Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Teleport
Flash
Items
Ability Order

Rage Gene (PASSIVE)
Gnar Passive Ability
Items
Starting Items
Doran's Shield StartMini Gnar is quite fragile, making this your ideal start item against most top laners.
Cloth Armor StartThis start is safe and reliable against high early level AD threats who will try to cheese you, making use of the fast health regeneration to keep yourself healthy and out of danger.
Doran's Blade StartYou're not completely powerless as Gnar in the early levels, your trading potential with this begins at level 2. Q, AA x2, back off until your Q comes back up. Try to attack minions as often as possible to benefit from the lifesteal, but this could push the wave and put you in danger of an early gank.
Long Sword StartThis is a fair start, viable. Try to damage your opponent whenever possible without taking much damage back, especially minion aggro.
Core
The Black CleaverThis is a great item for Gnar. It helps him kite, more team utility, and makes him tankier.
Mercury's TreadsThese are a good pick up most of the time, CC heavy team or not.
OR
Ninja TabiGet these if you're against a opponent with strong basic attacks such as Riven, Tryndamere, Lee, even Nasus sometimes.
Randuin's OmenGreat tank item against attack speed reliant champions, great utility on active.
OR
Sunfire CapeThis item may seem a bit underwhelming compared to Randuin's, but the build path is great and cheaper than Randuin's. I prefer this against burst AD champs who aren't reliant on their attack speed such as Riven, Rengar, etc.
Spirit VisageWhen you turn into Mega Gnar, you gain health and get way more health regeneration during the transformation. This item improves your built-in healing and gives you more tank stats.
ThornmailGnar only really benefits from about 4 armor items out of all the armor items available, makes it easier to select this obvious one.
Situational
Blade of the Ruined KingThis is a great snowball item for Gnar. It synergizes well with his mini form, allowing him to kite and chase. If you think you'll be dueling a lot throughout the match, rush this as your first item. I do not recommend getting this if you're behind, you're better off building tanky.
Maw of MalmortiusIf you rushed a Hexdrinker during the early game, finish building it into your 6th item.
Banshee's VeilGet this item if the enemy team has strong CC and if you didn't get Mercury's Treads, this item works well AP assassins too.
Miscellaneous
Try to have one placed on the map at all times, buy one whenever you can.
Warding will save your life, try to have vision on the gank paths to your lane and watch out for incoming ganks.
why not throw spare gold at health potions, every inch of health counts. Health, vision, and teamwork wins you the game.
This Elixir is for when you're initiating team fights, allows your team to follow up and fight the enemies you're locking down.
If you find yourself split pushing more often than team fighting, this is better and allows you to one man siege towers. Just be sure to ward when you siege by yourself, you don't want to get caught out.
Great item for dueling with Gnar, this will always be good for those 1v1s.
Marks
Attack Damage MarksFor last hitting(which can be tedious) and out-trading your lane opponent early on.
Attack Speed MarksThis isn't a bad choice because your
Optimally, I use 5 AD marks and 4 AS marks.
Seals
Flat Armor SealsFor soaking up some early physical damage, you'll definitely want these if you need to start with
Scaling Armor SealsThese out-scale
Glyphs
Flat Magic Resist GlyphsFor soaking up early magic damage, you'll want these if you're against an opponent with constant magic damage output and/or if they have bursty magic damage.
Scaling Magic Resist GlyphsThese out-scale
Quintessences
Attack Damage QuintessencesThe flat AD these give you are quite good for out-trading early on in the match, especially if you intend to harass with your
Attack Speed QuintessencesI think these are better because they proc your Hyper passive more often which is really strong always.





You must be logged in to comment. Please login or register.