's usually better to use

Spirit Bond

Note: It's probably a good idea to ask if your teammates know how this skill works before you yell at them for not knowing what to do while it's on them.
Soul Shield

Note: Don't be afraid to use a Mantra charge on this to shield a minion for extra gold. It helps with farming a ton. Especially late game when you can use this to one-shot the smaller ones.
Mantra

Note: With the Mantra change, it now takes 30/25/20 seconds to gain a Mantra charge. Not much of a difference but it matters a ton early game.


If you stayed out long enough, buy the


Complete the

Whenever you have a free moment, look to see if you have enough for a part of

Get more gold and get The gunblade that builds into

If it gets to later game, make a


Your last Item is completely situational.
Stunners/Slowers/Silencers? Ex:



Get

Full out AD? Ex:



Get

Other magic users? Ex:



Get

If nothing else, get a


If you are completely godlike, just get another

If you want, you may buy





Other options.
1:

2:


What you shouldn't take.
1:

2:

3:

4:

5,6:


I don't think I really need to explain the runes.
AP+Heavenly Wave=Good near death healing.
AP+Soul Shield=Good nuking/death defying power
MagPen+Soul Shield=Good nuke
I take the per level runes because by the time you really need the AP, you're already at the point where you go over the flat AP runes.
End discussion.
Note: I'm not too experienced with runes so, if you see a way to improve this, please, tell me.
You cannot solo the dragon very easily. I'm not sure if it's possible even.
You want the Blue Golem buff as much as possible. But don't go out of your lane too much to get it. It takes a good while to kill it.
The Red Lizard Buff isn't really worth the time. Let someone else get it.
If you convince your team to go after the Baron wait until the fight has started before you shield someone. Mantra Shield the ally who is being hit and try to Soul bond an ally on the other side of the Baron.
Note: Again, I don't do this much. If you find a way to improve this, please, tell me.
Bad partners


Good Partners




Bad enemies


Good enemies

Note: I have not laned against enough different people to really classify this as a complete guide to laning. Tell me if you find other bad/good partners.
Suggest new ideas. I could really use the help... sorta...
2-10-11: Changelog added. Laning partners added. Misc. spelling/grammar/other changes.
2-12-11: Anavia replaced with Taric for bad enemy choices. Small item changes.
2-16-11: Patch notes section added. Major "additions" in there.
2-17-11: Small addition to items section concerning Morello's Evil Tome. Added abbreviation section.
2-18-11: Small change to Spirit Bond's description.
2-28-11: Item order changed. Morello's Evil Tome replacing Frozen Heart. Couple other small changes made regarding the new patch.
5-11-11: Made some changes to the runes to better reflect my learning of the game. Will edit rune section to match later.
5-12-11: Abilities section changed to reflect Mantra's changes. Summoner spells changed to be more supportive.
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