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Choose Champion Build:
Spells:
Smite
Flash
Ability Order
Threads of Vibration (PASSIVE)
Skarner Passive Ability
Introduction
Welcome to my guide.
I think that

He will scale well during the game, becoming a powerfull offtank with the ability of initiate a fight grabbing away a target from the enemy team.
With the quite recent nerf to







greater quintessence of desolation greater quintessence of desolation: in my opinion a must have, cause these runes will bring down the armor of your jungle.
My Choice




Alternative






energize
Using autoattacks against champions lowers the cooldowns of Skarner's abilities by 1 second and by 0.5 seconds when used against non-champion units. Autoattacks on towers won't reduce cooldowns at all.
This innate is good, really. You still have short CDs on your abilities and this skill cuts your CDs more.

(Active): Skarner lashes out, dealing physical damage to all enemies in a small area around him. He charges himself with Crystal Energy for 5 seconds if a unit is struck.
If he casts Crystal Slash again while empowered by Crystal Energy, the ability deals bonus magic damage and slows all targets hit for 2 seconds.
This skill is your main source while ganking and jungling. It does nice AOE damage while in jungle that makes you one of the faster jungler in LOL and slows your targetted enemy while ganking. The only problem is its short range, but this will be not a problem with a red buff and/or


(Active): Skarner receives a shield for up to 6 seconds. While the shield is still active his movement speed and attack speed are boosted.
A very nice skill. This gives you a movement speed buff, an attack speed buff and a shield. The movement speed helps you while ganking and in a lot of situations, the attack speed buff is great combinated with your passive energize. These buffs will expired if your shield is destroyed, so you need to max this spell second to make the shield stronger and use its effects longer.

(Active): Skarner summons a blast of crystalline energy in a line which deals magic damage to enemies struck and marks them for 6 seconds. If any marked targets receive further damage from Skarner, or if they die when struck by Fracture, Skarner will consume the mark to heal himself. Subsequent marks consumed and unit kills will heal for 50% of the last.
Not so much a fantastic skill. You can use it for free heal while cleaning a camp or to finish a running champion. You can max it last. Use it at the mid of a team fight could be a good idea for some free heal.

(Active): Skarner suppresses an enemy champion for 1.75 seconds and deals magic damage to it. During this time, Skarner can move freely and will drag his victim around with him. When the effect ends, Skarner's target will be dealt the same amount of magic damage again.
This skill is great, this skill is




You cannot use


A tip is to spin around just before

CORE ITEMS
or
These are the core items you need in my opinion..
build 1) This is a pretty standard jungler build that grants you sustain, health, speed, damage and, first of all, free wards. The downside is the mana cause a nerf to






build 2) This build of core items can solve your mana problems, making you more blue independent, so you can let the blue buff to your carry with no so much problems.

STARTING ITEMS
or
You should start with the first one if you choose the first build, with the second one if you choose the second build.
In the first case do your job and go back when you can buy



The first starting build is safer and you can gank with more life, so i suggest it to new skarner's users, the second build is quite less save and you should gank with less life, but with a philosopher's stone your mana problems are solved and your AD carry will be happy with the blue buff ;).
STANDARD BUILD
This build, in my opinion, grants you the right balance between damage and defence and you can play your off tank role quite nice in this way. Anyway, as usuall, a build is always situational and you should adapt your build to the game you are playing and to your enemies.








ALTERNATIVE ITEMS










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