Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Fury of the Dragonborn (PASSIVE)
Shyvana Passive Ability
Introduction

I am DrumsDoctor. I don't play ranked too often. I just play League of Legends to have fun.



Pros
|
Cons
|
I max







This item build for
Shyvana is to maximize
Shyvana's damage while remaining tanky. The main goal of the build is primarily defense followed by AD for
Twin Bite. The secondary goal is Attack Speed for reduced cooldown on
Twin Bite, longer duration for
Burnout and more basic attacks during the duration the
Flame Breath mark is on an enemy creep or champion. Lastly, I try to slip in movement speed where it fits for fast map coverage as well as movement speed's many other uses.
Starting Items:
Now,
Hunter's Machete doesn't actually fit into the build, but it helps with early game creep damage. If you feel the need, build into
Madred's Razors or
Spirit of the Ancient Golem for even faster jungle clear.
First Back:
Your first back should always be
Vampiric Scepter and
Giant's Belt. The
Vampiric Scepter is almost guaranteed to build into something you'll need. If anything else,
Shyvana lacks sustain and I would highly suggest lifesteal.
Giant's Belt build into
Frozen Mallet.
Shyvana's "core items" are
Vampiric Scepter (meaning lifesteal/sustain) as well as
Frozen Mallet to aid
Shyvana with AD, Health, Sustain and a gap-closing slow. Attack Speed is also important but I wouldn't deem it "core".
Late Game Items:
This is a basic, well built
Shyvana item set. However, it is easily and encouraged to be adapted depending on the champions you're against.






Starting Items:
Now,



First Back:
Your first back should always be










Late Game Items:
Item Sequence

Ravenous Hydra
3300

Boots of Mobility - Alacrity
1350

Frozen Mallet
3100

Zephyr
3100

Randuin's Omen
2700

Guardian Angel
3200
This is a basic, well built

Against Heavy AD:
If you're having trouble dealing with too much AD in a game, you will want to go for armor. If the ADC is the biggest problem, rush
Randuin's Omen immediately after
Giant's Belt or
Frozen Mallet since it gives a significant boost to health.
I call the item slot right after
Frozen Mallet the utility slot because I almost never actually have it as
Zephyr.
Zephyr is mainly their to show attack speed and movement speed as well as tenacity are good choices and
Zephyr encompasses them all.
In place of the utility slot,
Sunfire Aegis fits nicely in the build and against most AD champions.
Frozen Heart and
Thornmail are other viable options for a fed, basic attack champion (ADC usually).
Against Heavy AP:
Likewise for teams saturated with AP, build magic resist. In your utility slot or if you have no more use for your lifesteal item (usually late game), swap for Maw of Malmortus,
Mercurial Scimitar or
Wit's End if the team is squishy and you want to jump in for the kill. In place of
Randuin's Omen and the
Guardian Angel,
Spirit Visage,
Banshee's Veil or
Locket of the Iron Solari might be useful.
Other Useful Items:
If you're having trouble dealing with too much AD in a game, you will want to go for armor. If the ADC is the biggest problem, rush



I call the item slot right after




In place of the utility slot,



Against Heavy AP:
Likewise for teams saturated with AP, build magic resist. In your utility slot or if you have no more use for your lifesteal item (usually late game), swap for Maw of Malmortus,







Other Useful Items:
Against Tanky Foes:
Swap out
Ravenous Hydra for a
Bloodthirster and
Zephyr for
Blade of the Ruined King to shread their health down.
Boots:
Now boots don't matter too much, just build based on what you're up against as is the general consensus of this guide.
Mercury's Treads,
Boots of Swiftness,
Ninja Tabi and
Ionian Boots of Lucidity are all acceptable options. Enchantments however, are a matter of personal preference.
Other Utility Slot Items:
Just some other options for the utility slot.
Trinity Force has like everything so yeah.
Warmog's Armor works too.
Swap out




Boots:
Now boots don't matter too much, just build based on what you're up against as is the general consensus of this guide.




Other Utility Slot Items:
Just some other options for the utility slot.


Ability Run Down:
Shyvana basically gains passive defense which doubles in dragon form. In a previous patch, when
Shyvana was in dragon form,
Dragonborn used to double all bonus armor and magic resist. That nerf was probably why she was put down to 4800 IP.
Twin Bite causes
Shyvana's next basic attack to strike twice, dealing bonus damage on the second hit. Dragon Form:
Twin Bite deals damage to multiple targets by cleaving all units in front of
Shyvana.
Burnout gains
Shyvana movement speed and deals AoE magic damage. Dragon Form:
Burnout scorches the ground in a path
Shyvana travels on and damages enemies that stand in it, much like
Rumble's ultimate,
The Equalizer.
Flame Breath does magic damage in a line trough several targets. Targets hit will be marked and subsequent basic attacks (
Twin Bite counts) will do %max health damage to the target. Dragon Form:
Flame Breath fires projectiles in a cone in front of
Shyvana, applying the same mark to all targets hit.
Shyvana's ultimate flies her to a target location, dealing damage to all units hit and knocking all units hit towards the target location.
Dragon's Descent turns her into a dragon and she gains bonus defenses and her abilities gain special effects.
**Important Ultimate Information**
DO NOT BE AFRIAD TO USE
Dragon's Descent. The cooldown is so low, and easy to get back up, there's no excuse not to use it. Don't be afraid to use it as an escape: Fly over a wall and activate
Burnout to discourage chasers and flee far away. Some death's are inevitable but at least you will have died in a glorious state ;)
Ganking:
When ganking, make sure to sweep the bush you're entering from for wards first if your lens isn't on cooldown. Initiate with
Flame Breath for the mark right off the bat. Immediatly activate
Burnout and spam
Twin Bite. Basic attacks deal extra damage because of
Flame Breath, extend the cooldown of
Twin Bite and extend the duration of
Burnout. Use
Dragon's Descent whenever. I like to use it to dive a turret if they're low enough as well as the over-the-wall escape. There's really not much else to say besides make sure to get as many possible basic attacks in before the mark wears off.
Special Tip for
Twin Bite:
Twin Bite is an auto attack reset. So to maximize damage output, activate
Twin Bite directly after using a basic attack. This gets you one attack from the auto attack and two from
Twin Bite in the space of almost one auto attack.
Poking with
Shyvana is difficult considering she is melee, but
Burnout makes it possible to get some damage in without too much retaliation. Use
Flame Breath to mark the enemy,
Burnout in and
Twin Bite then dip out of there with the remaining
Burnout duration.
Teamfights:
Until the team fight initates, poke around with the E>W>Q combo.
Shyvana's role in teamfights is to tank the blunt of the damage and keep the enemy attackers away from allied glass cannons (ADC's and APC's).
Dragon's Descent soaks up damage, hurts several champions at once, and draws the aggro away from the squishies.
























**Important Ultimate Information**
DO NOT BE AFRIAD TO USE


Ganking:
When ganking, make sure to sweep the bush you're entering from for wards first if your lens isn't on cooldown. Initiate with







Special Tip for




Poking with






Teamfights:
Until the team fight initates, poke around with the E>W>Q combo.


This basically sums up
Shyvana, the Half-Dragon. I hope this guide was helpful in at least one way. Thank you for the view if anything else :) Have a nice day!

You must be logged in to comment. Please login or register.