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Lux Build Guide by ZombieZack1

Middle Lux Mid ~ One Shot Late Game Build/Runes/Items

By ZombieZack1 | Updated on June 2, 2020
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Runes: Late Game Burst/Weak Early

1 2 3
Domination
Dark Harvest
Cheap Shot
Eyeball Collection
Ultimate Hunter

Sorcery
Gathering Storm
Manaflow Band
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+8 Magic Resist

Spells:

1 2 3
Damage/Experienced
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

LeagueSpy Logo
Support Role
Ranked #8 in
Support Role
Win 51%
Get More Stats

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Table Of Contents
1.
Overlook
Lux's Set Items/Runes/Basics
2.
Strengths/Weaknesses
Champion Pro's and Con's
3.
Abilities
Lux's Abilities and how to Use them
Strengths/Weaknesses Back to Top
Pros
+ High Burst Damage
+ Massive Range
+ Easy Target Access
+ Large Amounts of CC/Utility
+ Can have Multiple Build Paths
+ Strong Poke
I Adore Lux just for that Feeling of Reaching Level 6 and then having the Power to Burst mostly Anyone who comes in your Path, its Exciting and Honestly one of the Reasons I love Lux, I believe that Lux is a Great Pick for Climbing and Learning the Macro about the Game while still Learning to Focus on Landing Skill Shots and Farming at a Distance, She is Perfect for the Lane Phase and Excels even Greater in Teamfights!
Cons
- Easily Bursted
- Wrong Positioning is Deadly
- All SkillShots
- Can fall off If Behind
- Needs items to Deal Damage
- Shields are Decent but Not Great
Lux can be a Decent Pick on Any team, Although she is fairly Squishy, Her shield Prismatic Barrier Is basically useless in Most Teamfights and will be only Cherished for Snagging Quick Assists. As Lux you also Have to be Careful with Which Runes sets you take, As in if one Took Arcane Comet They would have to be Smarter with their Snowballs into Late game and care more About Farming While with Dark Harvest you mainly want to Focus on Getting the Procks too Scale into late game Bursts
Champion's Abilities Back to Top
PASSIVE
ABILITY
Illumination (Passive): Lux's Passive is a Very important part of her Kit's Damage It is the Reason why she can Win in the Laning Phase and deal such High Damage, it is Marked by Other Abilities Like Lucent Singularity and when AA'd will Ignite dealing 18-190 (at levels 1-18) (+20% of ability power) magic damage to the target.Try to Prock it ASAP in the Early Game
Q
Light Binding (Q): Light Binding is a 2 Target Stick Based Stun that Deals High Damage and will Stun the First 2 Targets hit, It Sets on the Passive Illumination and will retract the Stun after 2 Seconds, Use Light Binding to Catch out Easy Prey in the Jungle or too Set up a Combo with Final Spark!
W
Prismatic Barrier (W): Prismatic Barrier is a Team Based Stun which can Help Snagg Easy Assists and Save yourself from an Ignite I reccomend Using Prismatic Barrier in the Start of a Fight and Collect as Many Allies in the Shield as Possible, then by the End of the Fight you can use it Once More to Attempt to Save a Life
E
Lucent Singularity (E): Lucent Singularity is an AOE Slow/Damage Burst that Excels at Poking and Slowing your Enemies making your Q Light Binding Easier to Land, I reccomend Landing a Stun and the to Combo Lucent Singularity with Final Sparkto Deal tons of Burst damage and Hopefully one shot an Enemy!
R
Final Spark (R): Lux's Ultimate Final Spark is the Main part of her Kit, It is very Versatile and can be used Different Ways, A. Save it to Snipe a Fleeing enemy after Teamfight it over, B. Combo it with Some CC and Damage to Make
Massive Bursts, C. Save to Snipe and Steal
Objectives with its 100% Ap Ratio
Runes/Masteries Back to Top

DARK HARVEST
Dark Harvest
I Love Dark Harvest the Most Because it Gives the late Game one Shots, I recommend it too More Experienced Lux players as if you are Behind you will not Scale well

ELECTROCUTE
Electrocute
I dont Use Electrocute Often Just Because it Falls Off in the Late Game With Damage Compared to Dark Harvest, I recommend taking Arcane Comet instead of Electrocute

ARCANE COMET
Arcane Comet
Arcame Comet used to be my Favorite just because It was the First Rune I was introduced Too, Its has Great Damage and the Sorcery Runes that back it up Are Great! I recommend Taking this for Newer Lux's
Archangels Over Ludens? Back to Top

Pros

Gives you 50% more AP
Offers a Massive Shield
Great Sustain for Farming with Mana
Offers Pure 1 Shots
Doesn't have to Charge to Deal Burst
Overall Doesn't Fall Off in Late Game

Cons

Falls off in Late Game
Needs to Charge to Deal Burst
Isn't Reliable
Gives 50% Less AP
Gives Low Mana
Offers Same Cooldown Reduction

Archangel's Staff

Mejai's Soulstealer

Rabadon's Deathcap
I Suggest to Always Build Archangel's Staff as Your First Item for the Sole Reason that it Is your Kit Basically, When Fully Stacked you will have over 250 Ability Power! Even if you are Not Winning Buy a Mejai's Soulstealer Just because the Ability Power and Mana and Potion Increase is Great in Any Situation and Who Wouldnt Love to Get a Couple Assists and gain over 50 AP. Last Item would be Rabadon's Deathcap For the Purpose that at About 25 Minutes into the Game you will Have over 650+ Ability Power and your Ultimate will Deal over 1150+ Damage! Then you can Build whatever you want Based on the Scenario.
Summoner Spells Back to Top

SUMMONER SPELLS
-
Barrier: I Mostly Take Barrier as for It is a Great Way to Retain Mejai's Soulstealer Stacks and Too Keep you Safe and not Inting into Enemies in the First 10-15 Minutes when your Weakest
Ignite: I Rarely Take Ignite Due to the Fact that Lux is Long Ranged and will Rarely get into an Enemies Face, Esspecially in the Late Game, But if your Confident and your Versing something Like a Zed or a LeBlanc then try it out!
Teleport: I really Enjoy Taking Teleport Because it Allows me too Buy my First items like Archangel's Staff and Mejai's Soulstealer early in the game Meaning your Powerspike will Hit Around 10-12 Minutes instead of 12-20 Minutes which can be Great for your Team!
FLASH
I 100% Always take Flash on Lux, I havent Tried going Teleport and Barrier but most of the Time Flash is better then what I would Assume that Combo would be, I dont often Take thinks like Exhaust or Cleanse because I dont find them Too be as much as a Useful Spell to Lux as Flash would be!
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