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Kayle - Prevail! *Updated*
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Spells:
Ghost
Ignite
Ability Order
Divine Ascent (PASSIVE)
Kayle Passive Ability
Introduction
Pros:
- Can deal a lot of damage
- Good support, can heal, upgrade movement speed, and get someone invulnerable!
- Can be a pain in the *** to kill for the enemy team.
- Deals Magical AND physical damage.
- Awesome late game champion
Cons:
- Can't carry a team alone
- Can have trouble farming with her early game
- Can deal a lot of damage
- Good support, can heal, upgrade movement speed, and get someone invulnerable!
- Can be a pain in the *** to kill for the enemy team.
- Deals Magical AND physical damage.
- Awesome late game champion
Cons:
- Can't carry a team alone
- Can have trouble farming with her early game
My favourite summoners spells on kayle are
ghost to escape your enemies, or to go after them to get a kill, and
ignite, to get some kills early game, to get your Guinsoo's Rageblade as soon as possible.
Flash can also be a good spell, I used it a few times and it works great on kayle.
Teleport is another good possibility.
Exhaust is always a great choice for any DPS, although it has a shorter range then Righteous fury.





In my opinion, the best way to go with Kayle is
9xGreater Mark of Insight, since your main source of damage are Reckoning and Righteous Fury.
You could also go for attack damage reds
.
As far as yellow goes, I like
9xGreater Seal of Clarity, providing you a great amount of mana regen early to late game, to be sure to have enough mana to use your ultimate, Intervention, frequently and to heal with Divine Blessing as much as possible.
For blues, I go with
9xGreater Glyph of Force, since they are good runes to go with your passive.
Greater Glyph of Celerity is another good choice for blues, more healing, more ulting= More support = More QQing in the other team :'(
For quints, I always go for
3xGreater Quintessence of Fortitude, it's the best way to go with Kayle.
CDR quints are also a good choice on Kayle.

You could also go for attack damage reds

As far as yellow goes, I like

For blues, I go with


For quints, I always go for


Main build:
Early game: Start off with a
Doran's Ring and a
health potion, then go for a second
Doran's Ring for more durability and mana regen/ability power. then get your
boots of speed, and a
Guinsoo's Rageblade, by starting off with the blasting wand. Then get your
Sorcerer's Shoes, and go for the
Nashor's Tooth. This is the base of your build. If the game continues, sell your
Doran's Ring, and go for a
Lich Bane, it's an awesome item for Kayle, be sure to start off with
sheen. Then I like to go with a
Banshee's veil for durability and to prevent from getting over CCed.
Hexxtech Gunblade is a good choice to finish up the build.
Team with a lot of Magic damage:
Be sure to go with
Banshee's veil, even before your Trinity Force.
Force of Nature is always great against a team with a lot of mages.
Team with only Attack damage:
Thornmail! They'll kill themself if they only have DPS, by using your Diving Blessing Divine blessing and with thornmail's passive.
Other good boots:
Ionian Boots of Lucidity : More healing, More ulting, great choice.
Boots of Swiftness. Faster! Faster! Good choice on a Kayle, since she is a slow champion.
Against High hp:
Definitly go for Madred's Bloodrazor if you play against a champion like Chogath, Vladimir, or any other high hp champions. Madred is a great choice on Kayle, gets her attack damage really high, everyone will be affraid of you.
So, the final build should look like this:
|---
or
---|
Early game: Start off with a












Team with a lot of Magic damage:
Be sure to go with


Team with only Attack damage:

Other good boots:


Against High hp:

So, the final build should look like this:











Start off with






Be sure to get your




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