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Updates
Added some more information to


Added a section for jumpable walls using

December 14, 2012
Added a section for games played using this build
January 19, 2013
Changed Item build slightly (Removed Morello's and added Void Staff]
Added more games played with this build
Minor grammar and BBC Coding updates
February 13, 2013
Made Pounce-able walls map more visible
Revamped sections so it's not a giant wall of text
February 14, 2013
Minor updates for patch 3.02 (Rabadon's Deathcap)
February 19, 2013
Added Liandry's Torment to Items I don't buy
Minor revision to pre and post level 6 game play
April 19, 2013
Updated Purchase Order (Amp Tome + pot to Faerie Charm and consumes)
Updated Runes (ap/level quints to flat ap)
Ah
Nidalee. She can be played in almost any position. Whether it be Middle, top or support, she is viable almost anywhere. In this guide, I will be focusing on my Midalee build.
With Nidalee's long range spears, she can be very deadly. Combine that with good use of cougar form, she can be extremely deadly and someone who should not be taken very lightly. With this build, I can easily hit 1600 damage spears on the AD Carry, Support, and Mid lane and around 700 damage spears against tanks.
Pros
Great in lane
Heal gives her huge sustain
Easy farming past level 6
High mobility with her passive and cougar form
Huge spear damage
Cons
No CC
Hard to last hit minions early game
Squishy, but you shouldn't be initiating anyway
Can be mana heavy
Needs map awareness

With Nidalee's long range spears, she can be very deadly. Combine that with good use of cougar form, she can be extremely deadly and someone who should not be taken very lightly. With this build, I can easily hit 1600 damage spears on the AD Carry, Support, and Mid lane and around 700 damage spears against tanks.
Pros and Cons
Pros
Great in lane
Heal gives her huge sustain
Easy farming past level 6
High mobility with her passive and cougar form
Huge spear damage
Cons
No CC
Hard to last hit minions early game
Squishy, but you shouldn't be initiating anyway
Can be mana heavy
Needs map awareness
These are pictures of games I have played using this build.


I was hitting their tank with 150 MR for about 1000 and 1300ish on everyone else. LoLReplay file available here.



Total Ranked Stats with Nidalee


I was hitting their tank with 150 MR for about 1000 and 1300ish on everyone else. LoLReplay file available here.



Total Ranked Stats with Nidalee





-Makes chasing her difficult when running through jungle.
Note: Don't pounce out of bushes. It actually slower than just running out and letting this buff expire. Pounce into bush, or once the buff is off.
Human Skills

-Great poking potential
-Huge Damage
-Slower animation, so accuracy could take some practice

-Provides vision for a split second when used
-Reveals any enemy Champion, creep, or monster that steps on it, revealing it for 12 seconds
-Deals 260 +40% AP magic damage upon being sprung and reduces Armor and Magic Resist by 40% at rank 5
-Lasts for 4 minutes before despawning

-Great to use on your AD Carries. More attack speed means more damage
-Use on yourself before changing to Cougar form and clearing minions or jungle monsters

-Gains Armor, Magic Resist, and bonus move speed while in Cougar form
-has a short cooldown of 4 seconds at all ranks
-Allows you to jump walls using

Human Skill Sequence
ALL THE SPEARS!


-Poke them down with your spears
-Could be very mana heavy if spammed too much



Throw a trap down, if necessary and able to spring on a champion for the extra magic penetration and toss a spear at them. If the spear hits and they are within pouncing range, transform and clean up with the following Cougar combos.
-Keep in mind only transform and chase if you can safely secure the kill.
Cougar Skills
Note: All skills while in Cougar form cost no mana.

-Great for clean ups
-Use as your last skill in your combo. Less health on the enemy means more damage with this
-Almost always a guaranteed kill on non-tanky targets less than around 500 health. 250-300 health for tanks.

-Great for chasing or escaping
-Able to hop over some walls (See Pounce-able Walls Section)
-Easy


-Easy to clear minion waves with
-Great AP Damage
Cougar Skill Sequence



Get ontop of the enemy with






You can harass with this combo if you are within auto attack range.



Certain walls around Summoner's Rift, you are able to jump over using
Pounce. These are the ones that I found.
Sorry about the double character portraits at the bottom left of each picture. Didn't realize that it did that and it cut off part of the mini-map.

Top Lane River

Top Lane at Tri-Bush

Mid Lane River Wall

Heading Towards Wolves

Blue Buff Wall

Golem Wall

Tri-Bush Wall

Golem Wall

Mid Lane River Wall

Heading Towards Wolves

Blue Buff Wall

Dragon

Baron

You can jump over baron wall at just about any point. I like to align myself with the rocks as shown in the picture because I know I can make it over that part of the wall without having to be right up against it.
There might be more jumpable walls, but these are the ones that I have found. Use these to your advantage to make it easier for you to chase down or run away from your opponents.

