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Choose Champion Build:
Spells:
Clairvoyance
Flash
Ability Order
Death Defied (PASSIVE)
Karthus Passive Ability
Chapter 1

Hello everybody, and thank you for reading my guide. After reading my guide, please make a little evaluation, by giving me positive or negative score. Also you can give me any tips in comments. I should start from describing Karthus, if you are old League of Legend player, just skip this section. Karthus is mage champion, who deals great damage by “Lay Waste” skill (landmine which explodes after 0,5sec), can slow enemy and reduce his magic resistance + armor for few seconds by “Wall of Pain”, get mana back for killing creeps when Defile’s passive is on, or deal damage to nearby enemies when Defile is activated. He can also use his very annoying ultimate skill, which damages all enemies on map. And the funniest thing is Karthus’es passive skill called death defied – after death, Karthus still can use his skills period 6 seconds (before last nerf it was 8 seconds). Karthus is good mage, but he got also few weak points: little amount of hp, ending soon mana, only one crowd control skill, and not any stun at all. But following this guide, you can see few tricks how play him well in different situations. So if you like mages in lol– Karthus is best choice, he is more interesting for me than brand, malzahar or anivia. He is just my main, which I never get tired.
First important thing you should know before start playing Karthus: its very difficult to play against



There are also few items which can easy counter his ultimate:



You think that is all? Not really, many champions got "counter Karthus ultimate" skills. Here is list (that's not all of them):











You should also know that all taunts (for example


Karthus is mainly mid champion, but he can also go solo top, to the jungle or on lane with partner. You should remember that you are main carry in team when you are on mid lane, so invest in ability power items, some magic penetration and a bit in health/defense. In team fights stay back, put some lay waste near enemy, slow them by wall of pain and when they are close themselves turn on defile go as close them as its possible, press Zhonya's active skill on and deal huge damage. After that you probably will die, but don't worry, you are still in team fight so spam lay waste, and use Requiem. If you got time use wall of pain again. This is description of 90% fights with Karthus, he dies often, but he do really good job in team fights (dealing tons of damage). You can play Karthus more carefully when you play ranked games, because nobody likes feeding enemy, even if you get many kills, so on ranked games I suggest to resign buying Zhonya’s and replace it by some survivability for example Abyssal Scepter.
At the top of this page, are 5 Karthus icons. First three are for solo mid lane Karthus: 1 is hybrid, mostly for Requiem cd, it’s fun but not always effective, so I suggest using second build when you are 30 lvl with at least 300 games, otherwise you can use 3rd build and it will be also very effective, and easier because of bonus mana. Two last builds in right side are for junglers: first is easier, but second is more interesting. I’ve tried show in how many ways Karthus can be played, and I hope I did it well.
Now consider summoner skills:







Other summoner skills are completely unnecessary, and don’t take them, because if you will - there is something wrong with you.
Now consider items:
Boots: there are only two possibilities, if you build Void Staff very quick, you can chose


First ap item:



Mid game ap item: in mid game enemy can stack magic resist, so its very important to get more magic penetration items. My favorite item is


Late game ap item: there is very important to raise ap amount to highest lvl, and get a bit of survivability also in same time. My favorite item is


Last item: There are few options, depending how game goes. If its really late game for example 60+min, your last item can be



Meanwhile survivability: There is only one wise chose for survivability when you really need it, and you will in ranked games, it is

Main rules:
1. Don't start team fights, you can't be first target!
2. If you missing mana in team fights use clarity!
3. Don't use your ultimate, when there is nearby enemy who can interrupt it.
4. Before team fight try to get blue buff.
5. Watch items which enemy has got, and calculate theirs magic resist and your magic damage. Don't waste Requiem!
6. If you know you are dying, try do it in best place (near teamfight area).
7. Check your defile toggle status. Don't waste mana on it, when there's no enemy in range.
You can check average Karthus stats in my ranked games here.
First game style I want discuss is Jungling. Karthus is:
+ Good Ganker
+ Fast leveling
+ Requiem from nowhere
- Easy to kill
- Required skill to play
- Required masteries and runes
Summoner Skills:




Masteries as in Gameplay (core is hp + defence and standard jungle for exp, other could be modified)
Runes: Quints Flat HP/Marks Magic Penetration/Glyphs Flat Ability Power/Seals hp per lvl
Don't even try (in ranked games) Jungle when enemy already picked: Warwick/Twitch/Shaco/Twisted Fate/Nocturne.
Creeps order in jungle:
* Try get first kill on 4th level: cover in bushes, wait till enemy come, use wall of pain and finish him by lay waste. You can repeat it few times, but remember to not stay under leveled, jungle is more important that single kill (because you can become easy frag when enemy got 2 levels more than you).
* After receiving 6th level, check as often as it is possible map, to find enemy with low hp bar. Remember that some champions got more magic resist and you will deal not enough damage. Few champions like Vladimir can avoid Requiem by using their skills, for example blood pool.
* After lane phase, your main exp source is pushing side lanes.
* If you got ad champion in team, let him take red buf.
Here is link to map with description.
This is most popular Karthus place. He is very effective against 80% other champions. But he got one disadvantage - he is slow. That's why I preffer to buy


