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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Stone Skin (PASSIVE)
Wukong Passive Ability
Introduction

Hey there, and welcome to this Wukong guide! I'm Chisox8 (A.K.A. Floron), and I'll be letting you in on a little known secret today.
You may know Wukong as a super strong Solo Top or Mid champion, because he is! He can dominate in the lane. However, that's not all Master Yi taught him. His Wuju Style skills also extend into the jungle, making him a very viable, very powerful, and very menacing jungler.
I'm hoping to keep this guide concise, while still being very informative. This should help new players get into the game with Jungle Wukong and allow Wukong veterans to experience him in a new role without exhausting the reader.

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Pros
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Cons
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Main Masteries

Offensive
- Tier 1: In this tier, split
Fury and
Sorcery for some attack speed and CDR (If you want more damage from your auto attacks rather than using more mana in the jungle, take more in
Fury than in
Sorcery), then take
Butcher for the jungle.
- Tier 2:
Deadliness for extra AD.
- Tier 3:
Havoc for extra damage and
Weapon Expertise for Armor Pen.
- Tier 4:
Brute Force for even more AD
- Tier 5:
Sunder for Armor Pen.
- Tier 6: Finish up with
Executioner for extra damage to low health targets.
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Defensive
- Tier 1: Take
Durability for extra bulkiness and
Tough Skin for jungle survivability. (You could also take one point out of
Sorcery and put it in
Summoner's Resolve for the smite bonus.)
- Tier 2: Take
Bladed Armor for the jungle and 1 point in
Hardiness to fill the requirement.
- Tier 3: Last point in
Veteran's Scars for health.
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Basic Attack Masteries

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Basic Defense Masteries


These are the Runes I use for Jungle
Wukong. These usually work pretty well, and many other Runes that normally work for a lane
Wukong don't work so well in the Jungle. If you feel that there are other Runes that would work, feel free to use them, but this setup is quite solid and works very well for what it is designed to do.
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Marks

Take these to give you more base damage in the jungle. It will help you clear camps easily. Many people take Greater Mark of Armor Penetration for Wukong, but I do not recommend this in the jungle. The Armor Shred from

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Seals

I personally take these to give me extra armor early game.

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Glyphs

I take these because I feel as though they are the best value in this slot. I prefer scaling for Wukong so he can continue to gain MR into late game, but if you feel as though you want more flat early game, take

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Quintessences

For Quintessences, I take



Necessary Spells
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Optional Spells
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Wukong's next attack deals additional physical damage and reduces the enemy's Armor for a short duration.
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Wukong becomes stealthed for 1.5 seconds. An uncontrollable decoy is left behind that will deal magic damage to enemies near it after 1.5 seconds.
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Wukong dashes toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck
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Wukong's staff grows outward and he spins it around, dealing damage over time and knocking up enemies once each per cast. Wukong gains movement speed over the duration of the ability.
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- Level 1-5: Put a point into
Nimbus Strike starting out. Next you can either get
Crushing Blow if you want to clear faster, or
Warrior Trickster if you want a little more survivability in the jungle (the decoy can tank for you and do some AOE damage). Whichever one you get second, get the other third. Then start maxing
Nimbus Strike for the AOE damage it provides, in the jungle especially.
0 - Levels 6, 11, 16: These are the levels where you upgrade
Cyclone. Always do it at these levels. Do not forget and do not skip it.
0 - Level 7-12: Continue maxing
Nimbus Strike. It will be maxed by level 9. Upgrade
Crushing Blow afterwards, or whenever you can't upgrade
Nimbus Strike, and continue to max it. This will make your burst insane for midgame.
0 - Level 13-18: Finish maxing
Crushing Blow, then max
Warrior Trickster. Might as well!

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Boots:
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Core:
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Next, I list two possible finishes. One is a carry, damage-y, build, the other is tankier. I prefer the carry build, but sometimes a tank is necessary, and
Wukong can still effect teamfights as a tank using
Cyclone.
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Carry Finish:
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Tanky Finish:
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Jungling Specifics
- Always start at Blue Buff!
- Always ask for a leash (Wukong has some trouble with his first clear even with one).
- Always make sure to use
Smite on Blue Buff and Red Buff.
- Make sure you drink your health potions as you clear.
- You will probably have trouble on your first clear, and finish with a sliver of health (Especially if you took
Greater Quintessence of Attack Damage instead of
Greater Quintessence of Life Steal. This is normal! Just go 'B', grab items, and go back in!
- Because Wukong has some trouble with his first clear, doing early ganks (level 2, level 3) while in the midst of the first clear is usually a bad, unsafe, idea. However, if you get a good leash, and think you have enough health, by all means, go for it!
Warrior Trickster can be used to tank damage while clearing Jungle camps. Use it in the middle of the camp, then attack the monsters as you normally would. For 1.5 seconds, they will attack the Clone instead of you and you can get some free damage in. Then, the clone will disappear and deal AOE damage to all of them!
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Ganking
- Use your burst to your advantage! (Burst Combo = E + Q)
- Use
Nimbus Strike to initiate out of the bushes on to your target! (Follow it up with an immediate
Crushing Blow for a big burst of damage!)
- If you are out of range of
Nimbus Strike, try using
Warrior Trickster to walk invisibility into lane before initiating on your enemy!
- Wukong has no forms of CC (Except
Cyclone) so make sure the enemy you are ganking has pushed the lane a lot, or the laner you are ganking has good CC.
- Only use
Cyclone in a gank if you have to. The main use of
Cyclone is for teamfights. The cooldown isn't horrible, so if you want the kill, go ahead and pop it. Just make sure you actually get the kill after using your Ultimate!

Thanks for reading this guide! I hope it has been informative and given you enough information to be comfortable with Jungle Wukong. If you try this build, or read this guide, and it helped you or you liked it, give it a Upvote!
If you see a typo, something that you think is wrong, or have a suggestion/criticism, let me know so I can fix/implement whatever it is before you immediately downvote the guide. Thanks!
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Remember:





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I hope to see many more Monkey King's running around their natural habitat: The Jungle!
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Thank you!
Update: Thank you for over
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