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Choose Champion Build:
Spells:
Ignite
Flash
Ability Order
Crimson Pact (PASSIVE)
Vladimir Passive Ability
I. A little backstory...

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Skip if you don't like storytelling ^^




So came the time i got my first 6300 IP. I had saved up, and i wanted to buy a strong new champ. In the start i wanted


So, later i just entered a random game. Completely random game, random day. And i thought, why not try



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Hi all, and welcome to my fourth and most in depth guide here on MOBAFIRE. This guide features my first 6300 IP champion (You know if you read above), which i will be explaining from the very start to the end.
I will explain the basic things about


This is the Don't Feed Vladimir, made by Ciderhelm. It's (IMO) better than Phreaks spotlights,
and i would recommend you watch it.
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Vladimir (6300 IP)
- You need to lasthit ATLEAST 70% of your minions in lane (Preferable 95%)
- You need to have quick reflexes
- You need to have knowledge of mid lane (Check this awesome guide (By me) for learning how to mid lane, if you are new)
- You need to have fun playing
Vladimir
That's just the basic things, you will also need skill, and that comes from practice, practice, practice...

There is a temple hidden in the mountains between Noxus and the Tempest Flats, where the secrets of an ancient and terrifying sorcery are kept. The area surrounding the temple is littered with the exsanguinated corpses of those who have mistakenly wandered too close. These served only to pique the curiosity of Vladimir, when – in his youth – he trekked through these mountains during his flight from Noxus. A day earlier, the teenaged Vladimir had brutally murdered two boys his age, for no better reason than to enjoy the intoxicating scarlet bloom that surged forth. He realized immediately that he would never be able to suppress his murderous desires, and if he remained in Noxus, his foul deeds were sure to catch up with him. Without hesitation, he abandoned the city-state, and journeyed south. |
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Pros
+ // Strong Mid Laner + // Low CD Mid to Lategame + // Strong teamfighter + // Great farmer + // Good Harass + // Naturally more hp than other casters, thanks to ![]() + // Great Escape and untargetability in ![]() |
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Cons
- // Long CD Early game - // Fairly Squishy (Still more tanky, but lacks MR and Armor) - // ![]() - // ![]() |

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Tier 1 // In tier 1 we grab 4 points in
![]() Tier 2 // Take 4 points in ![]() ![]() Tier 3 // Lastly, take 1 point in ![]() ![]() |
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Tier 1 // In this tier, we take
![]() ![]() ![]() Tier 2 // Here we take ![]() Tier 3 // Take increased buff duration, and spellvamp. It will provide us with nice benefits. Tier 4 // Increased XP gain is very nice in mid, it allows you to lvl your ![]() Tier 5 // 6% CDR, paired with ![]() Tier 6 // 15% off all summoner spells, this one is pretty obivious. |
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R U N E S |
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The Amazing
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The Good
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The Bad
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These spells...Nah..






This is not dominion, so no


I've seen


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Transfusion is

The worst thing about this skill is the cooldown. It's insanely long at rank 1, but by lvling it, it's down to like 3 secs.
- // You can use this to lasthit minions very well. And, you will have some free sustain.
- // By the time you reach lvl 6 - 7, you should aggresively poke in lane.
- // Consider asking for blue if noone on your team needs badly, as the Blue +
Elixir of Brilliance will reduce the cooldown of this spell alot.

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This is an amazing spell. However, it seperates bad

We will max this out last. Actually, lvling it lowers the CD, but we need

- // Don't use this to farm in the laning phase.
Transfusion and
Tides of Blood is faster, safer, and doesn't kill your HP.
- // Practice the timing of this skill, maybe vs a friend who plays
Ashe, then make him use his
Enchanted Crystal Arrow random times, and try dodge it. Really, practice makes perfect.
- // Look in the When to Pool section to learn more.

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- // It's a great farming ablility, but be sure not to use it too much without
Transfusion on minions. It can kill your HP pretty fast.
- // Remember it gives more healing increase for each stack. Use it to heal more with
Transfusion
- // It also does more dmg per stack. Try to keep it up in teamfights.

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Huhehuehue, yo

Heh, well this spell is amazing. It's AoE and can hit all enemies at once, and it will also grant your whole team increased damage to infected enemies. Lategame, this spell does a hugeload of damage, and the % damage is really cool for your carries. Take a point whenever you can.
- // Early game, the damage is pretty low, so don't rely on it as a finisher.
- // Try to hit atleast 3 people in teamfights.
- // Keep in mind, that lategame, it will be up every teamfight. Don't save it for the last moment, always ult in the start of the battle!


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Generally, this is our skill sequence. We (Obiviously...) want to max out

Max your




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Harrasing Combo
This isn't really a combo... But whatever. It's pretty straight forward, run up to them when they are about to lasthit,


Killing Combo
This combo is pretty killer. Your enemy should have atleast 75% HP back, if they have less (50%) it has more chance of succeding. Now, by the time your lvl 6 - 7, surprise them with going in with





If they are alredy in tower range just pray they will die, but if you feel confident, use




Teamfight combo
This is pretty much the same as above. Besides that we always use

When i teamfight i always try to hit the carry togheter with the team. Then i




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Item Choices
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It's all about getting the sense for items you need. Feel how the game is going, and then get what you need. Usually i just follow my normal build. But situational is important.


