Galio Build Guide by BaLoRi
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Runes: More Solo Sustain
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)
Champion Build Guide
My nickname is BaLoRi, I am an Educational Content-Build Creator that I got 1 goal every single time. To create the MOST POWERFUL builds for each champion, that will give you the FREE ELO that you really want and rank up with your own skills in any DIVISION you want.
Forget about everything else, cause this is going to be how you will play Galio from now on and reach insanely crazy win ratios!
With this build you will have around 80% Win ratio at Iron to Gold Elo, 70% Win Ratio At Platinum Elo and 60-61% At Diamond-Challenger Elo!
Feel free to join me in our youtube Channel: https://www.youtube.com/c/lolbalori for more BUILDS and GUIDES and join our Discord server for real time build creation: https://discord.gg/RazhNDW and reach any ELO you want!
Nothing will stop you, nothing will win against you, the only thing they will ever feel is FEAR from your insane damage!
Hope to enjoy your Elo Boost!
To understand what Magic Penetration offering you, you need to actually read some in-game stats and then realize why this stat is the most important to have in this game, but not while buying it BLINDLY (just stack it and expect to work) but to buy each item with the order that we will explain here, only by this you will have the best results possible and win all of your games easily!
Magic Penetration: Magic penetration is a champion statistic which allows the magic damage done from their abilities, enhanced attacks, etc. to ignore some or all of a target's magic resistance.
Lets have an example for you to understand and compare the damage to the target WITH and WITHOUT Magic Penetration!
Lets say you have a Target with 100 Magic Resist and 3000 HP
Our Full build giving you 39 Flat and 40% Magic Penetration while having 400+AP
No Magic Pen Example:
Lets say that your skill is saying that its doing 1000 total damage, the number that you are reading on the skill is not the actual damage that you will do on the target, the 1000 damage will be reduced by 50% cause of the 100 Magic Resist of the target, so that means your actual damage from that skill will be 500!
With our Full Magic Pen build:
Your skill still doing 1000 total damage, but now cause of your Magic Penetration the target will have REDUCED RESISTANCES, lets see how you are calculating it to realize the actual damage, first you calculating the % magic pen resistances and then the flat number and they you are calculating how much "damage reduction" will do from the remaining magic resistance!
100 Mr - 40%(Percent Magic Pen) = 60 MR - 39 Flat Magic Pen = 21 Remaining Magic Resist of the target, this 21 MR means that the target will reduce only the 18% of the damage from your skills (Instead of 50% that it was with 100 MR)
that means the 1000 damage skill will now do *820 DAMAGE* instead of *500 DAMAGE*
Now, if the target got lower than 60 MAGIC RESIST (common for the ranged champions) cause of your FULL MAGIC PEN you will do to the target BONUS DAMAGE
you heard that right, the target can go BELOW 0 Magic resist and you can actually do BONUS DAMAGE(instead of true damage) to the target, so a target with 60 Magic resist cause of your magic pen will be remain with -3 Magic Resist that means that you will do around 3-4% bonus damage, that means from the 1000 damage skill the target will receive 1030-1040 DAMAGE
Now that you can understand how this works, calculate it to ANY SOURCE OF MAGIC DAMAGE YOU WILL DO, that means, skills, items and dragon buffs, everything will do to the targets close to TRUE or even at some cases BONUS DAMAGE to the targets and make you a total monster!
But is it just that? Ok you will have damage, but are you going to have enough sustain to not die? OF COURSE YES! With our Full Build you will have 400+AP(at least) plus 3366 HP to 3866 HP (if you go for Warmog's Armor) and cause of your Shield of Durand it will be hard or close to IMPOSSIBLE for you to die full late game! While of course having the ability to instant kill all the targets!
Arcane Comet The STRONGEST Rune that you can possible play in this game
Effect: Damaging an enemy champion with an ability hurls an Arcane Comet at their current location, dealing 30 − 100 (based on level) (+ 35% bonus AD) (+ 20% AP) magic damage after a brief delay with 8 SECONDS RUNE CD
Damaging enemy champions with an ability reduces the remaining cooldown.
Single target: 20%
Area of effect / Bouncing Blade Multi-hit : 10% per enemy hit
Damage over time: 5%
That means, that in late game, you will have your arcane comet in less than 3 seconds! Your full combo will instant refresh the rune and you will activate Arcane Comet just by doing E-HIT-Q-W Arcane Comet CD will be reduced by all the Galio skills, Q, W, E, R and PASSIVE!
Manaflow Band Extra 250 mana plus mana regain, one of the most important runes for our Galio, it will secure letting you spam your skills as long as you want from early to full late game by combining it with our 3x Doran's rings
Absolute Focus Bonus 30 AP each time you are above 70% (most of the times) a perfect rune to give you the damage that you need from early to late game!
Scorch This might be one of the MOST IMPORTANT runes together with Cheap Shot
after 1 second you will damage your enemies with 15 − 35 (based on level) bonus magic damage, that means, that you will prolong the Liandry's Torment effect by at least 2 more seconds, that means more %HP burn damage and also more time to have the 10% bonus damage while being in combat effect.
