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Lulu Build Guide by Malin

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League of Legends Build Guide Author Malin

Lulu ~ A solid giggle should do the trick

Malin Last updated on December 16, 2013
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Team 1

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 0

Legendary Guardian

Defense: 9


Utility: 21

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~ Introduction of the author ~

Pleased to meet you!

~ Hello there I'm Malin ~

I've been playing League for almost 4 years now, I mainly played normal games until the end of season 3. I think that even though I just recently started playing ranked games I still have quite a lot of experience since I've played the game for so long.
I ended up in Platinum 2 at the end of season 3 and I've mainly been playing the support role since season 2. (OBS. I will add a lot of cute pictures as soon as the new skin comes out]

This is my first guide so I would appreciate all sorts of constructive criticism!

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~ About Lulu ~

You'll see more with your eyes closed.

Lulu the the Fae Sorceress is a support who I feel should fit anyone. You can easily adapt your build to your play style. Your spells give you a great opportunity to peel enemies off your carry and yourself. Lulu has a great poke, in this build I'll talk about how you can poke with your spells and auto attacks. I find Lulu really fun to play and I hope that this guide will help you feel the same!

~ Pros ~
+ You have a great poke
+ Fast wave clear
+ Wins trades
+ Can avoid ganks pretty easy

~ Cons ~
-Lacks sustain
-Mana hungry
-Cool downs are somewhat high

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~ Masteries ~

Never look a tulip in the eye...

~ Defense tree ~

You are going to wanna go for 9 points in the defense tree, since you are squishy this will help you just a tiny bit. Going 0/9/21 is in my opinion the most optimal when you play support. Recovery will help you regain health after trades.
Enchanted Armor will increase your armor and MR so it's really important.

To go 0/9/21 is in my opinion the best choice since you will gain a lot from having those 21 points in the utility tree. And spending 9 points in offense would not be a good choice at all, you're a support after all.

~ Utility tree ~

Going 21 in the utility tree will do a lot for you. You're going to gain mana thanks to Meditation , Scout will make it possible for you to ward with a longer range at the start and this can be very helpful. Greed , Scavenger , Wealth and Bandit will give you a lot of extra gold. This will help you out a lot.
Wealth is very important if you wanna be able to buy the starting items I recommend in this build.
Since you have Bandit make sure that you auto attack the enemies, something you would wanna do even without it.

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~ Runes ~

Yep, that tasted purple.

It's logic to pick Greater Mark of Magic Penetration since you're using both Greater Quintessence of Ability Power and Greater Glyph of Ability Power. This will help you deal a secure amount damage.

With Greater Seal of Armor Lulu is going to be able to poke the ADC without taking too much damage. This will help you to zone the enemy and win trades.

Greater Glyph of Ability Power will help Lulu deal a lot of damage with both Glitterlanceand Help, Pix!. Help, Pix! will also beneficial from this in a defensive way and Wild Growth will heal your ally more.

Again, Glitterlance and Help, Pix! will become stronger thanks to Greater Quintessence of Ability Power. This will help you when you poke the enemy using spells.

~ Other Options ~

The Greater Mark of Attack Damage will make your auto attacks stronger. This will help you with trades and it's going to be easy to poke down the enemy.

Greater mark of armor penetration
Greater mark of armor penetration compliments Greater Quintessence of Attack Damage, the penetration will help you deal the secure amount of damage you need.

Greater mark of hybrid penetration
The Greater mark of hybrid penetration will help your auto attack poke a lot since it deals both attack damage and magic damage thanks to Pix.

If you face for example Annie, Greater Glyph of Magic Resist will make you a bit more resistant, I'd recommend that you use these when you face other supports with a lot of magic damage.

The Greater Quintessence of Attack Damage will do the same thing as the Greater Mark of Attack Damage. Your auto attacks gets a lot stronger and you'll be able to poke the enemy.

Since Lulu is squishy Greater Quintessence of Health will help you in the early lane phase.
These different rune options are all very offensive. Both the AP and AD will help you poke the enemy bot lane. But I also have something for those who rather go for resistant and hp. It's all very simple.

If you go with the AP runes you're going to use your abilities to poke the enemy. This will make you very mana hungry and you wont be able to poke as much as if you go AD. I'd recommend that you go with AP runes when you face a lane without a lot of sustain, supports like Zilean and Annie. The AP will not only help you offensive but also in a defensive way. Help, Pix! will shield for more and Wild Growth will heal your ally more.

If you on the other hand feel that the AD runes might fit your play style more you wont be as mana hungry. Your auto attack will be your strongest weapon. I would recommend that you use AD if you face an enemy lane with a lot of sustain, such as a Sona or Soraka support. The AD will make it possible for you to poke more during a longer time.

If you find Lulu to squishy you might wanna focus on getting health and resist over AP or AD. You could simply just go for Greater mark of hybrid penetration, Greater Seal of Armor, Greater Glyph of Magic Resist and Greater Quintessence of Health. This is something I would use if I felt like playing more defensive. You will still be able to poke and win trades with these runes but you wont deal as much damage.

