Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Flash
Ignite
Ability Order
Void Stone (PASSIVE)
Kassadin Passive Ability
Introduction


http://www.mobafire.com/league-of-legends/rune-page-planner#&rune=338:3-351:9-254:9-309:9
More early game damage
Avoid mana problems
More damage late game
More damage early game

More early game damage

Avoid mana problems

More damage late game

More damage early game
Viable summoner spells
Flash+
Riftwalk = good nuke(u can use
Flash instead of
Riftwalk while
Riftwalk is stacked and make of it a very good nuke), chase & escape
Ignite u need it all mages need it u ll cry when u see champions running with no hp and u cant
Riftwalk +
Null Sphere because u are oom but with
Ignite they wont be able to run
Cleanse+
Riftwalk= if they focus u
Cleanse and
Riftwalk out
Teleport u can chase with it and u would need it sometimes when u are getting harassed
Non viable summoner spells
Clairvoyance u don't need tell the support to get it
Exhaust u got a ******ed slow and u cant ult out from melee champions range
Fortify the tank can get it u don't need it
Ghost so u got
Flash and another
Flash with 3 secs cooldown u don't need it
Rally just don't
Smite Lol are u serious only for troll mages and saintvicious
Xerath
Revive trolls and jungler
Evelynn














Non viable summoner spells






















Active:








Will add a video soon
More harass u can get

U can start with
Boots or a
Sapphire Crystal
Rush for
80 Ability Power, 630 Health, 725 Mana. Passive: Your Champion gains 18 Health, 20 Mana, and 2 Ability Power every 1 min. Bonuses cap at +180 Health, +200 Mana and +20 Ability Power. (Already included in item statistics) UNIQUE Passive: Upon leveling up, restores 250 health and 200 mana over 8 seconds. 630 hp for counter those squishy problems 725 mana for mana problems and 80 ability power for early~mid game damage.
now we go for
20 Magic Penetration. UNIQUE Passive: Enhanced Movement 2. we get it for early~mid game damage.
and for finish our core
140 Ability Power. UNIQUE Passive: Increased ability power by 30%. with this item we can full nuke dps ranged champions at lvl 11~16 with 4 stacks on
Riftwalk,
Null Sphere and
Force Pulse


Rush for

now we go for

and for finish our core




After we get our core we can go for:
80 Ability Power, 350 Mana, 30 Magic Resist, 7 Movement Speed. UNIQUE Passive: When you use an ability, your next physical attack will deal an additional 100% of your Ability Power in damage. This effect has a 2 second cooldown. With this item we make our nuke more powerful don't get it if the enemy team is building def.
20 Ability Power. UNIQUE Passive: Your champion gains 8 ability power per stack, receiving 2 stacks for a kill or 1 stack for an assist. This effect can stack 20 times; you lose a third of your stacks if you die. At 20 stacks, your champion's cooldowns are reduced by 15%.Get it if u are doing good i don't recommend it because mejai=focus
70 Ability Power. UNIQUE Passive: +40% Magic Penetration. Get it if the enemy team got 120+ magic resist if they got less get abysscal scepter
70 Ability Power, 57 Magic Resist. UNIQUE Aura: Reduces the Magic Resist of nearby enemy champions by 20.For enemies with 100 or less magic resist

80 Ability Power, 350 Mana, 30 Magic Resist, 7 Movement Speed. UNIQUE Passive: When you use an ability, your next physical attack will deal an additional 100% of your Ability Power in damage. This effect has a 2 second cooldown. With this item we make our nuke more powerful don't get it if the enemy team is building def.

20 Ability Power. UNIQUE Passive: Your champion gains 8 ability power per stack, receiving 2 stacks for a kill or 1 stack for an assist. This effect can stack 20 times; you lose a third of your stacks if you die. At 20 stacks, your champion's cooldowns are reduced by 15%.Get it if u are doing good i don't recommend it because mejai=focus

70 Ability Power. UNIQUE Passive: +40% Magic Penetration. Get it if the enemy team got 120+ magic resist if they got less get abysscal scepter

70 Ability Power, 57 Magic Resist. UNIQUE Aura: Reduces the Magic Resist of nearby enemy champions by 20.For enemies with 100 or less magic resist
if we need health def or magic resist before damage get these items
80 Ability Power, 500 Health. UNIQUE Passive: Your spell damage will slow the target's movement speed by 35% for 1.5 seconds (15% for multi-target spells and damage-over-time spells).This item gives more health and more ability power and it makes your slow more ******ed.
68 Armor, 38 Magic Resist. UNIQUE Passive: Revives your Champion upon death, restoring 750 Health and 375 Mana. This effect can only occur once every 5 minutes.Revive and
Riftwalk out YES, this item gives armor and more magic resist you ll reduce 50% of both damage and magic damage.
56 Magic Resist. Active: (Unique) Removes all debuffs from your champion. 90 second cooldown.
get this item if the enemy team got a lot of cc and u didn't get
Cleanse

80 Ability Power, 500 Health. UNIQUE Passive: Your spell damage will slow the target's movement speed by 35% for 1.5 seconds (15% for multi-target spells and damage-over-time spells).This item gives more health and more ability power and it makes your slow more ******ed.

68 Armor, 38 Magic Resist. UNIQUE Passive: Revives your Champion upon death, restoring 750 Health and 375 Mana. This effect can only occur once every 5 minutes.Revive and


56 Magic Resist. Active: (Unique) Removes all debuffs from your champion. 90 second cooldown.
get this item if the enemy team got a lot of cc and u didn't get

Farm and harass till lvl 7 then ask ur jungler
if u can get blue buff if u got it go and gank top or bottom lane or go mid and harass with
Riftwalk+
Null Sphere +
Force Pulse u need 4 stacks on
Force Pulse to do it
so now u should be lvl 11 get blue buff again and gank with 4 stacks on
Riftwalk u ll be able to do 1200 damage with a full nuke without
Ignite
Team fights
Stay back and stack rift walk tell the tank to initiate when u got 3/4/5 stacks then go for the dps ranged carry of the enemy team and full nuke him now run away and spam
Null Sphere with
Force Pulse
if u can get blue buff if u got it go and gank top or bottom lane or go mid and harass with




so now u should be lvl 11 get blue buff again and gank with 4 stacks on


Team fights
Stay back and stack rift walk tell the tank to initiate when u got 3/4/5 stacks then go for the dps ranged carry of the enemy team and full nuke him now run away and spam




Upvote if you liked the guide, and only downvote if you feel it is absolutely necessary. If you do downvote, please inform me of why, and perhaps I can rectify any mistakes I have made.
Get fun chasing and making ur enemies tell u

You must be logged in to comment. Please login or register.