Sudden Impact Extra 6 Full Magic Pen each time you are using your Justice Punch - Hero's Entrance - Hextech Protobelt-01 that means you can activate it from Level 2 to maximize your damage and keep it activate ALL FIGHT LONG in full late game!
Ravenous Hunter 14% Spell vamp, an extra source of SUSTAIN by using your skills (all of them) you will receive a % of HEAL BACK, that will let you fight longer and outdamage any kind of enemy that will lane against you!!
Second choice: Ultimate Hunter after the new runes changes, together with cloud drakes you can reach CD numbers for your Hero's Entrance that are as crazy as 60 seconds, Ultimate Hunter is a more TEAMFIGHT rune choice that will let you maximize your impact in teamfights cause if they stay in the range of your skill they will receive instantly 500+ damage and knock up and if they LEAVE THE RANGE of the skill they will waste time and die from the rest of your team while fighting!
Remember, cause of your Full Magic Pen that we talked about above you will do close to TRUE or even BONUS damage from your skills and items as well, that means your [ARCANE COMET Scorch and Liandry's Torment will be doing an insanely big amount of damage and you will keep them and re-use them all THE TIME while fighting! Also last but not least the Liandry's Torment 10% bonus damage in combat will multiply your damage EVEN FURTHER!
You will always start with Doran's Ring and 2 Health Potion plus of course the ward! The reason we are not starting with Dark Seal and Refillable Potion is cause we need the extra HP that Doran's Ring you can play with BOTH if you want, you will have similar results!
Then at your first back you will buy 2 more Doran's Ring and a Refillable Potion the 3 dorans (or rings) will give you what you need early with an insanely low cost, so with only 800 gold (plus the 1 from level 1) you will have the following stats:
45AP (Or 40 with Dark seal), 180 HP (Or 120), mana regain and damage to creeps
to understand fully why this way of playing is the BEST, you need to realize that each Doran's Ring is 200% gold efficiency that means each one giving you stats worth of total 800 gold (instead of 400 that its the actual cost) so just like this you will have stats (with 3 of them) that cost 2400 gold while you literally paid only 800 gold (plus the level 1), is it just that? OF COURSE NOT, cause Doran's Ring is a started item you will sell it at some point (You will NEVER sell your first doran BEFORE THE 3RD ITEM, the rest will be remain till full late game)
so from the 400 gold that you spent to "Rent" the item early you will get back 160 gold, so the stats that we talked above costed only 240 gold each, making it BY FAR the best item to buy to secure being an insanely powerful lane monster early!
The reason we are always going to overpower our enemies is simply cause everything in this guide and all of our guides are CALCULATED with actual math to make you the strongest at each point of the game. From super early to full late game, the combo of our items-skills-gamestyle will make you an absolute monster!
But lets continue, the next item you will buy is Hextech Revolver a super powerful and low cost item, with only 1050 gold you will have 40 AP but also an active effect that most of people underestimate, not anymore, you will do 50 − 125 damage (based on level) that means while you starting your combo with Justice Punch and while you activating your Sudden Impact you will add to your hit-PASSIVE damage the Hextech Revolver damage as well, that means each 40 seconds you can do 50-125 damage and have an "Extra damage source" just like that!
Then we will buy Lost Chapter and we will finish the Sorcerer's Shoes till now you are not going to finish any item, you need to get these 3 at the following order Hextech Revolver into Sorcerer's Shoes into Lost Chapter
There is a reason we are doing it and this is to maximize our damage early as much as possible, all 3 of them will give you what you need, damage, mana sustain, extra AP and of course EXTRA MAGIC PENETRATION with your boots with the lowest cost possible!
After this, you will finish either Hextech Protobelt-01 or Luden's Echo the "or" thing is up the situation that you are playing against, for example if you dont have 1900 gold to buy the Luden's Echo you will go for Hextech Protobelt-01 always remember we are not selling our Doran's Ring we are going to keep them for as much time as possible and you will start selling them while going for the 3rd item core that is going to be the Liandry's Torment one of the most powerful items for our build item-skill-runes combo and always start with the part of Haunting Guise and only NOW you will sell the doran's ring in order to buy it!
Then after finishing Liandry's Torment you will sell one more doran's ring to buy the Void Staff after this, you got everything you need to literally DESTROY EVERYONE, enough magic penetration to make TANKS or SQUISHES to die instantly,
cause of the magic pen plus the damage bonus and BURN EFFECT from your Liandry's Torment with one simple E-hit-Q-W combo you will activate everything from runes to items to do the max damage possible!
After this you will have some choices:
Morellonomicon You will maximize your magic pen but also get AP, HP and GRIEVOUS WOUNDS effect to reduce the healing that your enemies will do!
Warmog's Armor Maximize your sustain greatly, one of the most gold efficiency items in the game, HP, CDR, HP REGAIN and most important FOUNTAIN HP regain out of combat that will let you be always in full HP!
Rabadon's Deathcap Greater damage, especially if you are ahead and got the gold to buy it for last item, you will sacrifice some magic pen and HP cause of Morellonomicon but you will have even greater damage, cause as last item you will FULLY USE the power of Rabadon's Deathcap %Bonus AP!
