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Spells:
Teleport
Flash
Ability Order
Trial By Fire (PASSIVE)
Gangplank Passive Ability
Introduction
Without further ado, here we go, hope you enjoy it.
Gangplank was born the son of the dread pirate captain Vincent the Shadow - one of the most wealthy and feared pirates in all of Blue Flame Island. One might think this would have spoiled the boy with a cushioned life of privilege, but the truth is quite the opposite. Growing up in the city of Bilgewater isn't easy; pirates are not known for their compassion, and that most certainly extends to their families. Vincent wanted his son to grow up tough and strong, so he was extremely hard on the young Gangplank. Even as a child, Gangplank was as mean as a snake and is said to have slept with his eyes open. As he grew, the young man rapidly became the most ruthless and feared pirate in all of Bilgewater, and his daddy was never more proud than on the day of his son's eighteenth birthday - when Gangplank stabbed his old man in the back and claimed the famed pirate ship, the Dead Pool, for his own.
The continent of Valoran, however, is a dangerous place for pirates; Gangplank could read the writing on the wall. The den of pirates known as Bilgewater would soon be pulled down by the undertow of Valoranian politics and the Institute of War. It was time for Bilgewater to have their own champion to represent them in the League of Legends, and who better than the fiercest pirate of them all? It is said that Gangplank has enough power and favor to claim the title of the Pirate King back home, but that he is simply biding his time and building his reputation as a champion before he returns to a life of piracy.
"Yo ho, blow the man down. Or at least shoot him when his back is turned and steal all his booty."
The continent of Valoran, however, is a dangerous place for pirates; Gangplank could read the writing on the wall. The den of pirates known as Bilgewater would soon be pulled down by the undertow of Valoranian politics and the Institute of War. It was time for Bilgewater to have their own champion to represent them in the League of Legends, and who better than the fiercest pirate of them all? It is said that Gangplank has enough power and favor to claim the title of the Pirate King back home, but that he is simply biding his time and building his reputation as a champion before he returns to a life of piracy.
"Yo ho, blow the man down. Or at least shoot him when his back is turned and steal all his booty."
As it is with every other champion,
Gangplank has both Pros and Cons
Pros
|
I take the 21/0/9 masteries. This is what I had the most success with, but you can also try the 0/21/9 or 21/9/0.
I use
Teleport so I upgrade it in the utillity mastery, but if you want to run
Ghost instead of
Teleport for example, remember to switch up the masteries so you benefit the most from your summoner spells.
I use
greater mark of desolation. They work the best for me, if you want to you can exchange these for
The item build that I use the most and that gave me the best result:
- I use these boots because I believe
Gangplank benefits a lot from the extra CDR. Late game you replace this with
Phantom Dancer
- The core item in this build. Gives you + 920 health and 30 health regeneration. Also, it's passive will increase your + health from 920 to whooping 1370 health and your health regen to 45. Amazing item when paired with
Atma's Impaler
- Another core item that paired with
Warmog's Armor gives great results because of it's passive. The extra armor and crit chance is also very good for
Gangplank as he benefits from both.
Atma's Impaler becomes cost efficient when you reach 2000+ HP.
- This is the item that will just blow your enemies away. The extra AD, Crit chance and Crit damage is just awesome. Enjoy watching those 1000+
Parrrley crits land on your enemies :)
- Starts off with 60 AD and 15% lifesteal. Now, it's passive is the good part, for every minion you kill you get + 1 Attack Damage + 0.25% life steal. The bonuses max out at + 40 AD and + 10% life steal, which means you end up with 100 attack damage and 25% life steal. Amazing. Bonuses are lost upon death.
- This just benefits you in every way possible, I would recommend not skipping this item, but if you want another
Bloodthirster or
Phantom Dancer, be my guest.
- 55% Attack speed, 30% Crit chance, 15% MS. Helps you clear out minion waves, and you can get up close and deal some amazing damage with that AS. Squishies are guaranteed to fall instantly :) You get this item to replace your
Ionian Boots of Lucidity
- I use these boots because I believe
- The core item in this build. Gives you + 920 health and 30 health regeneration. Also, it's passive will increase your + health from 920 to whooping 1370 health and your health regen to 45. Amazing item when paired with
- Another core item that paired with
- This is the item that will just blow your enemies away. The extra AD, Crit chance and Crit damage is just awesome. Enjoy watching those 1000+
- Starts off with 60 AD and 15% lifesteal. Now, it's passive is the good part, for every minion you kill you get + 1 Attack Damage + 0.25% life steal. The bonuses max out at + 40 AD and + 10% life steal, which means you end up with 100 attack damage and 25% life steal. Amazing. Bonuses are lost upon death.
- This just benefits you in every way possible, I would recommend not skipping this item, but if you want another
- 55% Attack speed, 30% Crit chance, 15% MS. Helps you clear out minion waves, and you can get up close and deal some amazing damage with that AS. Squishies are guaranteed to fall instantly :) You get this item to replace your
Now, not every game will go perfectly, you must change your build to counter the enemies, that's why I will name a few situational items that should counter most team compositions.
