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Choose Champion Build:
Spells:
Smite
Ghost
Ability Order
Warpath (PASSIVE)
Hecarim Passive Ability
Introduction
1) i'm sorry for my written english, i don't use it so much, so i know i'm not writing very well.
2) I have played a lot of jungler in intensive way, in order:
and finally
3) This is my first guide and i know it is not very complete.. i hope i can help someone to play this fantastic jungler anyway.
Hecarim ignores unit collision and gains bonus attack damage based on his bonus movement speed.This passive is usefull for your jungling role, cause it helps you in your ganks. Do not under rate it. The bonus damage is nice, but nothing more.
Tips and Tricks
benefits from all movement speed bonuses, including those provided by items,
Hecarim damages all nearby enemies with attack damage. This cooldown is reduced each time it is used in succession.This skill is your main damage source in mid and late game. It has a short CD and this is nice cause you are building a
Hecarim creates an aura around himself damaging nearby enemies and healing himself a portion of this damage. Healing has a cap on minions.I love this skill, cause it grants you a lot of sustain while jungling and team fighting. In early game it does a good damage is maxed first and will makes you a big scary thing for the enemy team.
Tips and Tricks
When jungling as Hecarim, be sure to use
Hecarim steadily gains increasing movement speed and deals bonus damage (depending on how far Hecarim traveled) along with a knockback.Nice skill, it will help you a lot while ganking. It gives you a movement speed boost and allow you to throw your enemy away from his escape root.
Tips and Tricks
Hecarim becomes a total beast and summons undead riders to charge in a line while Hecarim charges with them. Where Hecarim lands, enemies are feared.: The large area between the lines is where the riders will charge. The circle that is adjustable is where Hecarim will land and fear enemies. Enemies will always run AWAY from Hecarim.Really a good skill. It does a nice AOE damage and is usefull for initiate a team figth or for stop a running enemy. Try to targer the enemy that you want to kill first with the fear effect and hit as much enemies as possible with the riders.
If you want to gank at lv.3 choose
In my opinion
greater quintessence of desolation: in my opinion a must have. you NEED IT for jungling cause of the creep's armor.
If you want some more damage take an
If enemy team has a lot of CC or Magic Damage you should replace
If the game is going long replace an item with a
In my opinion
If you need some more damage ( again??? ) so you can take a
A nice build could be
2) press
3) when u reach the enemy trow him far from his escape root and active
Ulti)







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