I think that everyone should try out a lot of different rune combinations, the way you play change the efficiency of the different choices a lot. So go for some normal games and find what you feel suit you most, I always try new things out in normal games before I do it in ranked.

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~ Summoner spells ~

Just a pinch!

~ You should use these ~

Flash is a great pick both defensive and offensive. It can save your life but it can also help you engage or help you get of that last auto attack that kills the enemy. You should always use flash on Lulu, keep in mind that you're squishy so Flash will always be in your favor.

Ignite will help your bot lane a lot in the early game. If a fight breaks out and you play your cards right the Ignite should always be the better choice over both Heal and Exhaust. In season 4 the AP heavy supports are even stronger and your exhaust wont be as effective. It's all about dealing as much damage as fast as possible. Keep in mind that your Ignite might end up stealing the kill so use it when you engage. Ignite is also the best choice when you face supports with Heal or healing abilities such as Soraka

~ Alternative ~

Exhaust makes the targeted enemy weaker, you lower their movement speed, attack speed and attack damage etc. It will work out in bot lane, but I don't think this should be your first choice. I believe that Ignite will be a smarter choice in season 4 cause of the AP heavy supports. But if you feel more secure using Exhaust you could still do it, but in a early 2v2 the Ignite will be more effective

~ You should not use this ~

I rarely use Heal, i find it weak and easily countered with Ignite. You should not use this on Lulu, the other summoner spells will work out more effective. Items like Mikael's Crucible can later on be used as a substitute since it heals for 150 + 10% of the target's maximum health.

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~ Lulus Abilities ~

That squirrel looks familiar.

Pix, Faerie Companion is Lulus passive, whenever Lulu or the ally wearing Help, Pix! attacks an enemy Pix will fire of a barrage of 3 bolts toward the same target. This is what makes your trades so good. Keep in mind that the 3 bolts will hit other targets if they come in the way. This effect wont work on wards or structures.

Lulu and Pix will both fire off a magic bolt, your mouse is how you target the bolts and it might take a while to feel secure with this. Glitterlance and Help, Pix! work very well together. For example if you feel a bit insecure when it comes to hitting the Glitterlance, applying Help, Pix! on the enemy will make it a lot easier. Help, Pix! will also give lulu a great amount of range with Glitterlance when she applies Help, Pix! on either an ally or enemy.

Whimsy has different effects depending on if you use it on an ally or enemy.
On an ally Whimsy will grant the target movement speed.
On a enemy Whimsy will polymorph the target, this is very useful when you lane cause you can stop the enemy ADC from attacking your ADC and this will make the trade very profitable.

Help, Pix! is the second of Lulus spells that will give you different effects depending on if you target an ally or enemy.
On an ally Help, Pix! will move to your allied champion and shield him or her, you can also shield minions. When you use Help, Pix! and follow up with Glitterlance your Glitterlance can reach a range up to 1500+.
If you use Help, Pix! on an enemy Pix will move to the enemy and deal some damage. Combo Help, Pix! and Glitterlance when you use the AP runes to deal a lot of damage. Help, Pix! is really good to do vs. champions with stealth since Pix will give you vision of the enemy for 6 seconds. So Lulu is a very strong pick when you face enemies like Vayne and Twitch.

When you cast Wild Growth on your ally the ally will grow and knock up enemies within the range of 150. Your ally will also gain bonus health and an aura that will slow nearby enemies continuously for 7 seconds. This ultimate can easily turn a fight around, especially during a tower dive where it's really strong if you use it at the right time.
Wild Growth can also be used when you engage with an ADC who easily can move closer to the enemies. You can also combo your Flash and Wild Growth to knock up the enemy.

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~ Ability Sequence ~

Cuddly incoming!

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

You start off by maxing Glitterlance. This is also the ability you should pick at level 1, it's really good because it can help you check bushes. The slow is good both in offensive and defensive situations, Glitterlance slows the enemy by 80% (1 / 1.25 / 1.5 / 1.75 / 2). Glitterlance is also good when you wanna push the lane.
Even though you wont skill Whimsy until you hit level 3 will this be the second ability you max. Whimsy will help your lane you will be able to engage and disengage very good.
The polymorph (1.5 / 1.75 / 2 / 2.25 / 2.5) is also very good and the main reason I max this second. Will help a lot in team fights.

Wild Growth is Lulus ultimate so you wont be able to skill this before level 6. This will be the third ability you max, the HP your target gets ( 300 / 450 / 600 (+ 50% AP) ), the knock-up and the slow (30 / 45 / 60%) will help you a lot in every situation.
Together with for example Jarvan IV or Amumu will Wild Growth be game changing.
You will skill Help, Pix! when you hit level 2, this will give you some utility. This will be the ability you max last, mainly because the other spells can have a bigger impact on the game. You will shield for (80 / 120 / 160 / 200 / 240 (+ 60% AP) when you target an ally and deal (80 / 130 / 180 / 230 / 280 (+ 40% AP) magic damage when you target an enemy

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~ Items ~

Nosey dewdrop...

