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Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order
Trial By Fire (PASSIVE)
Gangplank Passive Ability
Threats & Synergies
Zilean
All you can really do is activate (Raise Morale) to get out of his bomb range. SHUT DOWN BEFORE 6
Why GP Supp. ?
gives nearby ally the same kill gold and you both get a little HP. you get bonus gold, they get bonus gold. It's like you're melee executing minions, but far away.
upgrade sight-stone to the deluxe edition
targon's brace->face of the mountain
upgrade Targon's Brace to the almighty Face of the Mountain
Now it's time to create the reason we are here. Combined with your Grog Soaked Blade, 3 attacks(including Parrrley) will have any speedy champ crawling with a 52% move-speed de-buff.
As if giving team-mates more ad wasn't enough, combine with Raise Morale and kill any squishy baby champ with your ap-carry with just auto attacks. And YES I said A P Carry, assuming you have an ap-carry because of the GP pick, but you get the point.
A nice and easy +20 Magic Resist and +10HP per 5 sec.. Upgrading it to Locket gives you the power to turn the tides of almost any battle.
: HP and Armor, strong vs DPS champs like Xin Xao and ADCs.
: MORE CDR, and health, health regen, and magic resist. cool, cool. i can dig it. this is best when combined with Mercury Treads vs an AP heavy team.
:?!?!?!?!? what? why you build AP item? C-C is O-P.
GP has Parrrley(single target spell) + (3 X Grog Soaked Blade) = 47% slow BEFORE FROZEN MALLET!
Plus Cannon Barrage has its own 25% slow + 15% from Rylais = 45% slow. GG,GP CC OP
: Health. That is all you need to know.
Take Remove Scurvy to deal with pesky CC champs like , , , ...
OR Raise Morale to allow for easier ganks for your jungler / more difficult ganks for theirs.
take the other skill after.
Parrrley again at level 4.
Max Raise Morale
Then I max Parrrley
BUT you can max Remove Scurvy instead.
Be certain to skill up your Cannon Barrage at the appropriate levels.
When you do reach 6, look for assist/life-saver opportunities. If your mid or top is getting ganked, Cannon Barrage them to slow his/her pursuers. If your lane opponents go in hard, start backing up and Cannon Barrage to where their location is just starting to enter you ult zone, they will either back off or continue to get pelted with cannons.
Exhaust is the Butter on Grog Soaked Blade(what? idk), and flash is a must have regardless.
if you're ballsy and think flash is over-rated and/or unnecessary you could:
to help your whole team at one time in lane phase
or
to piss-off any wannabe chaser
Sorcery Cool-Down-Reduction is a must have for faster farming early on.
Expose Weakness Like giving your opponent a paper-cut and having your allies shoot them with a shot-gun on that exact spot. ouch.
Defense:
Juggernaut was the main target in this tree everything before was because it fit the profile
Oppression you're going to be slowing your enemies A LOT, might as well make the most of it
Utility:
Fleet of Foot goes with the Raise Morale passive.
Meditation goes with mana recovery from early farming with Parrrley.
Scout it's a support mastery, just go with it.
Strength of Spirit HP is a good thing for tanks like GP Support
Alchemist / Culinary Master GP likes food. Feed him. So he can stay in lane and fight.
Greed / Scavenger GP REALLY likes money, don't deny his addiction for booty.
Wealth GP brought some buried treasure. It makes starting the game easier.
So if that's true why not more? Because this a Support Gangplank, not an ADC Gangplank. The 1% crit. chance is for poke. If you get the crit., you could possibly have an opportunity to engage from there.
+1.5% Health Quint. X 3 ? Yes again. I did the math, having percent hp increase, instead of flat, or scaling hp, is better with the item build above.
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