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Early Game
As for now, you picked




Now we are in the laning game. The laning game is the part of the game, where you need dominance. First priority is farming. Farming is essential, and it is your main gold source. It gives a great amount of gold if you farm well, but the thing with




By the time you hit lvl 6, you should have farmed and played rather passive (unless you enemy is easily zoned, always zone if you can) for some time now. Now, you should start poking alot. Poking with



I prefer the Killing combo at lvl 7, when your





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Mid Game
Mid game is a pretty good phase for


By the time you maybe got a kill, wait for your


In midgame, consider ganking other lanes. Ganking bot or top will give your team an edge in the other lanes. Counterjungling is also and option. By taking their blue at 7:10 - 7:20 will deny the enemy AP carry (If they are mana using) alot of power.
By 15 minutes, if everything went right, you should have farmed 100 CS~. You could possibly have taken down a tower or two now. But the charactaristics of midgame is usually Dragon.

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Now what about the dragon control? When should we take dragon?
Well, here is it in short. Bottom is the key. If their bot is dead/back you can take dragon with ease. Therefor, when you are about to take dragon, make a fast, deadly gank bot with your jungler. 4v2 will force a recall or death.
When they are gone, go for dragon immediatly. One thing to remember is, that you should keep their jungler away at all costs. He will smitesteal it and rub in it in ALL chat while he makes a trollface. Keep him busy.

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Late Game
This is were


Picking out little


For teamfight combo, look in combo section. Anyways, in lategame, it's all about forcing baron fights, pushing and ganking lonely farmers. Theres not much to say. Be sure not to be the lonely farmer that get's killed and resulst in a loss.

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This topic has been taken up in alot of


General
- When a high damaging ultimate/other spell or stun is incoming (I.E.
Veigars
Primordial Burst, or
Taric trying to stun you when you get chased by the entire team).
- When you're towerdiving, go
Transfusion &
Tides of Blood, followed by pool, to negate tower aggro, and wait for cooldowns.
- When a strong Anticarry such as
Kassadin,
LeBlanc,
Fiddlesticks or
Akali appears.
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Atm, im too lazy to make a complete list of which spells to avoid :3 I'll maybe work on that in the future.

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Yes, as many have mentioned, i take




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So, what's the best? Let's see. We will have more AP with the first one, and we will get deathcap alot faster. Which is really a core item. But 8% more spellvamp on the other, and an aura for allies. Greater you think?
30+ AP for allies, is useless in the current meta. Usually there will be only you as AP, or a toplaner, but he will just AFK farm top. Which means, aura is a waste that early. Other things to mention. If you do 300 DMG with Q, you will heal for a base amount and the spellvamp bonus which means 60 with 20% spellvamp, and 36 with 12%. It's 24 increase. But to keep in mind, if you have 12%, you will have more AP, which equals to more healing. Also, as you get your


This chapter is devoted to show you all how to handle lane opponents. I'll go play alot of


Your LoLReplay (Using this Guide) Here. You have to have LoLReplay to watch these replays. Download LoLReplay Here. The program, LoLReply, allows you to record your own games and replay them at any time. An hour of gameplay is about 7 MB; 100x smaller than an average quality video, so don't worry about the files taking up space :) LoLReplay is great because it allows you to see how you could have handled a situation better, it allows you to analyze possible other routes or paths you could have taken. It also allows you to show off :P |
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![]() ![]() ![]() ![]() Replay. Difficulty Easy - Medium. |

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This is a lane you don't want to face. Especially not if the ![]() ![]() ![]() ![]() ![]() No Replay Available Yet Difficulty: Hard. |

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![]() ![]() ![]() ![]() ![]() ![]() No replay available yet. Difficulty Easy - Medium. |

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This guy is funny. He was my main champion a long time, kinda not played him a while. He will harrass and lasthit with ![]() ![]() ![]() No replay available yet. Difficulty Medium. |

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Do not trollvote this guide, i have spend hours to make it, and if you disagree, don't just recklessly downvote, leave a comment and i'll answer as fast as i can. Im not gonna change my playstyle unless i feel your way is better, and i'll ofcourse tell you why my way is better (if it is).
Kind Regards ~ ThaKinetic


- 20/5-2012 : Guide released!
- 20/5-2012 : Added "Don't Feed Vladimir" to the Introduction!
- 21/5-2012 : Corrected Grammar Mistakes, added
Morgana and
Akali to the Vladimir Vs. All chapter. Also, changed the cheet sheet abit.
- 22/6-2012 : Corrected mistakes, added
Veigar,
Ahri and
Kennen to Vladimir Vs. All chapter. Added the "Why Will of the ancients so late?" chapter. Still under construction btw.
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