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Choose Champion Build:
Spells:
Flash
Smite
Ability Order
Eternal Hunger (PASSIVE)
Warwick Passive Ability
Introduction

Hello, Aldones03 here. This is my first guide for League of Legends, so I apologize for any inconsistencies. Please leave feedback for any ways I could improve the guide, suggestions to add and/or change.
On the off chance you are both tanking and jungling, simply try and combine the two builds.
Keep in mind that although


DO NOT jungle without at least 10-12 Armor Penetration (Use + ArPen runes until you hit at least 10-12), as you'll most likely level much slower than if you were laning BE VIGILANT for enemy ganks while attacking blue early.
Also, I have solo'd the


Note: Don't worry too much about ganking before level 6 (


2)

3)

4) Wraits [Wraith 15 Ar - lessers 5 Ar]
5)

6)

7)

8)

9) At this point nothing on your side will be alive. You'll have 3 primary choices: (1) Go heal/spend, (2) Go gank an enemy, or (3) start counter jungling.
For a more risky (but rewarding) rotation:
1)

2)

3)

4) Gank Enemy Jungler as he fights

5) Any enemy camp you can feasibly defeat the "big" minion with minimal risk (watch for enemy Champions leaving their lanes)
6)

7) Wraits
8)

9)

10)

11)

Note: Only do this if you are sure you can jungle faster than your opponent. With this strategy it will help if you can have someone help you take out the



Note: I am still in the BETA phase of when this is appropriate. I would not recommend this rotation against a jungling

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It may be a good idea to use a Sight Ward near your blue/red. If the enemy tries to counter by taking it from you, you can usually stop him while getting an easy kill in the process.
If you can afford to sacrifice the defensive stats,


As far as tanking in general goes, know it is your responsibility to initiate team fights. As long as your team follows you, you should rarely die on balanced team fights.








Recommended
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Not Recommended













sight ward | .-.-. | Never underestimate the value of a single Sight Ward. They save lives, notify you of ganking opportunities, and keep a watchful eye on high-value minions. |

Boots
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Magic Pen in ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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I only mention ![]() ![]() |

Life Steal
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zeke's herald | .-.-.-. | Zeke's Herald is a great healing item because it gives everyone on the team a passive of 20% attack speed and 12% life steal. However, if going for this you'll want to add it in later as the item shines in group battles, not 1v1. |
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Note: Overall I usually don't get a LS item for





**More Coming Soon**
Jungling
Laning
You are free to take




- AD: Attack Damage, increases damage of physical attacks
- ADC: A champion stacking Attack Damage, has little health
- AP: Ability Points, increases damage of spells/abilities
- APC: A champion stacking Ability Points, has little health
- Ar: Armor, reduces damage from physical Attacks
- ArPen: Armor Penetration, reduces the targets Armor
- AS: Attack Speed
- Carry: A champion with low health but high damage output
- Counter Jungling: Preventing the enemy jungler from ganking your team and/or killing the enemy's jungle minions
- CD: Cool Down
- DPS: Damage Per Second
- Farmed: Champion has a lot of minion kills
- Farming: Killing enemy minions
- Fed: Champion has a lot of champion kills
- Gank: Killing an enemy champion by surprise
- HP: Hit Points (health)
- Jungling: Rather than laning, gaining experience and gold via the jungle and moving from lane to lane in order to gank
- Laning: At the start of the match when each champion picks a lane to fight in
- Last Hitting: Waiting until you can one-shot a minion before attacking it
- LS: Life Steal
- Mag Pen: Magic Penetration, reduces damage from spells/abilities
- Noob, Nub: A champion who doesn’t know how to play his/her class
- Support: A champion who’s primary role is to assist the team
- SV: Spell Vamp (Life Steal from abilities)
- Tank: A champion who primarily buys defensive items
- WW: Warwick
Additional thanks to everyone who votes and/or posts a comment on my guide.
Thank you all!
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