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By the way, I have seen that you have done some changes in your masteries and runes, great work. However, I have got some remarks/tips: Lee Sin is not crit-based so taking Lethality is pretty much of a waste, I would put these points in Alacrity instead. Second, I think you should take one point from Offensive Mastery and put it in Archaic Knowledge because that makes your Tempest / Cripple hit even harder!
Alacrity is a pretty **** Mastery Lethality will be much more usefull. you may say lee sin is not crit based, but with lee sins passive allows him to pull of alot of hits and with the Warmongs+Atmas you will do alot of dmg plus alot of crits due to the crit chance on atmas as well. also you suggest trinity force. that also has a crit chance. do the math on Alacrity and you will see what i mean.
Frozen mallet over trinity force IMO!!
Can you explain why exactly? Trinity Force is only slightly more expensive and gives way more damage output, also Lee Sin does not need the slow from the passive.
Now heres what I think, gernerally people think Health Makes you tank, however it doesn't. Fair enough you have alot of HP, but u can still be brought down easily, if you see the HP and Resist I have on Lee Sin following this Build. I have almost or more than 200 in Armor + Magic Resist, capable of tanking most Champions. Plus I have 3k Hp as well which is a fair bit to tank champions. The only Execption would be the Champions that deal True Damage.
I can post more evidence that this build really works if u want me to :/
P.S: What is theh command to make the item icons put up like that, along with linkin text to display that item?
Health certainly does not make you tank but simply go with the following rule: low max health means stacking health is more effective than stacking armour/mres. Then again items that give both health and armour/mres (e.g. Randuin's Omen and Banshee's Veil) are of course the best. Warmog's Armor gives way more health than Frozen Mallet and is cheaper.
The problem with your tanky build is, you waste a lot of Lee Sin's damage potential. Of course the build works, no doubt but that does not mean that you cannot improve it. Treat Lee Sin as an offtank instead of a real tank because this build makes Lee more of a tank instead of an offtank. Atmog's ( Warmog's Armor + Atma's Impaler gives an amazing amount of damage and provides you with armour and health. Magic resist can be obtained then from Quicksilver Sash, Mercury's Treads and Force of Nature (I am not a great fan of Banshee's Veil on Lee Sin because it is expensive and you will waste money on mana but thats just a personal opinion).
Still, Trinity Force is really good on Lee Sin, you should definitely try it. However, you could also get Sheen first and complete Trinity Force later on.
Coding for items could be done in two ways really:
P.S. Again, I am not saying that your build does not work, it clearly does. However, I think you can improve it a lot. I am playing Lee Sin ever since he was released and I have tried out a lot of different builds.
I can post more evidence that this build really works if u want me to :/
P.S: What is theh command to make the item icons put up like that, along with linkin text to display that item?
Those attack speed glyphs are seriously unnecessary because Flurry grants you 50% attack speed. When laning, I really recommend on getting the Greater Glyph of Scaling Magic Resist so that you can focus more on getting damage items early game and get the tankyness later on.
P.S. Frozen Mallet is so not worth Trinity Force seriously :).
P.P.S. Another tip, use icons instead of coloured text, it makes your guide look even more interesting.
Next, the attack speed glyphs are in my opinion a real waste, Greater Glyph of Cooldown Reduction probably suit lee better or you could also use Greater Glyph of Magic Resist or Greater Glyph of Scaling Magic Resist. Additionally, I would replace the armour penetration quintessences with flat attack damage quintessences. These really boost your early game damage which makes you even more dreadful.
This is kinda a build I have always gone by, using the Runes I've got xD
Also, How much money do you usually get in a game? Getting Atma's Impaler at the end will probably mean that you will never get to it and the same probably applies to Bloodthirster.
That Game i gained a total of 17,342 Gold.
Let me get straight down to the point: Where the hell is your Trinity Force??? That item has been made for Lee Sin! Lee is one of the very few champions who is capable of getting the proc every two seconds.
Secondly, I personally don't feel that Lee Sin needs the Frozen Mallet, he is good in chasing and it is a really expensive item (you will pay about 1000 gold for the slow).
Also, How much money do you usually get in a game? Getting Atma's Impaler at the end will probably mean that you will never get to it and the same probably applies to Bloodthirster.
Next, the attack speed glyphs are in my opinion a real waste, Greater Glyph of Cooldown Reduction probably suit lee better or you could also use Greater Glyph of Magic Resist or Greater Glyph of Scaling Magic Resist. Additionally, I would replace the armour penetration quintessences with flat attack damage quintessences. These really boost your early game damage which makes you even more dreadful.
Last, taking three point in Perseverence is a real waste. Just put two points in Good Hands and one point in Perseverence .
Well, that was it, the guide looks good. Short and clean but I would like to see a couple of changes before I can upvote it.
Decent build imo . But what ill suggest is to get a Warmog's Armor and then Atma's Impaler. considering that in this build u havent build that much hp then the atmas impaler wont be as maximized as it would be if u used a warmogs.
Nice build though.
I have actually never used Trinity force with Lee Sin and used Frozen Mallet insted, therefore I have no idea how much he helps him as you say so. I mean I generally tend to do pretty good with him all round using Frozen Mallet o.O. And as I said I generally Prefer my Defensive/Supportive Build, as it has a good Damage Output along with the Ability to Tank the Enemy.
I'll change my Damage Build a little due to the fact i barely use it therefore unaware of certain items being of help to him. And this trend of Warmog's Armor and Atma's Impaler... where's it comin from? I've seen Gangplanks get it, Shaco's get it, Nocturne's get it. Literly every melee dps o.O
P.S: Thanks for the Feedback!
Nice build though.
Let me get straight down to the point: Where the hell is your Trinity Force??? That item has been made for Lee Sin! Lee is one of the very few champions who is capable of getting the proc every two seconds.
qft
Secondly, I personally don't feel that Lee Sin needs the Frozen Mallet, he is good in chasing and it is a really expensive item (you will pay about 1000 gold for the slow).
Also, How much money do you usually get in a game? Getting Atma's Impaler at the end will probably mean that you will never get to it and the same probably applies to Bloodthirster.
Next, the attack speed glyphs are in my opinion a real waste, Greater Glyph of Cooldown Reduction probably suit lee better or you could also use Greater Glyph of Magic Resist or Greater Glyph of Scaling Magic Resist. Additionally, I would replace the armour penetration quintessences with flat attack damage quintessences. These really boost your early game damage which makes you even more dreadful.
Last, taking three point in Perseverence is a real waste. Just put two points in Good Hands and one point in Perseverence .
Well, that was it, the guide looks good. Short and clean but I would like to see a couple of changes before I can upvote it.