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Akshan Build Guide by support_diff

Middle "Things To Do. Scores To Settle"

Middle "Things To Do. Scores To Settle"

Updated on March 2, 2024
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League of Legends Build Guide Author support_diff Build Guide By support_diff 27 5 108,951 Views 0 Comments
27 5 108,951 Views 0 Comments League of Legends Build Guide Author support_diff Akshan Build Guide By support_diff Updated on March 2, 2024
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Runes: PTA + Resolve

1 2
Precision
Press the Attack
Presence of Mind
Legend: Alacrity
Coup de Grace

Resolve
Shield Bash
Bone Plating
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health

Spells:

1 2
Flash + Ignite
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Introduction

Hi, I am Support_diff, a LoL player and a Mobafire content creator. I saw that there wasn't any updated Akshan guides, so I decided to create one. Don't let my username confuse you, I have mained every role in the game, support is just the role with the playstyle that I like the most. This guide will not be a perfect one, but it will most definitely be enough for you to learn how to play Akshan well enough to win games with it. I also won't cover any off-meta builds, just the ones that really work.

Pros & Cons

Pros

✔ Fun to play
✔ Good early game
✔ Can revive teammates
✔ Good mobility
✔ Doesn't fall off at any point

Cons

✘ Isn't exceptionally good at any point of game
✘ CC can get him killed easily
✘ Ult is easily interrupted or blocked
✘ Loses hard against poke
✘ Swing can be bad for business if not used well

Runes

Press the Attack is the best keystone by far for Akshan as it provides you insane amounts of bonus damage. It also works extremely well with your passive
Presence of Mind is great for mana control which is great for Akshan as his abilities are pretty mana consuming early
Legend: Alacrity is the standard rune option here for any auto attack based champion
Coup de Grace is the best option here as it works well with Akshan's playstyle
Shield Bash works extremely well with Akshan's passive, it is the best option by far here
Bone Plating is generally the best option here, but you can also take Second Wind against poke champions
Press the Attack is the best keystone by far for Akshan as it provides you insane amounts of bonus damage. It also works extremely well with your passive
Presence of Mind is great for mana control which is great for Akshan as his abilities are pretty mana consuming early
Legend: Alacrity is the standard rune option here for any auto attack based champion
Coup de Grace is the best option here as it works well with Akshan's playstyle
Eyeball Collection is a great rune for Akshan as the bonus attack damage is surprisingly high for a secondary rune
Treasure Hunter is generally good for any champion in the game, and that includes Akshan. You can also take Relentless Hunter for better roaming

Summoner Spells

Flash is a mandatory for Akshan as you really need it to save your life and to secure kills. It can save you in a lot of situations which is why it is generally a go-to summoner spell to any champion on the rift
Ignite is one of the two possible second summoner spells for Akshan. It gives you a really good bonus damage in fights that can easily win you a fight especially in the early game where little advantages matter the most. It is overall a good choice that you can take every game if you aren't sure what should you take as your second summoner spell
Teleport is the other possible summoner spell for Akshan. It is a more passive choice that helps you to keep up farm and xp. It also excels at roaming and split pushing. Take it against harder matchups in order to not give any advantage to your lane opponent

Itemization

Starter Item

Pick One

Doran's Blade

Doran's Blade is a generally good starter item as it provides you a lot of health and attack damage. It also gives you a bit of omnivamp that gives your Q a good heal if you use it through a minion wave

Doran's Shield

Doran's Shield is the most passive starter item choice, it works best against enemies with high poke as it heals you a lot after you get poked

Cull

Cull is a great item for bonus gold income, but it should only be taken against lane opponents that you aren't going to fight a lot as it doesn't provide you any health, only health regeneration for every attack, which is great for Akshan

Long Sword

Long Sword is the most aggressive starter item as it only provides you attack damage. I don't really recommend it as Doran's Blade is usually better and its only real good side is that you get to buy Refillable Potion

