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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Mirror Image (PASSIVE)
LeBlanc Passive Ability
Introduction
Bruiser

The general idea behind this rune selection is to stack hybrid damage because it's much harder to mitigate. With that in mind let's get some AD and AP first:
Glyphs

Quints


Now that we have flat AD and AP it only makes sense to add penetration into the mix:
Marks
Greater Mark of Hybrid Penetration are key to this build. Your skills are high damage so penetration works wonders early game and auto-attacks will hurt, even against tanky opponents.
Seals



Offensive Masteries
The same concept that we used to build our rune page also applies to Masteries: we want to maximize Hybrid damage. This is why I take







Defensive Masteries
Since we are building a Bruiser

My defensive selection is pretty standard: damage reduction, health and health regeneration.
Experimental
I am tempted to try


Also, I wonder if investing more points on the damage tree is worth it, maybe add two more points, one for


Bruiser

[W]

I take distortion first because of mobility and harass potential. Level 1 you can Distortion in get a few auto-attacks and Distortion back. If you do it right your opponent will think twice before getting in your range.
[Q]

Take two points at level 3 to increase your Q + W combo damage.
[E]

Take your first point at level 4. If your opponent get's close to you, chain him and then Q + W combo and finish with a few auto-attacks. You can also start by dashing in with W then Q and finish with E and auto-attacks then Distortion out.
[R]

Once you have your ultimate you can use the same harass strategies but now you have one more spell in your rotation so you could potentially lock down your enemy for even more basic attacks.
Core Items


Sheen vs.
Phage - What to build first?
There is no right answer, I believe it depends on your play-style and your match-up. Here is brief explanation of the benefits each item brings for you to make an informed decision:
-
Mana, AP, auto-attack burst - good for harassing with skills and auto-attacking afterwards in order to proc Spellblade.
-
Health, AD and mobility - good for farming and re-positioning fast due to Rage proc. More auto-attack oriented harass.








Defensive Items


Build this defensive item first against AD champions.



Build before

Also, consider building another armor based item (instead of

Final Item
If the game is long enough and you get to buy your final item, keep in mind that there is no definitive answer in regards to what item to build next.
You should be asking yourself the following questions:
- Is my role to deal damage?
- Do I have sufficient damage?
- Do I need to survive longer on team fights to deal more damage?
- How many AP/AD champions does the enemy team has?
- Who is fed on the enemy team?
- Did the enemy team build armor/magic resist?
- What strategy am I going to use? (Split, group, delay, etc.)
As the game progresses your purchases become more conditioned by the enemy actions and overall status of the game. You might want to add different stats depending on how the game is developing.
Consider the following options:

With Bruiser







If you need to take down really heavy tanks or if you focus more on team fights


If the enemy team has no to very little armor consider building


Fed AP carry? Take the extra AD and magic resist with

- Piglet (LeBlanc) vs. Riven
- Recently played in China - Demacia Cup - LPC trick SH Royal into thinking the LeBlanc is mid and then pick Jarvan IV as their support.
- Looper (LeBlanc) vs. Jax
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