Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
Favourites
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Choose Champion Build:
Spells:
Flash
Ignite
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Ezreal Pros / Cons
+ 3 Skillshots
+ Spammable Skill thanks to Mystic Shot
+ long range with Mystic Shot
+ Nice finisher/opener wirh Trueshot
+ Greate chance to escape with Flash + Arcane Shift
Cons
- fragile, because he is a carry he will be focused
- has got no CC
- vulnerable to CC
- spammable skills -> you have to use your abilitys wisely
Pros
+ Nice gap-closer/ escape mechanism with Leap Strike
+ Offtank
+ defence boost with Master-At-Arms
+ very strong duelist once he gets Master-At-Arms
+ strong anti carry thanks to Counter Strike
Cons
- High cooldowns in early game
- Not very tanky without Master-At-Arms active
-no sustain build
+ Nice gap-closer/ escape mechanism with Leap Strike
+ Offtank
+ defence boost with Master-At-Arms
+ very strong duelist once he gets Master-At-Arms
+ strong anti carry thanks to Counter Strike
Cons
- High cooldowns in early game
- Not very tanky without Master-At-Arms active
-no sustain build
Pros
+ short cooldowns
+ tonns of damage thanks to Illumination
+ 1 CC / Light Binding + 1 slow Lucent Singularity
+ also nice to play Lux as support, possible because of Prismatic Barrier
+ very strong in teamfights
+ Finales Funkeln deals hughe damage + short cooldown
Cons
- its easy to escape Light Binding
- also easy to escape Finales Funkeln
- squishy
- needs a lot of mana
+ short cooldowns
+ tonns of damage thanks to Illumination
+ 1 CC / Light Binding + 1 slow Lucent Singularity
+ also nice to play Lux as support, possible because of Prismatic Barrier
+ very strong in teamfights
+ Finales Funkeln deals hughe damage + short cooldown
Cons
- its easy to escape Light Binding
- also easy to escape Finales Funkeln
- squishy
- needs a lot of mana
You must be logged in to comment. Please login or register.