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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Reign of Anger (PASSIVE)
Renekton Passive Ability
Introduction
Renekton’s AoE damage makes him exceptionally viable in a team fight,he also has a good burst on single target.
PASSIVE :
Reign of Anger
Renekton gains 5 fury per autoattack. When out of combat for 12 seconds, he loses 5 fury every 2 seconds.
When Renekton is below 50% health he generates 50% more fury from all sources.
Q:
Cull the Meek
Renekton swings his blade dealing 60 / 90 / 120 / 150 / 180 (+0.8 per bonus attack damage) physical damage to nearby enemies and healing for 5% of the damage dealt up to a hard cap of 50 / 75 / 100 / 125 / 150 HP. Each target hit grants 5 Fury, up to 25. Heal amount is quadrupled against champions.
When Renekton has more than 50 Fury he deals 90 / 135 / 180 / 225 / 270 (+1.2 per bonus attack damage) and healing for 10% of the damage dealt up to a hard cap of 150 / 225 / 300 / 375 / 450 HP. Consumes 50 Fury.
W:
Ruthless Predator
Renekton's next attack swings twice, dealing 5 / 15 / 25 / 35 / 45 (+0.75 per attack damage) damage per hit (applies on hit effects) and stunning his target for 0.75 seconds.
When Renekton has more than 50 Fury, his next attack will swing three times dealing 5 / 15 / 25 / 35 / 45 (+0.75 per attack damage) damage per hit (applies on hit effects) and stunning his target for 1.5 seconds. Consumes 50 Fury.
E:
Slice and Dice
Slice: Renekton dashes forward, dealing 30 / 60 / 90 / 120 / 150 (+0.9 per bonus attack damage) damage to targets along the way. If he hits a target he gains the ability to use Dice for 4 seconds.
Dice: Renekton dashes, dealing 30 / 60 / 90 / 120 / 150 (+0.9 per bonus attack damage) damage along the way. When Renekton has more than 50 Fury during Dice, he deals 45 / 90 / 135 / 180 / 225 (+1.35 per bonus attack damage) additional damage and shreds the armor of targets he hits by 15 / 20 / 25 / 30 / 35 % for 4 seconds. Consumes 50 Fury.
R:
Dominus
Renekton empowers himself with dark energies, gaining increased size and 300 / 450 / 600 health for 15 seconds. While empowered, he deals 40 / 70 / 100 (+10% of ability power) magic damage to nearby enemies and generates 5 Fury per second.

Renekton gains 5 fury per autoattack. When out of combat for 12 seconds, he loses 5 fury every 2 seconds.
When Renekton is below 50% health he generates 50% more fury from all sources.
Q:

Renekton swings his blade dealing 60 / 90 / 120 / 150 / 180 (+0.8 per bonus attack damage) physical damage to nearby enemies and healing for 5% of the damage dealt up to a hard cap of 50 / 75 / 100 / 125 / 150 HP. Each target hit grants 5 Fury, up to 25. Heal amount is quadrupled against champions.
When Renekton has more than 50 Fury he deals 90 / 135 / 180 / 225 / 270 (+1.2 per bonus attack damage) and healing for 10% of the damage dealt up to a hard cap of 150 / 225 / 300 / 375 / 450 HP. Consumes 50 Fury.
W:

Renekton's next attack swings twice, dealing 5 / 15 / 25 / 35 / 45 (+0.75 per attack damage) damage per hit (applies on hit effects) and stunning his target for 0.75 seconds.
When Renekton has more than 50 Fury, his next attack will swing three times dealing 5 / 15 / 25 / 35 / 45 (+0.75 per attack damage) damage per hit (applies on hit effects) and stunning his target for 1.5 seconds. Consumes 50 Fury.
E:

Slice: Renekton dashes forward, dealing 30 / 60 / 90 / 120 / 150 (+0.9 per bonus attack damage) damage to targets along the way. If he hits a target he gains the ability to use Dice for 4 seconds.
Dice: Renekton dashes, dealing 30 / 60 / 90 / 120 / 150 (+0.9 per bonus attack damage) damage along the way. When Renekton has more than 50 Fury during Dice, he deals 45 / 90 / 135 / 180 / 225 (+1.35 per bonus attack damage) additional damage and shreds the armor of targets he hits by 15 / 20 / 25 / 30 / 35 % for 4 seconds. Consumes 50 Fury.
R:

Renekton empowers himself with dark energies, gaining increased size and 300 / 450 / 600 health for 15 seconds. While empowered, he deals 40 / 70 / 100 (+10% of ability power) magic damage to nearby enemies and generates 5 Fury per second.
Start items
x3or
x5
Vs AD
Vs AP
Situational
Item Sequence






Health Potion
50
Item Sequence






Health Potion
50
Vs AD
Item Sequence






Black Cleaver
3000

Bloodthirster
3400

Sunfire Aegis
2700

Last Whisper
1450

Frozen Mallet
3100
Item Sequence






Black Cleaver
3000

Hexdrinker
1300

Spirit Visage
2700

Maw of Malmortius
3100

Frozen Mallet
3100

Warmog's Armor
3100
Item Sequence






Infinity Edge
3450

Locket of the Iron Solari
2200

Randuin's Omen
2700

Runic Bulwark
2950

Warmog's Armor
3100

Ionian Boots of Lucidity
900
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