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Talon Build Guide by Blade6309

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League of Legends Build Guide Author Blade6309

My Talon Build (Blade6309)

Blade6309 Last updated on June 6, 2015
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Legendary Guardian

Defense: 9


Utility: 0

Threats to Talon with this build

Show all
Threat Champion Notes
Teemo A pushover early game. Just be careful of his darts and your can step all over him.
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None of you likely know me and that's fine, I'm a usual LoL player (Minus the toxic). I wanted to share the build i use with my main, Talon to see if others liked/used it. While you shouldn't exactly take my word for everything I say here take note this is MY build. I basically always build this when I play Talon and it never usually lets me down.

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Ignite is good for most melee champions as far as I see. Since you're melee you can't always land a final blow so thats what ignite is for... Or just to add more damage but one way or another it's a good pick.

Flash is one of the few escapes Talon will have. The problem with Talons other escape options is that you can't use your ult all the time or you can never use it for damage. Cutthroat can be used a escape but not always, it's rare to have a random minion just asking to save you.

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Starting items:
Starting with a longsword and potions will help you deal damage and last longer in lane. The warding trinket is a good idea for any laner.

Build into:
Tiamat should be used as a part of your kit. I usually set it to 1 on my items to make it easier to use.

Final Build:
Rav hydra should be used like Tiamat should be, Which is any time you jump onto someone. Black cleaver is a good idea due to the fact that if you engage with Rake you apply two stacks before you even jump onto the enemy.
Depending on how you're doing will depend on what your boots become. If your doing well get lucidity, If you're doing decent get lucidity but if you're doing really poor get ninja tabi or merc treads (Depending on what damage your taking the most.
Bloodthirster is the first and only survivability item you're really getting. Thanks to its 20% lifesteal it helps with dealing with higher HP enemies by taking theirs. It also comes with 80 AD which is never a bad thing.
Last whisper should come in around the time when your enemies are building armour to counter you. Take it only if your need it at the time otherwise build inf edge first.
Inf edge is just to make a bad day for your enemy a really bad day. You can swap it out for something else but I only really need more damage.

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Skill Sequence

Noxian diplomacy is your main damage dealing attack due to it stupid damage buff. Noxian diplomacy adds to your current AD and applies a bleed to whoever you hit. Late game you can have attacks that hit as hard as 800 AD, 1000+ with bleed. Also be careful with blinding champs since it's only a buff to your basic attack you will miss if blinded.

Rake will be your initiator to fights. It will apply two stacks of Black cleaver (Assuming you have it) to anyone hit. It will also be your main poke in lane but watch your mana, Rake is very mana hungry.

Cutthroat is what you use to pop into or onto fights. You will want to use this after you hit someone with Rake. It along with your passive will add tons of damage to your next two attacks of Noxian Diplomacy and Shadow Assault.

Shadow Assault a amazing escape but an even better ult. Shadow Assault can wipe a full team of half their health if used correctly. It can also save you since when you use it you gain a large movement speed boost and go invisible.

Usual combo:
Start off with a Rake to get your passive and damage off on a enemy. Follow up with cutthroat to add a damage buff and even higher slow for a split second then follow up with Noxian Diplomacy (It would be best to activate it prior to jumping onto someone). Then use Rav or Tiamat and finish with Shadow Assault. If they're still alive chaise with Shadow Assaults invisibility and wait for Noxian Diplomacy to come off cooldown or use ignite if they're low enough.

Throw Rake on as many enemies as you can and jump onto the one you want to focus. Repeat the basic combo explained prior but use the invisibility to run away and wait for cooldowns. Only stay if the enemy team can't deal with you or is on low enough health.

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These masteries are meant to give Talon even more damage and survivability along with the defence masteries.

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Most of the runes are meant to keep Talon alive, as well as the armour pen and extra AD runes to give him more of an edge then before.

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Pros / Cons

Talon has huge burst damage.
Talon has a fun to use kit and can crush any squish with a squish.
If Talon gets ahead it's hard to lose the lead.
Fun to play.

Weak without his ult to run away.
Only AD so armour can be a pain.
Can get focused harsh with no real escape from it.

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Thanks for taking the time to read over my guide on my main Talon. Comments on what should/could be better are appreciated but hate is not. See you all in the rift!