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Spells:
Exhaust
Flash
Ability Order
Headshot (PASSIVE)
Caitlyn Passive Ability
Introduction

Hey this is my first guide here on MobaFire. I am writing this guide to help people become better


Pro's
Caitlyn-> has EXTREME damage output throughout the game
Caitlyn-> has an escape mechanism(
90 Caliber Net)
Caitlyn-> has GREAT utility (searching for
Teemo in a brush has never been easier!)
Caitlyn-> has an EXCEPTIONAL finishing spell(
Ace in the Hole)
Caitlyn-> does not require boots to be affective in mid lane due to her LOOOOOOOOOONG range!
Caitlyn-> is easy to learn, play and master! =D
Con's
Caitlyn-> is EXTREMELY squishy!:/
Caitlyn-> her ultimate's range has been nerfed :(
Caitlyn-> People usually rant and rave because you "stole" their kill, even though they know they wouldn't have gotten the kill if it was not for you and your ultimate
Caitlyn->
Teemo players tend to hate you because you can scout them out with your
Yordle Snap Trap









Con's







Caitlyn is a typical Attack Damage(AD) champion, she relies on her basic attacks to do 90% of her total damage. This is why I go with Armour Penetration Marks ( Greater Mark of Desolation) and Quintessences ( Greater Quintessence of Desolation). These runes give me a total of 24.93 Armour Penetration off the bat! 24.93 Armour Penetration early game means that most champions in the game will have only 6.07 Armour when you are attacking them (most champion start the game with 30 armour). This means you do INSANE damage and people usually have to blue pill back to base in the first 5 minutes when you attack them(if you don't grab first blood, first =])
I pick up Mana Regen runes per level(


The cooldown reduction per level runes(


I go for a straight forward 21/0/9 Mastery. Picking up improved ghost
Haste
and increased buff duration
Utility Mastery
in the Utility tree. I pick up additional damage to minions
Offensive Mastery
so you can farm like a BEAST!!!
It's pretty straight forward, not a lot to say about masteries in general though.



It's pretty straight forward, not a lot to say about masteries in general though.

I start with a

































I pick up
Piltover Peacemaker at level one, for the early-game harassment and farm.
90 Caliber Net is my level two choice, I pick this skill for the escape mechanism. A level two Net has saved me countless times as well as helping me grab first blood. I max
Piltover Peacemaker first, because it is my main damage/farming ability.
Yordle Snap Trap is next on the list, for the utility it brings for my team. I pick up my ultimate,
Ace in the Hole every time I can, it has the potensial to deal 1000 damage once you max it out. I max
90 Caliber Net last, because I only use it for escaping and not for the slow or the damage(the distance you jump using
90 Caliber Net does not increase the more you level the skill. It has a VERY long cooldown as well early game, so picking it up later in the game gives you CDR runes time to kick in.























Just to show you exactly how her skills work and a few cool
Yordle Snap Trap tricks, courtesy of
Here is a video to show you where
Caitlyn can jump over walls to escape, courtesy of HEMgaming








A special thanks to those who have taken the time to read, vote and comment on my guide. Thank you all once again=) Happy hunting with the Sheriff of Piltover

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