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Recommended Items
Runes: Meta
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Challenging Smite
Flash
Items
Ability Order Max Q
Determination (PASSIVE)
Xin Zhao Passive Ability
Threats & Synergies
Jax
His combo is really strong when he is hitting E although you got enough time to dodge until the E pops out.
If he his able to stun you than you are basically dead.
If I'd get an enemy Jax I'd probably want to get a little bit tankier with my Items
Champion Build Guide
About me! ![]() Hey MobaFire! My name is Elay and I'm a Gold IV player in League Of Legends. I'm playing League Of Legends since Season 5 and I've got 207k mastery points with ![]() Thank You for 0.5M views! <3 ![]() Why am I playing Xin Zhao? ![]() 1. ![]() 2. ![]() 3. ![]() 4. ![]() 5. ![]() Me Playing Old Xin ![]() |


But like any other Champion, he isn't perfect...
Pros
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+High base Damage. +Easy for beginners. +Costs only 1350 BE. +Quick chests. +Easy ganks in the bot lane. |
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Cons
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- Susceptible to CC. - Can't fight with 2 enemies or more. - Not an early game champion. - Tanks can kill him very easily. |
you have to be careful from AP damage.![]() Weak Against Top Lane champions ( ![]() ![]() ![]() ![]() |


The first thing you should know about bans with Xin is that some champions can danger



So think carefully who you want to ban, usually, I ban champions according to the patch notes, in the patch (10.6) you can read the buff

It may be a real pain to fight against him during this patch.
I believe riot will balance him soon
Who should you ban?



But they are just 2 of Xin's counters.
In higher Elo's, you ban a Champion because of the threat he might be for your team picks.
My suggestion is to ban one of the champions that I mentioned earlier (Threats).

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Probably the best pick between the other two, for example, imagine you and your enemy fighting while he/she has an ignite and you got the triumph rune. result: if you kill her/him you won't die from the ignite. The ![]() |
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For every kill, or epic monster (drake,baron,rift) you slay you get bonus life still, as simple as that. You can get a quarter of the stack for every large monster (blue/red buffs). |
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This rune will work with your E, ![]() Basically, when you use your E, you are getting Lethality and magic penetration for 5 seconds. this will work on tanks perfectly, it'll penetrate their Armor and their Magic Resistance. As I mentioned earlier in the guide, ![]() |
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The rune gives you 10 Movement speed and 9 more for each takedown you slain. Lately, this runes has worked for me better than ![]() The movement speed bonus is necessary to get faster across the map, to gank, and to farm. |

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In my opinion it's the best jungle item ![]() It gives you AD, Life steal, extra damage to your jungle buffs. The red smite passive will reduce 20% of the enemy's AD damage for 4 seconds. Besides, the red smite will make your next basic attacks burn and deal 48-125 true damage based on your level. |
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This item will give you an advantage on the other jungle because of the CR (Cooldown Reduction) which will expend your use in abilities, additionally, you'll get 250 HP and some Mana. |
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This item will make your basic attack deal bonus magic damage and will apply magic resist against ap champions like ![]() the bonus movement speed does the job if you need to be more mobile during the game. |
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This Item is a situational. you got to choose depending on which situation you are facing. in my opinion, if you are losing you might wanna pick ![]() ![]() ![]() |

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1. When you play |
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2. In my Opinion
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In my opinion, you have to pick flash every game because
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1.When the game starts you should go



2. After clearing one side you can recall or you can continue to the Red buff (look at your HP).
3. You should gank only after you got to level 6 (check the enemy levels, don't gank if the enemy is above your level).
4. After you completed your side (red and blue buffs) you might wanna gank mid or top lane, in my opinion, you shouldn't gank your bot lane until the ADC gets her ult.
In season 10, Riot made some changes to our jungle pathing (The drake update).
Those changes affect our farming and ganking.
The massive change was the change in farming.
The change included map altering according to the type of the 3rd drake who slain.
For any jungle, the option to gank upgraded with the new bush added to the bot and top lane.
The change made a few things complicated, for now, drakes are super valuable and should be considered as your first worry.
A jungle who won't fight for the drakes will be wicker and the enemy will have an advantage.
In my opinion, the best drake now is infernal, it could expend your jungle pathing and make the blue/red buffs easier to farm.

Farming is never a problem when you are playing


If you were able to farm enough to get the first item in 12 minutes it's ok, don't get stressed.
farming for jungle it's important, but you should know that as a

Another thing you should know about farming is that while you farm you should pay attention to the other lanes and calculate where and when your next gank should take place in.

There are some things you have to know when you are playing


1.You have to know how and when to gank. In that context, you match your way to the Jungle Bafs.
2.You have to know which monster you should take:
Blue Sentinel for mana
Red Brambleback For Health and Burst Damage.
4.You have to be in the right place (the fight, baron, drake) when your team needs you.
Those skills aren't that unique, you will learn how to use those automatically
the more you play

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