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Mordekaiser - Heavy Metal!






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Spells:
Ghost
Ignite
Ability Order
Darkness Rise (PASSIVE)
Mordekaiser Passive Ability
Introduction




Story:
From the Shadow Isles comes a champion like no other. Standing eight feet tall, concealed within a razor-sharp armored shell is a creature known only as Mordekaiser. Some allege that he is a man, though none have actually seen what lies within the plates that encompass him. There are those who posit that he isn't a living being, but rather a particularly dark specimen of the undead rumored to infest his distant homeland - but such rumors are surely merely the ramblings of the paranoid or the whispers of the insane. What is known is this: Mordekaiser arrived unannounced at the Institute one day and, with the rasp of an echoing sepulcher, requested to join the League of Legends.
As if his fearful visage doesn't disturb enough, his touch bears a sinister plague. Those unfortunate enough to be caught within his grasp fall victim to incurable maladies. In fact, Mordekaiser seems mystically connected to sickness, as if it feeds and comprises part of his chilling essence. He has been seen stalking the slums of Noxus, drawn to the plague-ridden and diseased. However, there is something in his clever tactics, something in his noble stance, something in the tone of his unearthly commands that has led many to believe that Mordekaiser is more than just a foot soldier. Some see the distinguishing characteristics of a general. While many have learned to accept this unsettling possibility, a lingering question keeps them uneasily awake at the witching hour - If Mordekaiser is a general, what nightmarish army lurks at his command?
''If there is a thing festering at the heart of the League, it is the Lord of the Damned.''


Greater Seal of Vigor Greater Seal of Vigor +0.43 health regen / 5 sec.


We choose pretty basic caster runes. If you use different runes feel free to comment

Mordekaiser REALLY needs the

Build





We recommend these items for a caster/tank mordekaiser. They give you fine defence stats and a lot of AP.
Optional




These items are also quite good, although we find the Build items better.
Don't choose


You'll waste a part of the item, because you don't have mana.

(q):

On next hit, Mordekaiser swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing 80/110/140/170/200 (0.4 + ) magic damage.
If the target is alone, 140/192.5/245/297.5/350 ( + ) damage is dealt instead.
Cost
Costs 25/32/39/46/53 Health
Range
600
Great spell that is sometimes underestimated.
(w)

Unleashes a protective cloud of metal shards to surround an ally for 6 seconds, increasing their armor and magic resistance by 10/15/20/25/30 and dealing 24/38/52/66/80 (+0.2) magic damage per second to nearby enemies.
Cost
Costs 26/32/38/44/50 Health
Range
750
Great defencive spell and it makes you farm minions more effectively.
(e)

Mordekaiser damages enemies in a cone in front of him, dealing 65/105/145/185/225 (+0.6) magic damage.
For each unit hit, Mordekaiser's shield absorbs an additional 1/2/3/4/5 health.
Cost
Costs 24/36/48/60/72 Health
Range
700
Awesome spell and farm ability. It keeps your shield high very effectively.
(Ultimate(r)):

Steals 24/29/34 (+0.04)% of target champion's maximum Health (half stolen initially and half over 10 seconds; deals Magic Damage).
If the target dies while cursed, their soul is enslaved and will follow Mordekaiser for 30 seconds. Mordekaiser gains 20% of their ability power and attack damage, and the pet's stats are enhanced.
Pets can be controlled by holding the alt key and using the right mouse button.
Cost
No Cost
Range
850
Probably one of the best Ulti's in the entire game, it heals you, it deals significant damage and it enslaves your victim!
We max

Try to max

Thank you,
DaBobuilds.
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