The full build will look like this:
Hextech Protobelt-01 Luden's Echo Liandry's Torment Void Staff Morellonomicon Sorcerer's Shoes plus ALWAYS remember to buy Elixir of Sorcery for the extra AP, mana regain and TRUE Damage!!
So lets talk about what you need to focus.
Creeps(FOCUS on FARM): The most important thing is to focus on your farm, you need to farm fast and if you can kill all the creeps without missing even one. This way you will take the lead from your enemy champion, dont be afraid to use your skills for last hits even at the 1 level.
Stay Alive: To not to die at lane and not have any kills is more worth than to be 3-3 or 4-4 with your enemy Lane champion.
Your build focusing to be the strongest at the MID-Late game, doesn't matter if you cant kill now, focus on farm and you will be able to show your true Strength at the right time of the game.
Hide & Seek Strategy: Cause of your Justice Punch and Hextech Protobelt-01 you have great tools to reach the target easily from INSIDE THE BUSHES, that wont let your enemies reach and kill them instantly, cause the moment you hit your E-HIT you will then activate your Q and INSTANTLY you will press the W to secure that the target wont "Get away" and receive the max damage possible from your skills-runes!
Even if you wont kill your enemy, they will start losing focus from this strategy.
They wont be able to go close to cs, and lose EXP-FARM so after doing this a couple of times the game is yours.
The combos that you can do with Galio are SIMPLE yet incredible powerful, you can either use your Justice Punch or Hextech Protobelt-01 or BOTH to engage that will activate Sudden Impact afterwards that means extra damage for the skills that you will use after that, after hitting the target with Justice Punch you instantly using a HIT, its important to do so, to apply the damage from your passive and you will have it again at the end of the combo few seconds later, then you will use instantly your Q Winds of War and activate your W Shield of Durand to keep the target at the same spot to receive the MAX DAMAGE possible from your Winds of War and also apply the followings: Arcane Comet, Scorch, Luden's Echo, Liandry's Torment and cause of your FULL MAGIC PEN BUILD you will apply all these damage effects as PURE or even BONUS DAMAGE on low Magic resist targets, then at the end of the combo you will have the Arcane Comet again that will be activated by your passive that you will ALSO HAVE AGAIN!
Overall with the 40% CDR that we will have, you will have your skills all the time within seconds giving you the ability to POKE THE TARGETS AS WELL without even going in with just using your Justice Punch plus your Winds of War and just apply damage cause of the combination of the skills-runes-items till you are ready to ENGAGE or even better till one of your teammates engage and use your R on them to apply to the entire enemy team your INSANE DAMAGE from Hero's Entrance that will also activate Sudden Impact
So remember the most important thing in this game is FARMING and to STAY ALIVE to overpower and kill them all will come as long as you focusing on these two things! Our Full Magic Penetration Galio build will always be the strongest in late game, no matter how bad you play early, clear all the waves, get your gold that you need, use your Ultimate to help MID or even BOT to get some assists/kills, play with focus and you will always end up VICTORIOUS! Our different Galio match ups below will show you how to play this champion and WIN even while you are behind!
and the answer is simple and i will give it to all of you as well.
Im playing always with Flash and Ignite Top, for the following reason, Teleport is a skill for any of players don't have enough confident in theirselves that they can DESTROY the enemy TOP laner.
Its as simple as that, Teleport can be used to Come back after a fast back or go to other lane and "Help" your team.
The reason all playing with Teleport is cause they want to find the "easy" answer behind the top lane "go help others and exp there", i cant judge them really, but if you really want to say yourself that you actually won the TOP Lane then you need to do it SOLO.
Destroy your enemy not only by killing him but also by making him build TOO MUCH MR that he don't need.
All my tanky enemies building full MR Items, cant do anything else cause if they wont they will just die from me over and over again.
But by forcing them doing that the BEST WAY to counter them its to simple change lane, send your ADC TOP with your Support and go BOT 1vs2, after destroying TOP its the time to destroy BOT as well.
Doing something as simple as that you can change the ENTIRE balance of the game. The Full MR Tank top wont stand a chance vs the ADC and SUPPORT and their ADC and SUPPORT wont stand a chance vs the FULL Magic Pen You.
I did this countless of times and always winning the game at the end.
TIP: Lots of you will think "but when my team need me i can teleport there", NO. You dont need to teleport there. You can be there by foot, in Galio case you can LITERALLY JUMP from half the map away with your Hero's Entrance and help your teammates win any kind of fight! If you cant join and help them, then continue with the OBJECTIVES, push your lane destroy towers take Dragons with your jungler etc.
Almost every rush TP to help BOT or MID Lane end up by being all DEAD together with you.
Cause when you TP, you suddenly change the entire MAP Phase, you going somewhere where you will be 100% seen and try to either Dodge your skills or Kill you first.
So go by foot, and go from behind them by using the FOR OF WAR.
In our Youtube videos you will understand FULLY how to use our gamestyle, be sure to watch our gameplays and you will for sure be ALWAYS VICTORIOUS!