Boots

Pick One

Berserker's Greaves

Berserker's Greaves are the go-to boots for akshan as he is a auto attack based champion. They aren't situational so you can buy them in every game but sometimes there are better options

Plated Steelcaps

Plated Steelcaps are one of the two situational boots options for akshan. They should only be bought against hard AD or many auto attack based champions as they are useless against other possible team comps

Mercury's Treads

Mercury's Treads are the other situational boots for Akshan. They should only be built against high magic damage or cc and like plated steelcaps, they are useless in other scenarios

First Item

Pick One

Kraken Slayer

Kraken Slayer is the most used first item for Akshan. It works very well with his kit (passive mostly). In my opinion it doesn't matter much if you take Kraken Slayer or Voltaic Cyclosword, but I like Kraken Slayer more

Voltaic Cyclosword

Voltaic Cyclosword is the other first item choice for Akshan. It provides you an impressive amount of attack damage, lethality and a great passive. I personally like this item a lot, but as I said, Kraken Slayer is better in my opinion, but it's all up to you

Legendary Items

Pick Four

Blade of the Ruined King

Blade of the Ruined King is bought on akshan in nearly every game, and it isn't a surprise. Akshan's auto attacks attack twice, which makes Blade of the Ruined King proc twice. The synergy is so good that I suggest you to buy Blade of the Ruined King in every game, it won't let you down

Bloodthirster

Bloodthirster is a great healing item for Akshan as it has the highest lifesteal stat of all the items in the game. It provides you a lot of survivability and also a great damage buff through its passive. It is a great item for all situations, but is surprisingly rarely bought on Akshan

Guardian Angel

Guardian Angel is one of the most bought last items for Akshan, and for a good reason. It literally won't let you die, or at least it gives you a second chance. It is good especially for hard carries that must stay alive. It also provides you armor which makes it good against physical damage dealing enemies

Immortal Shieldbow

Immortal Shieldbow has lost a lot of popularity recently. That's because it isn't a great item for Akshan. It is true that it provides you some survivability, but it is now mostly built in troll full lifesteal builds. Buy it if you need to survive longer in fights, but it isn't really good at anything. It has a good synergy with Last Stand but you won't be taking it anyways

Lord Dominik's Regards

Lord Dominik's Regards is the tank killer item for Akshan as it provides you more damage against enemies with higher max health than you. If the enemy team doesn't have a good frontline, this item is going to be kinda useless for you

Mortal Reminder

Mortal Reminder is the antiheal item for Akshan. When you deal physical damage to enemies they are inficted with 40% grievous wounds, meaning they lose 40% of their healing for the duration. Sadly this ability can't stack

The Collector

The Collector is generally a great item for any attack damage building champion, including Akshan. Like Blade of the Ruined King makes it easier for you to damage high health targets, The Collector gives you ability to execute enemies that are below 5%. It also provides you bonus gold for kills.

Wit's End

Wit's End is a good on-hit item for Akshan as it provides you more damage to your attacks and movement speed after them. it is also a good item against magic damage as it provides a lot of magic resist. The on-hit damage is good for Akshan as his attacks attack twice

Guinsoo's Rageblade

Guinsoo's Rageblade has been a popular item for Akshan and it isn't hard to guess why. It provides you a really good passive, a lot of damage and some attack speed

Infinity Edge

Even though Infinity Edge doesn't have a passive, it is still a great item for its damage and crit damage stats that are unmatched among attack damage items

Abilities

P
Dirty Fighting

Description

Every three hits from Akshan’s attacks and damaging abilities deal a burst of physical damage. If the target was a champion, Akshan also gains a shield.

After attacking, Akshan fires a second attack that deals reduced physical damage. The second shot can be canceled like a regular basic attack. If Akshan cancels the second shot he gains a burst of move speed.

Notes

The second attack applies on-hit and on-attack effects at 100% effectiveness. The attacks can also critical strike, but with a lower damage. That makes on-hit items like Blade of the Ruined King and Wit's End great item options for Akshan
Q
Avengerang

Description

Akshan throws a boomerang that deals physical damage and reveals enemies hit, extending its range each time it hits an enemy. Enemies can be hit once as the boomerang goes out and once as it returns.