~ You start with ~

This start is my personal favorite. The Greater Totem will give you a free ward that you will be able to use multiply times in the early game.
Ancient Coin will help you gain gold, it will also give you both mana and HP regain. Stealth Ward is always good to have, one ward is not enough so you compliment the Greater Totem with this.
Health Potions will make it possible for you to stay longer in lane. And thanks to Culinary Master will they give you both mana and HP.


This is another way to start the game, you wont gain as much gold since you're missing Ancient Coin.
On the other hand this start will give you more wards, you're going to be able to start with one Vision Ward and tree Stealth Wards.
This will also give you the opportunity to buy more pots, I'd recommend three Health Potions and one Mana Potion

~ Early game ~

You want to upgrade your Ancient Coin into an Nomad's Medallion as soon as possible, this will give you a better gold profit.
Sightstone is just as important as it was in season 3, you do want this fast to be able to stop spending gold on Stealth Wards, this will also give you some HP.
Boots of Speed is always good to have in lane when you play Lulu, you will have a greater chance to get away if your lane is ganked and it will be easier to poke the enemies.
The last item you wanna finish as soon as possible is Chalice of Harmony this will help you with your mana issue, you will also get some extra magic resist.

~ Boots ~

I would like to say that these two boots are the best two you can choose between.
Ionian Boots of Lucidity will lower your cooldowns and that will help a lot. I would say that these are the best ones if you go for the AP build.
Boots of Mobility will make it easier for you to move around the map, this can also be very good when you chase enemies. These would be the best choice if you go for the AD or more defensive build

~ You always want these ~

Talisman of Ascension is the last upgrade for Ancient Coin, at this point it will give you 20% CDR. The active on this item will grant nearby allies 40% movement speed. This is really good and can be used both when you engage or disengage.
Ruby Sightstone is very good to get, this will cover your need of wards. As soon as you get your Ruby Sightstone get rid of the Greater Totem and get yourself a Sweeping Lens. This will be the most effective way for you to be able to clear wards.
Mikael's Crucible is an amazing item in my opinion. "Removes all stuns, roots, taunts, fears, silences and slows on an allied champion and heals them for 150 + 10% of maximum health. " This will help you keep your ADC alive, and when you face supports like Leona or Annie would I recommend you to get this really early.

~ Get one of these ~

Zeke's Herald
These two items give you 20% CDR, but you need to pick the right one for the right team and/or build.
Morellonomicon will be your choice if you have a team with AP heavy champions, this is also the best one to go for if you're going for the AP build.
Zeke's herald will be your choice if your on a AD heavy team or go for the AD build, the aura "Nearby allied champions gain +20 Attack Damage and +10% Life Steal." will help your team out a lot.

~ Items for certain situations ~

Locket of the Iron Solari is good if your on a team with a lot of squishy champions or if you face an enemy team with a lot of AP damage, the shield will then help your team a lot in team fights.
Frozen Heart could be a good choice if you wanna go a bit tankier, this is also a good item when you play against a team with a lot of AD champions who depend on their attack speed because of the aura "Reduces the attack speed of nearby enemies by 20%"
Zhonya's Hourglass will give you quite a big amount of AP, and this could also be a choice if you feel that you die easily in team fights. Just don't forget to use the active "Places your champion into Stasis for 2.5 seconds, rendering your champion invulnerable and untargetable but unable to take any actions."
Twin Shadows will give you AP and MR, once again very good when you face supports like Annie. The active "Hunt - Summons up to 2 invulnerable ghosts for 6 seconds to seek the two nearest enemy champions. If they touch an enemy champion, they slow his Movement Speed by 40% and reveal him for 2.5 seconds." can work good both when you wanna engage and disengage. If you combo Twin Shadows and Talisman of Ascension will you most likely get an amazing engage opportunity.

~ Sample build ~

It normally takes me around 30-35 minutes to get to full build right now.
This could be a typical AP build for Lulu so if your goal is to get those items make sure that you compliment them with the right runes, all these items will work really well together.

~ Another Sample build ~

Zeke's herald
This could be a typical AD build for Lulu and once again make sure that you compliment your build with your runes for the best result.

~ A few tips ~

When it comes to items it's just like with runes. Make sure that you try things out in normal games. The builds that work out really good for me might need a small change to fit your play style better. I feel that season 4 will give supports the chance to experiment with a lot of different builds and items. Have fun with it!

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~ A special thank you to ~

Let's go around again! Ha!

I would like to thank Jhoijhoi for the amazing Making a guide guide. This would not have happened without it.

I would also like to thank Janitsu & Wayne3100 for helping me out with the spelling etc.