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Spells:
Ghost
Exhaust
Ability Order
Soul Eater (PASSIVE)
Nasus Passive Ability
Introduction.
I have been using Nasus as my main champion since I had enough IP to purchase my first champion on League of Legends. I feel Nasus is an extremely powerful champion, but is underrated due to the fact that not many people know how to properly use him. I will attempt to show the way I feel Nasus is played best, as an off-tank/AD destroyer.I feel I should start by saying this build is NOT meant to be used as a pure tank! If you are attempting to use this build as the teams main tank you will upset a lot of allies and embarrass yourself in the process.
The way I play Nasus is to jump in (possibly initiate), wreck the opponents and take damage away from your squishy allies (because you SHOULD be targeted). However, he is NOT capable of sitting in battle absorbing everything in his vicinity like tanks such as
So let us get started learning how to play Nasus: Using The Beat Stick.
PROS:
One of the fastest champions in the game (based off game starting statistics).
Insane end-game damage output with minimal items.
Great survivability with minimal tank items.
Life-steal passive allows Nasus to lane easily, for a long period of time.
Great pusher, capable of wrecking turrets solo.
One of the best 1v1 champions, regardless of opponent, and can handle 1v2 as well.
CONS:
Requires a lot of farming
Ranged damage is not effective
Single target CC
Easily CC'd
MUST be farmed well. If
Greater Mark of Desolation: Only viable marks for Nasus being a melee champion. I feel any other mark is a complete waste.
Seals:
Glyphs:
Quintessences:
Greater quintessence of desolation: I have been using these more often, and I like the extra boost to armor penetration if you feel you have enough survivability without the HP runes.
: A great spell I almost always take. Easy escape/chase capabilities.
: I choose exhaust because of it's ability to completely shut down someone when combined with
: Pretty much the standard summoner spell. I don't find it as useful on
: Many Nasus players love
: Another vital tool for Nasus, Although it is more of an early game spell, where Nasus should be focusing on farming..As for other spells,
: Allows for early game survivability in the lane along with a Philosopher's stone: Early game sustainability. Allows you to stay in lane longer and farm, which is crucial, and some valuable extra gold.
: Don't really think I need to explain this choice, movement speed is key early game when farming is imperative.
: Vital item to any Nasus, it's passive combined with
: My personal choice for boots on Nasus. Most teams will have some form of CC, which Nasus is very susceptible to. If you skip these, grab
: An extremely underrated tank item, it gives armor, magic resistance, and a nice boost to your allies. However, if someone on your team is also planning on grabbing this then go for something else! I'd say grab the
: The bread and butter to Nasus, it gives everything a Nasus could ask for.
: Fantastic late game item with it's active, easily will annoy all of your opponents while you're in the middle of them using the beat stick.
: Great item to regenerate health with your built in life leech, boosts magic resist, and helps move you even faster. My personal favorite item for magic resist.
: You are already extremely survivable, and now you come back to life if you somehow get yourself killed. Your opponents are just shaking their heads in disbelief over your dominance at this point.
: If you skip
: Only viable in my opinion if you skip the
: Pretty standard item if you're needing the magic resistance, it's passive can definitely save you multiple times as well.
: Awesome armor, awesome against ad champions.. Not much bad can be said about this one.
: Many love this and
: A very viable option. Nice armor, mana increase for further The best way to use
As far as battling champions, I find it funny that most champions ignore Nasus, feeling he is not top priority and not a high damage champion.. BIG mistake. I have had huge success with Nasus in 1v1 situations, and he can initiate and finish with ease. My typical fight combination looks something like this:
Jump into the fight and drop your
If your farmed well their life should be decimated, and opponents typically start the retreat. Hit them with
I choose to use
TEAM FIGHTS: Depending on the situation I play team fights differently. The best way to know what to do is to know the opponents, and you allies abilities, and adjust the order of skills accordingly. For instance, if an
ANOTHER NOTE ON SPIRIT FIRE: If you are being focused, or if someone attempts to fight you and you fight back PUT THE
: I left this aside seperately because it has many different uses. The above example of being with an 10/31/2011 - Changed the color scheme around to make it easier on the eyes. Added more to the Gameplay section based off of recent games.
11/4/2011 - Added
11/7/2011 - Changed the Summoner Spell picks and explanations, and added more to gameplay.
11/16/2011 - New Mastery Tree
11/28/2011 -
Constructive criticism is very appreciated, as well as general ideas, thoughts, or anything you'd like to share. PLEASE stay positive. Oh, and comment to vote.
Thanks,
Khair ad Din





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