Now few words about using lay waste. Its very important to decide whether enemy is going to be offensive or defensive. Now you know how they can move, so put lay waste in place where he is going to be in 0.5 sec. Use it very often, but remember that near enemies minions you deal less damage than on open area. You must imagine yourself as an attacker, think what would you do on enemy place, and try to counter yours imagine paths. After 5 minutes you should already know where enemy will be in 0,5 sec.
I'm trying to avoid last hitting by lay waste (prefer normal attack). But when you want use LW for last hitting creeps, put it on side where it can hit only 1 creep (your damage will 2x better).
Wall of pain its supporting skill (crowd control), which can be used to reveal hidden area, slowing enemy and reducing magic resist (it reducing creeps magic resist too). Always use it near enemy turret; on fleeing enemy motion path and in team fights.
Defile is good skill but only on high level. On low its yours neverending mana source. After 13 lvl you can use it to farm creeps and pushing side lanes. Remember to turn off defile when you are out of combat, because it takes tons of mana!
If you still reading it means you should watch this gameplay:
And the most important part, build:
Enemy got good magic resistant and you receive in teamfight small damage:








Enemy got huge magic damage, you are targeting as first and/or there is Kassadin:








Enemy got huge attack damage, you are targeting as first (you can't stack Mejai's):








>>In situations when you know there is no chance to stack Mejai's in your game (and there is no Kassadin/Evellyn/Veigar/2xhard ad in enemy team) : you should buy


Don't forget to buy these potion when your build is finished:


I saw hundreds times Karthus with these items:



Remember that all games are different and there is no one best build with can solve all problems! If you don't like playing with these items, just change it in next game. There are different game styles, so pick best items for yourself. Above items are best for about 80% games, but in 20% games I use other item setup.
Summoner's Skills:




Masteries (click).
Runes (click).
Remember that when you are on mid, yours job is help in killing enemy jungler. Here are tips how to do that.(click)
And another gameplay (from late game phase):


1.

2.

3.

4.


5.


6.




7.




Build:
Same rules as in building Solo Mid(click) Karthus.








Because as summoner spells I suggest


Tips how to survive on top lane.(click)
Good Karthus partners:












Its only solution for low games (>150 games), on higher games there is always range ad+support combo, which is best in my opinion.
Try to get more creeps than yours partner (you need it because you are second carry in team). Harras enemy with lower hp and magic resist (trying to kill tank is pointless). If you and your team mate needs mana, use clarity. Always check bushes from river side (place there one LW once per minute). If you get enough gold recall to base and buy wards. You will need them to harras near enemy turret. You can place one ward in enemy blue buff spawn, it's good solution to gank ganker :) You can also help in killing dragon if your jungler initiate him.
When enemy ganker appear, and there is no chance to kill enemy on your lane, leg it. You can also use Flash/Ghost/Exhaust (whatever you choose as 2nd summoner spell). Put wall of pain on enemy path when they chase you, to slow them and let your lane partner escape. With low hp you are not safe under turret so after this kind of gank consider recalling.
If its possible hide in bush when you are pushing lanes. It lets you disappear very fast (you must be in move).
Build:








Only first start item is different than in Solo Mid build.(click)
Summoner Skills:




Masteries. (click)
Runes (click).
Here are few tips on map.(click)
When you can expect enemy ganker come bottom?







I want to explain (once again) how to use Karthus skills.





Skill combos:
1. When you chasing enemy use







2. When enemy chase you: use



3. While you start teamfight and enemy is grouped in one place very close to each other: When tank go into grouped enemy go just right behind him, press





Karthus is rare champion, so thats why many low level players don't know how to play against him. He seems to be overpowered and unstoppable, because he gain more gold than other players (easy minions lh and killing enemy by Requiem). Anyway some ppl ask me about playing as a Karthus without masteries and runes, so this part of my build is the answer.
Karthus without runes can got problems with:
- mana
- low lvl advantage
- damage on low lvl
That's why I suggest to build this kind of Karthus in different way.
First things are boots of speed + 3x hp potions as always on mid/solo lane. Next item you should get is










So core items are:




Optional items:





Summoner skills for Karthus:




Masteries are also very important. Because Karthus is usually main carry in team, you need to put 9 points in to offensive tree, and if you got few left, you can use them in ultity tree (If you don't have any masteries point because U are lvl 1 champion, don't worry other summoners got similar lvl and they shouldn't be too difficult).
Remember to play aggressive game, in low lvl games you can make some mistakes, but enemy will make them too.

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