Notes

Avengerang deals reduced damage against non-champions. Avengerang will be fired from Akshan is at the end of the cast time. Spell shielded targets also extend the range. Spell shield only blocks a single hit.
W
Going Rogue

Description

Passive: When enemy champions kill one of Akshan’s allies, they are marked as Scoundrels. When Akshan gets a takedown on a Scoundrel he gains bonus gold, all allies killed by the Scoundrel are resurrected at their base, and Scoundrel status is removed from all other enemies.

Active: Akshan becomes camouflaged for a short duration, or indefinitely while near terrain. During this time, Akshan can see trails leading toward Scoundrels and gains move speed and mana regeneration while moving toward them.

Notes

Akshan can recast Going Rogue to end it. Akshan can move during Going Rogue's cast time. Enemy champions that kill Akshan will not be marked as Scoundrels. Clones don't count for triggering Going Rogue's passive.
E
Heroic Swing

Description

Akshan fires a hookshot that embeds in the first terrain hit. While embedded, he can recast to swing around the terrain in the cast direction, firing physical damage bullets at the nearest enemy while swinging. While Swinging, he can recast again to jump off in the direction of the cursor and fire a final shot.

Heroic Swing's cooldown resets when Akshan earns a takedown on an enemy champion.

Notes

Akshan prioritizes enemies with stacks of Dirty Fighting, then those damaged by his targeted spells in the last 4 seconds, then the nearest enemy. Heroic Swing can be cast during Akshan's other abilities. Akshan will not stop swinging until his dash is stopped.
R
Comeuppance

Description

Akshan locks onto an enemy champion and begins channeling power into his gun to store bullets. At the end of the duration or after recasting Akshan unleashes the stored bullets, each dealing physical damage based on missing health to the first minion, champion, or structure hit.

Akshan can move normally and cast Heroic Swing while channeling and firing Comeuppance.

Notes

Each bullet applies life steal at 100% effectiveness and executes minions. Akshan can move while casting Comeuppance. Akshan reveals the target, lingering for 2 seconds after the channel. Comeuppance is placed on a 5 second cooldown if the channel is cancelled. Spell shield will only block a single bullet.

Ability Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
E
Q
W
Q
R
Q
E
Q
E
R
E
E
W
W
R
W
W

Early Game

In the early game Akshan's goal is to take short trades with the lane opponent while keeping his gold income up to become a carry in the middle/late game. Don't go for longer trades unless the enemy doesn't have some of their main abilities up. Remember that your attack range is low for a ranged champion so some champions can punish you immediately when you try to poke them. If you crash the wave to the enemy turret, go for a roam on a sidelane to gain some gold advantage. You can try to poke the enemy with your auto attacks and Avengerang, but sometimes the enemies outrange you so you can't do much against them.

Middle Game

In the middle game Akshan starts to get some more game impact as he now has at least his first item and roaming is now a lot easier. You should roam around the map gaining control over lanes for your team while getting a gold advantage of your lane opponent. Remember to keep your farm up as it is really important for wave control and gold income. When fighting, try to stay in the backline poking the enemies while the rest of your team takes the damage for you. Don't use Heroic Swing towards the enemies if you don't need to, it can get you easily killed. Be aware of the enemies' cc abilities because they will kill you easily.

Late Game

In the late game Akshan starts to really get damage input as he now has a lot of on-hit items that work well with Dirty Fighting. In the late game your goal is to secure kills and objectives to your team while keeping your farm up to get the last items before enemies do. Play around dragon s' and baron nashor s' spawn timers so you never miss one of them. I don't suggest you to split push, you do better at killing enemies that try to split push because of Going Rogue. In teamfights still stay in the backline and target Scoundrels to keep your team alive.

The End

Thanks for reading, I didn't think you would make it to this point. That was my Akshan guide, hopefully you liked it. If you did, leave a like or comment, I really appreciate it. GG!
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