Sorry about the double character portraits at the bottom left of each picture. Didn't realize that it did that and it cut off part of the mini-map.
Full Map View

Blue Team
Top Lane River

Top Lane at Tri-Bush

Mid Lane River Wall

Heading Towards Wolves

Blue Buff Wall

Golem Wall

Red/Purple Team
Tri-Bush Wall

Golem Wall

Mid Lane River Wall

Heading Towards Wolves

Blue Buff Wall

Dragon and Baron Wall
Dragon

Baron

You can jump over baron wall at just about any point. I like to align myself with the rocks as shown in the picture because I know I can make it over that part of the wall without having to be right up against it.
There might be more jumpable walls, but these are the ones that I have found. Use these to your advantage to make it easier for you to chase down or run away from your opponents.
Runes




Marks:
Runes



Seals, Glyphs and, Quints:
Runes




Offensive Tree:
Sorcery - 4% Cooldown Reduction. Less cooldowns means more skills. More skills means killing faster.
Blast
- 1 AP per level (18 AP at level 18). More AP means more damage.
Havoc
- Increase damage by 2%. Might not be much, but it deals more damage to everything
Arcane Knowledge
- 8% Magic Penetration. Ignore 8% of the enemy Magic Resist and make your spears more deadly!
Mental Force
- Bonus 6 AP at level 1.
Spellsword
- Deals 5% of your AP as magic damage on every basic attack. Makes killing minions easier and this also procs with
Takedown.
Archmage
- Increase AP by 5%.
Executioner
- Increase damage dealth to enemies under 50% health by 5%. With a single
Javelin Toss, most ADC will be lower than 50% making clean up for you a breeze. Exellent with
Takedown. Just more and more damage.
Utility Tree:
Summoner's Insight
- Reduces the cooldown on
Flash by 15 seconds.
Meditation
- 3 Mana Regen per 5 seconds. More mana regen makes it harder for you to be mana starved.
Improved Recall
- Reduce [Recall] cast time by 1 second. 1 second could mean the difference between getting caught and dying or successfully getting back to base.
Expanded Mind
- 10 Mana per level (+180 mana at level 18). Having more mana lets you use more skills.
Runic Affinity
- Increase buff timers by 20%. Because having blue and red buff longer is so much fun!











Utility Tree:










Other Viable Summoner Spells






I do not recommend taking any other spells other than the ones listed here. I find the others are not useful when playing Nidalee.
Starting Items



-I have 26 AP at level 1 with this. Less AP than my previous Amp tome start, but more survivability due to the HP pots and the extra mana regen. Use the sight ward in either river bush.
First Recall:




Note: You should almost always have at least your


Early-Mid Game





Mid-Late Game





Note: You can build the





Late Game




Sell your Kage's Lucky Pick at this point.



Why not take a

-I don't run out of mana at all during mid or late game. When you have Blue Buff, that's all the mana regen you need.

With this build, I am sitting at about 780 AP without Baron buff and dealing 800-1600 damage to Champions with >100 Magic Resist and 700-1200 damage to Champions with <100 Magic Resist


If you find yourself playing more aggressively and chasing enemy Champions, get

If you're sitting farther back in fights, and not chasing much, take the




Key Things To Remember

Farm as much as you can but don't get discouraged if you miss your last hits. It gets better with time.
Be ready to farm from your tower.

One tower hit and two basic attacks will kill a caster minion. Two tower hits and two basic attacks will kill the melee minions for the most part. Don't be afraid to use your

Once you hit level 6, your farm will skyrocket. Cougar form can kill minions incredibly easy, making last hitting a breeze. Up until this point, you probably haven't really had to ward at all, but now you should be warding river to avoid getting ganks. Even with her
Pounce,
Nidalee isn't completely invincible. Ward one side of river and stick by it. Just be aware if jungle or one of the other lanes are coming in for a gank and that you don't get caught.
Note: You don't have to buy wards. I normally don't. If you are being ganked a lot, I would suggest buying them.
Bushwhack does work at time, but it's unreliable.
Be careful pushing turrets because mid lane normally has some form of CC.
Nidalee has none and if caught by the opponents CC, it could result in a swift death for you. Try only pushing if your opponent isn't in mid lane. This should first off make it easier to push, but escaping as well if caught by a gank from behind. If mid doesn't seem to want to recall, poke them with a couple spears. Maybe even get a kill out of it for some more gold.
Basically, you just need to get blue, hit your spears, poke when you can which can result in kills and try not to over extend. Taking
Ignite can give some early kills, but that rarely happens for me.


Note: You don't have to buy wards. I normally don't. If you are being ganked a lot, I would suggest buying them.

Be careful pushing turrets because mid lane normally has some form of CC.

Basically, you just need to get blue, hit your spears, poke when you can which can result in kills and try not to over extend. Taking

Thanks for taking the time to read my
Nidalee guide. I hoped it helped and gave some of the new Nidalee players more of an idea about her.
And don't forget, It's mating season.

And don't forget, It's mating season.
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