- Take this if the enemy is stacking armor like crazy, this isn't a great item choice if the enemy only has 3
Cloth Armor's for example. Only get this if they are stacking
Frozen Heart and
Thornmail.
philosopher's stone - If you want that health regen and gp/10, by all means, take this item or take
Heart of Gold
-
Frozen Mallet is a very good choice for
Gangplank since his
Parrrley applies on hit effects,
Frozen Mallet being one of them
- This item is a MUST if you are jungling, would not recommend it for laning.
- If the enemy team has heavy CC, get these boots.
-
Force of Nature compliments
Warmog's Armor really well. Get it if the enemy team has a lot of AP.
- Your
Remove Scurvy just isn't enough for you? Grab this item.
- I recommend getting this over
Thornmail because of it's passive, extra CDR and reducing enemy AS is really good. Get this item against heavy AD teams.
- Take this if the enemy is stacking armor like crazy, this isn't a great item choice if the enemy only has 3 philosopher's stone - If you want that health regen and gp/10, by all means, take this item or take
-
- This item is a MUST if you are jungling, would not recommend it for laning.
- If the enemy team has heavy CC, get these boots.
-
- Your
- I recommend getting this over
>
>
>
Now, the skill sequence is not set in stone. You can get
I recommend maxing
Most of the time I use
and
.The reason for taking
I get
Other Summoner spell choices:
- If you are going against
- Against
- Get this if you are jungling. You can jungle without
- If you want the extra escape mechanism
- Only get this if you are playing
I can't name all Champions that you will encounter top, but I can name the often ones that you will encounter. If their name is red that means that you will probably have a hard time. If it is yellow the lane should be even. If their name is green you will have a upper hand in most situations.
Nasus - If you can harass him enough, useless, if you let him farm - amazing. Just harass him and zone him out, should be a fairly easy lane.
Singed - Oh how much I hate
Singed... He can farm while harrasing you with his
Poison Trail. He can also
Fling you into his tower. I hate laning against him.
Irelia - This is a pretty even lane. Just try to farm and deny her farm by zoning her out. Watch out for her stun, it could ruin you.
Cho'Gath - This will just be a - "Who can farm more" lane. Just farm and throw some mild harass, you can't kill him pre-6, neither can he kill you. But be careful when he reaches 6.
Yorick - Probably the hardest lane. If you don't help from your jungler, chances are you will lose the lane.
Jarvan IV - Just dodge his
Dragon Strike and don't stay in lane if you are low health, he will ulti you and you will be dead before you know it.
Renekton - I tagged him red because of his early game, his late game is not good. But early game try to not be too agressive, he can end you fast. And don't towerdive him, he will use his
Dominus and you will end up looking stupid.
Nasus - If you can harass him enough, useless, if you let him farm - amazing. Just harass him and zone him out, should be a fairly easy lane.
Singed - Oh how much I hate
Irelia - This is a pretty even lane. Just try to farm and deny her farm by zoning her out. Watch out for her stun, it could ruin you.
Cho'Gath - This will just be a - "Who can farm more" lane. Just farm and throw some mild harass, you can't kill him pre-6, neither can he kill you. But be careful when he reaches 6.
Yorick - Probably the hardest lane. If you don't help from your jungler, chances are you will lose the lane.
Jarvan IV - Just dodge his
Renekton - I tagged him red because of his early game, his late game is not good. But early game try to not be too agressive, he can end you fast. And don't towerdive him, he will use his
As Mid game comes you should start getting core items and farming up
Warmog's Armor and if you are doing so good,
Bloodthirster.
This is the time first teamfights occur. You should always fire your ultimate a bit behind your enemies, ensuring they can't run away, but not too far, you still want your
Cannon Barrage to deal damage.
Don't forget to use your
Raise Morale, it will help your team immensely. Use your
Parrrley on the enemy carry and if you get CC'd use your
Remove Scurvy.
Know when to retreat from teamfights, it's better to lose 2 people and not kill a single enemy then to get aced while killing 2 of them. You either gave them a free Baron or they will push a tower or two.
This is the time first teamfights occur. You should always fire your ultimate a bit behind your enemies, ensuring they can't run away, but not too far, you still want your
Don't forget to use your
Know when to retreat from teamfights, it's better to lose 2 people and not kill a single enemy then to get aced while killing 2 of them. You either gave them a free Baron or they will push a tower or two.
Late game is when
Gangplank really shines. You have your full build, you 2-shot their squishies and people run away as soon as they see you.
Try to pick up Dragon for your team when it spawns, you never know who in your team could use that extra bit of gold.
Again, not much to say here.
Try to pick up Dragon for your team when it spawns, you never know who in your team could use that extra bit of gold.
Again, not much to say here.
Well, I hope you enjoyed reading my guide on
Gangplank :)
Please leave feedback on how I can improve, or if you want me to change something.
I would like to thank jhoijhoi for making an awesome Guide to making guides.
Check it out here: Making a guide by JhoiJhoi
Please leave feedback on how I can improve, or if you want me to change something.
I would like to thank jhoijhoi for making an awesome Guide to making guides.
Check it out here: Making a guide by JhoiJhoi





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