Gangplank Build Guide by Atlascrower
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All about Gangplank
+1-10% CDR (lvls 1-18)
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)
Threats & Synergies
Pantheon is your Hard-Counter, he defeats you easily and can block your Q or passive-aa with his Passive, which gets refreshed after his W. 9/10 times you lost the Laning Phase. Just try to farm safe.
Camille has the better Matchup early. She deals much more Damage than you. After the Laning Phase is over, you become stronger. Dont get hit by her W, thats essential, and dont underrestimate her Passive. She has a long Gapcloser.
Darius is the Lanebully himself. Never fight him early, later you can duel him pretty easy if you do it well. A Tip: His E has a Range of 535, GP´s Q 625. You can Q him fast and run away, thats a bit risky, but you are able to do it.
Executioners is essential. Dont get poked by his Q. Try to get away from him with your Barrels, if he walks towards you for an AA-Battle.
Fiora has much ms, a spammable Gapcloser(Q) and high damage. u need to get Lvl 2 fast, or farm under your turret early. You need to place your barrels well to stop her, if she needs to use her W or gets slowed, its okay. U cant duel her.
You are not able to Kill Galio. He can pressure you with his Q. You can def his push easy with your barrels. You can farm easy, if you dont get poked by his Q. Never underrestimate his Full-Engage, much Damage and CC, for Ganks, for example.
You are not able to Kill him, but he cant Kill you, too. If he wanna engage, just slow him with well placed Barrels. Farm and its gg.
Gnar is annoying, if he´s little. Stay away from him. Melee Gnar is no Problem for you, except you duel him for a longer time.
Heimerdinger dominates you, until you got Sheen. His turrets are just Food for your Sheen-Q. Dodge his Rockets and its easy.
You can stay away from her, farm from a safe distance. Pre6 you can duel her with your jungler. Dont underrestimate her Damage!
Irelia has Damage, she is fast(Gapcloser), has natural toughness and can fight you easy. Not funny to play vs her.
Jarvan has much damage, a long Gapcloser and his R can catch you easy, if you dont have flash. You dont wanna play against him.
Jax E can block your AA-Passive and your Q, but a high-CD. Just your Barrels are safe to damage him, if his E is up. He can engage/disengage easy. Dont try to duel him, play safe.
Jayce is Ranged, has high-Damage, some ms, can all-in you everytime and thats why you should stay safe.
Ranged. Dont underrestimate his Q. He has no Hard-CC(+), but be aware of his passive, if you want to fight him. Then it should be easy for you.
Dont played much against him. He could be difficult, because he is able to play very aggressive. He should never get Skaarl back. Your missing Gapcloser is a big problem.
Ranged. her slows can be annoying, but you can deal with it. Dont use your Orange too early, her CC could kill you if she gets some ganks.
Try to Q him as often as possible at lvl 1/2. Dont let his Passive reset. Sometimes, aa him with your passive. You cant kill Malphite, if he gets Lvl 3/4 with enough HP. LW is a Core-Item. He deals much Damage as a Tank, be aware of it.
Ranged. Early Mana problems, but his shield is annoying for you. You can barrel his Voidlings and W his R, but you get the Damage from his E/Q.
Maokai can reset you poke with his Passive, has tons of cc, but early mana-problems. Its not difficult for you to get into the Game, but you cant kill him. Be aware of Ganks, His CC is enough for you.
Until he dont has Rylais, he cant fight you. Its easy to stay away. Your barrels help much to slow him. if you want to fight him, just trade for a short time.
Nasus slow makes nothing, thanks to your Orange. You can play agressive vs him.
Nautilus has tons of CC, but also tons of Mana-cost. His shield is annoying. You can farm safe, you arent able to kill him but thats okay. Be aware of Ganks.
If you dodge his Q, you are able to stay and farm. You cant duel him. Its Olaf.
You can and need to poke Ornn easy early. He gets oom fast, and he cant kill you. You can farm safe vs him, but after his 1.Back/2.Back, you cant kill him anymore. Be aware of ganks, and everything is fine. Dont get hit by his W.
Poppy is too tough to kill her. Dont get poked by her Passive+Q, then its ok. You can farm, not more.
Ranged. Damage and aggressive, but not tanky. Your Jungler can help you to win your lane, if you get a Barrel slow on her. Early Ganks are essential for you.
