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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Unseen Threat (PASSIVE)
Kha'Zix Passive Ability
Introduction


Here is

I am sure that you will have fun playing him and he will make you win your games!

A vicious Void predator, Kha'Zix infiltrated Valoran to devour the land's most promising creatures. With each kill he absorbs his prey's strength, evolving to grow more powerful. Kha'Zix hungers most to conquer and consume Rengar, the one beast he considers his equal.
When Kha'Zix crossed over into this world, he was fragile and ravenous. The animals he first encountered were too small to fuel the rapid evolution he craved. Kha'Zix focused his hunger on the most dangerous creatures he could find, risking his life to satisfy his need. With each kill he feasted and changed, becoming a stronger, faster predator. Kha'Zix soon chased his prey with unrestrained aggression, believing he was unstoppable. One day, while savoring a fresh kill, the predator became the prey. From cover a creature pounced in a blur of fangs and steel, tackling him to the ground. It roared in his face slashing and clawing, and Kha'Zix felt his blood spill for the first time. Screeching in fury, he sliced at the brute's eye driving it back. They fought from sunset to sunrise. Finally, near death, they reluctantly separated. As his wounds closed, Kha'Zix burned with anticipation at the idea of devouring one who could match the Void's strength. He resumed his search for powerful prey with renewed vigor. Someday, Kha'Zix will feast on Rengar.
"Kill. Consume. Adapt."
―Kha'Zix
Pros
+Very powerful at all game stages(early/mid/late)
+Got a gap closer
+Burst champion
+Can carry a game
+
Void Assault is awesome for escape/chase
+Can escape from ganks with
Void Assault or
Leap
Cons
-He is squishy because we build him as an assassin
-Mana dependent without
Tear of the Goddess
-A focus for the enemy team
-Hard to lane early versus range champions

+Very powerful at all game stages(early/mid/late)
+Got a gap closer
+Burst champion
+Can carry a game
+

+Can escape from ganks with


Cons

-He is squishy because we build him as an assassin
-Mana dependent without

-A focus for the enemy team
-Hard to lane early versus range champions

Unseen Threat lasts until consumed and has no internal cooldown.

(Active): Deal physical damage to a single target. Damage against isolated targets is significantly increased.
Cost: 25 Mana
Cooldown: 3.5 seconds
Range: 325 - 375
Evolved Enlarged Claws: Increases damage to isolated targets by 12% of their missing health (max 200 vs monsters). Increases range of Taste Their Fear and Kha'Zix's Basic Attacks by 50.
The best ability at the moment for


Cooldown: 8 seconds
Range: 1000
Evolved Spike Racks: Causes Void Spike to fire three spikes in a cone. Void Spike will consume Unseen Threat to slow and damage all enemies struck.
This evolve got nerfed and now doesen't proc his passive anymore :(...that's why we evolve and max q.

Cost: 50 Mana
Range: 600 - 900
Evolved Wings: Increases Leap's range by 400 and causes kills and assists to refresh Leap's cooldown.
It's like



(Active): Kha'Zix enters stealth for 1 second, gaining 40% bonus movement speed. Entering stealth grants Unseen Threat. Void Assault can be cast a second time within 10 seconds at no cost.
Cost: 100 mana
Evolved Active Camouflage: Void Assault can be cast three times. Kha'Zix takes 40% reduced damage while in stealth.
Very good ultimate for both chase or escape and it procs your passive.
Right now I max kha zix
Taste Their Fear because his
Void Spike evolve got nerfed and now his
Void Spike doesen't apply his passive anymore.All that
Void Spike evolve does now is that you shoot in 3 ways. His
Taste Their Fear and
Taste Their Fear evolve got buffed and that's why i max and evolve
Taste Their Fear.







I take
Greater Mark of Attack Damage and
Greater Quintessence of Attack Damage to increase my damage potential and be more of a threat to the enemy team, assassinating their team one by one. Also I take
Greater Seal of Armor and
Greater Glyph of Scaling Magic Resist for solving a little bit his problem being squishy.
Precision
Fleet Footwork
Phase Rush




Runes




You have to focus on last hitting creeps because that's the main income for everyone, not the support of course, but anyway you need to have like 50 minions at least at minute 10 in the game, and like 120-150 at minute 20 in the game. That's why we take 2 points in
Butcher
, to help us at last hitting.









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