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Items
Ability Order
Unseen Threat (PASSIVE)
Kha'Zix Passive Ability
Introdutcion









When







''Kill. Consume. Adapt.''
--










I choose maxing








This is the explanation for each evolution:
Q-


W-


E-


R-

You only get to evolve 3 of them so this is my (this is almost completely situational) sequence:








Another Sequence- if you are getting harassed, and if you can't seem to keep up, you better evolve

One More Sequence- if the enemy is slipping throught your fingers alot, you should evolve




Just One More- if the enemy jungler ganks you a lot, or even if you decided to take solo lane and they come in pairs that you can't handle, try evolving


![]() ![]() ![]() ![]() |

You then use



You should hit a basic atack after that to use your passive and slow + get bonus damage.
Use

![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() |
First Recall:
![]() You will get this if you got ![]() |
![]() You get your ![]() |
![]() Now this is the item for your early game dominance. ![]() ![]() |
Core Build:
![]() The new ![]() ![]() |
![]() Besides ![]() ![]() |
![]() This new item is great, not only it takes the splash effect only seen in ![]() ![]() |
![]() This item is great. It has now 70 base AD and 12% Life Steal, with all the stacks on it, it will have 100 AD and 18% Life steal, which is great now that your attacks splash and your ![]() |
The


Boots:
![]() If you aren’t doing perfectly, neither horribly, this item is to help you achieve perfection, with the attack speed bonus you now have something to do when your Q is on cooldown: SLICE HIM WELL AND FAST. |
![]() If you are doing perfectly or VERY well and you just want to get to the fights faster, then buy this item, with the highst speed in game. |
![]() Only get this in 2 cases: if the enemy team is full AP or 4 of them are AP OR if they have an heavy CC champion like ![]() ![]() |
![]() This is a nice enchantment because besides making your champion look like a derpy ninja running, it will also give you the ability to be a derpy ninja running through your base. |

![]() If you are already doing the damage, then just buy this to make it a faster, not so skill dependant kill. |
![]() This new item is kinda good with the 50 AD, but what really matters here is the second passive: true damage over time, it is great, but you see, with a level 18 champion it won’t be that great, because one doesn’t usually drop the target to 66 health and lets him go. But it may also be good because in the middle of the fight, he wont notice the true damage always damaging him. I haven’t tested if splash damage from ![]() |
![]() This is pretty self explanatory: armor and magic resist. Great. You get a second chance to live. Excellent. You revive then jump the hell away/kill the target! |
![]() This item is good because of the CC removing, the 60 AD and the 48 magic resist, buy this if you don’t want the ![]() ![]() |
|
Pros +// Excellent at 1v1 +// Great juker with his ![]() +// Good sustain due to his ![]() +// Evolutions make him even more OP +// Looks awesome +// Good early game pokes; destroying late game pokes +// Excellent nuker |
Cons -// Not that amazing against non-isolated targets -// You will be focused on teamfights/smallfights -// With this build, a bit squishy -// ![]() -// Very vulnerable to champions like ![]() ![]() |
Runes






I take my

I take

I take



I take

I take


Health: base health, items, masteries
1960+700+250+30=2940
AD: base AD, items, masteries, runes
193+55+30+85+100+70+18.5+11.6+6.75=559.85 AD
Critical Damage: base, items, runes, masteries
100%+5%=105%
Life Steal: items
18%+20%=28%
Armor Penetration: items, masteries
15%+14%+22.5=51.5%
Summary:
Health: 2940
Attack Damage: 559
Critical Damage: 105%
Life Steal: 28%%
Armor Penetration: 51.5%





PHASE 2: lasts until the mid turret gets destroyed (either your team's or the enemy's) and PHASE 3 starts (LATE GAME MADNESS) this phase is called: FARM FARM KILL...
After you scared him of to base farm (be smart, ONLY last hit) as much as possible to get overleveled against him. When he gets back poke him with


OPTION A: right after he killed red/blue, you will get the buff and the cooldown will be refreshed. You will be fighting an opponent with the buff advantage.
OPTION B: plant youeself in the bushes and steal the buff, then kill him. In this case you will have the buff advantage, but not the element of surprise and the buff ill have lost some time.
Your choice. This is great to get kills because the enemies will be isolated (if they aren't, you will have to be faster and better or you will die).
Also never forget: YOU HAVE A TEAM. When a person plays with


The jungle ganks earlierly (is this the way to spell the word?) mentioned are supposed to be done alone, because one does not jungle with a bodyguard, and if one does, then you are getting a double (if there's a






''Prey on the weak and you will survive, prey on the strong and you will live.''
--



By killing



By killing


This two champions are -and this is very important- completely balanced:
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |










The Hunt Is On: ALIEN vs PREDATOR
Let The Most Fed Win!

Hope you enjoyed, this is a build from Nacho Macho
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