Renekton is a Beast, early. Dont fight him, but poke him. He can heal much with his Q, and has 2 Gapcloser! No Chance to Kill him for you, but he can Kill you. Ninja-tabis are a nice Choice!
Rengar dominates you the whole Game if you dont get help. Your Jungler needs to camp you early, or you´ll lose. Never last-hit with aa´s, just with Q and E, he can jump on you and kill you then.
A good Riven destroys you. You destroy a medium or bad Riven. Thats the Trade. Everytime, take exhaust. U have the best Chances to Kill her Pre-6. Try to make it to get ahead, maybe call your Jungler.
A difficult Matchup. His Q is very annoying as Melee, early, you have to stay on Distance. Farming is possible with Q+E, but it costs everytime much Mana. His R is very strong against you, except you have flash. Dont get slowed by his E, the Combo-Damage with the slow will harass you fast. You will need to use GP´s W often, which costs much Mana.
Ranged. Can be annoying, but you are able to stay safe vs him. Early Mana problems are nice for you, if he spams.
You cant Kill him, he blocks your AA´s, his Passive-Shield also blocks Damage. His Taunt is dangerous, but you have and Orange. You can farm safe.
You cant get away, he is too fast. Dont chase him, he is too fast. Farming with Q+E should work. Let him push.
Dont get engaged by his R, this could be your Death if his the Jungler is there. The Lane should be pretty easy, as long as you farm enough. He can tank the most of your Damage during Laning Phase and deals more to you as you to him.
Ranged. He ist annoying with his pressure against melee. His R gives him nice regeneration. A difficult Matchup.
Tahm Kench is tough, but his W makes nothing against you, you still have your Orange. Anyway, dont underrestimate his Damage.
As Assassin, Talon can kill you easy. You Jungler can gank early to help you, but he has always the better cards(Early-Game).
Ranged. teemo is just too annoying for you. Later you can fight him with your Barrel-Damage, but early, no chance. A Tip: Your Q has 45 more Range than his Q.
His E can kill you. Your Early-poke is good, he cant heal up with his Passive. Dont duel him later.
He has no CC, but high Damage and can heal against your poke. His R is totally annoying for you. Dont duel him, your barrels can keep him on a safe distance.
Urgot can play very aggressive against you, dont get near to him. If you should get R´d, u can stop it with your W.
Ranged. He can heal your poke easy away and poke you with his Q/Aa´s. You can slow him with Barrels if he wants to engage you. Farming is the best Way to get through the Laning Phase.
Same as Garen. You are not able to Kill him, but he cant Kill you. Slow him down with well-placed Barrels if he wanna engage you.
High-Damage, Short Trades, the Decoy can be annoying if you try to trade back. You should have no Chance if you dont play Tankplank.
I never play vs Yasuo, he is often banned. A good Yasuo is very annoying, a medium or bad Yasuo could be your Food.
I never see Yorick, but he can push against you early. If you get Sheen/Trinity, you should be able to defend easy with your Barrels(Except his Ghouls, they have an AoE-Damage-reduction. His W can be deadly for you(No Gapcloser). Dont fight him, he is one of the 1vs1 Gods.
Zed can Kill you easy as Assassin. Also, you cant flash away, because he can use his W as a Gapcloser to you.
Jgl. He is fast, he knocks you back to the enemy Laner, flash is difficult to use. a nice Heca-gank can end with your Death.
Jgl. He can walk through Walls, that makes it difficult to ward. If you have a Cc-Laner, its hard to escape, you just have flash every 5 Min.
Jgl. He is fast(2 Gapcloser+Flash), he deals Damage, has a Slow and likes to tilt enemy Laners Life. Good Lee Sins can make your Laning Phase getting the Hell on Earth.
Jgl. He gets dangerous with Lvl6 for you. His R is key to your Death, flash doesnt matter, he has his E.
Jgl. She gets very dangerous with Lvl6 for you, thanks to her passive.
Jgl. Too fast to get away. Can tank, if they want to dive. Just a well-used Orange can maybe safe you.
Jgl. Has too much CC for 1 Orange, thats difficult.
He heals easy against your poke, but otherwise he isnt able to full-engage you very well. Stay cool and farm.
You have your Orange against his CC. He will be able to sustain some with his Passive, but otherwise Cho is no threat for you.