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Recommended Items
Runes:
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
Flash
Heal
Items
Ability Order
Love Tap (PASSIVE)
Miss Fortune Passive Ability
Threats & Synergies
Draven
Can be quite tricky to farm especially when Draven players are usually quite aggressive in lane.
Thresh
Thresh hook can hold the enemy for a short time as well as using his E to slow them which gives you more time to poke or even get them!
Thresh
Thresh hook can hold the enemy for a short time as well as using his E to slow them which gives you more time to poke or even get them!
Champion Build Guide
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β₯ https://www.youtube.com/watch?v=bjdEGcOyznM&t
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β£ Consistent damage / good poke
β£ Clears cs wave quick
β£ Strong ULT in teamfights (ARAM style hehe)
β£ Lane bully (don't let them take advantage of YOUR lane)
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β£ Short range (AA)
β£ Uses alot of mana
β£ Squishy
β£ Not great escape compared to other ADC(s)
Love Tap (Passive) : Whenever MF hits a new target she does bonus physical damage. |
Make it Rain (E) : A radius of bullets flying down at the chosen location for over 2 seconds and slows enemies hit by 40% for 0.2 seconds. |
β₯ Heal can be an alternative to Barrier For example you may have a Yasuo ADC that may take Flash & Exhaust.
β₯ Exhaust is okay but it wouldn't be my ideal pick as in some team fights if they have a Tryndamere or Olaf, Exhaust has no real effect when they are in Ult.
Press the Attack: A little common to be used for most ADC's, hitting an enemy champion with 3 consecutive basic attacks deal 40-180 bonus adaptive damage and |
Legend: Bloodline: Gain 0.35% life steal per Legend stack. Up to 5.25% at max stacks which gives you 85 bonus health. |
Coup de Grace: Deals 8% more damage to champions that are below 40% health (double up her Q looking good to use right now π) |
Gathering Storm: Every 10 minutes you gain extra AD or AP. You could use other runes from socery but I feel like this is quite effective and for her abilities it makes sense to me. You could change to Biscuit Delivery because who doesnt want to stay in lane longer or to sell it and permanently increase your maximum mana. Or you could go for Magical Footwear then you get boots after 12 minutes and gain an additional 10 bonus movement speed. |
Offense x2 + Defense x1: 1st & 2nd Adaptive Force for +9 Adaptive Power over Armour and Magic Resist. Last rune is +10-180 Bonus Health (since the update I've only been using this rune. |
This should be a standard first item 2 Health Potion, this has +10 attack dmg, +80 Health + 3% Life steal. Almost every ADC will choose this or Cull usually I see Sivir players buy this. |
Default boots for most ADC,s they provide attack speed and grants consistent damage. Gives 30% attack speed and 45 movement speed. |
I would consider getting atleast one lifesteal item, this items gives 80 attack damage and 18% lifesteal. I feel like I see a lot of ADC's that would choose this item over a couple. |
This item is quite commonly built and is great for armour penetration. Good against tanks/lots of hp champions or ones building armour just so you can shred their HP. |
~ So these next items listed can be the can be used in the final build, totally up to you whether you use them or not :)
Provides +45 armour and +55 attack damage,with a 300s cooldown.
07/09/2024 - Added abilities, runes
14/09/2024 - Guide completed. We hit 100 views
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